/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /*! \file macros.h * \brief Various macro definitions */ #ifndef MACROS_H #define MACROS_H #define MIN(a, b) (((a) < (b)) ? (a) : (b)) #define MAX(a, b) (((a) > (b)) ? (a) : (b)) #define ABS(a) (((a) < 0) ? (-(a)) : (a)) #define ABSDIF(a,b) ((a)>(b) ? (a)-(b) : (b)-(a)) #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0])) #define CLIP(val, min, max) do \ { \ if ((val) < (min)) (val) = (min); \ else if ((val) > (max)) (val) = (max); \ } while(0) /** * Returns the index of the lowest value in the array. */ static inline int arrayMin(const int *array, const size_t n, int *index) { int i, minIdx; // Find the index of the minimum value for (i = minIdx = 0; i < n; i++) { if (array[i] < array[minIdx]) { minIdx = i; } } // If requested, store the index of the minimum value if (index != NULL) { *index = minIdx; } // Return the value return array[minIdx]; } static inline float arrayMinF(const float *array, const size_t n, int *index) { int i, minIdx; // Find the index of the minimum value for (i = minIdx = 0; i < n; i++) { if (array[i] < array[minIdx]) { minIdx = i; } } // If requested, store the index of the minimum value if (index != NULL) { *index = minIdx; } // Return the value return array[minIdx]; } static inline int arrayMax(const int *array, const size_t n, int *index) { int i, maxIdx; // Find the index of the maximum value for (i = maxIdx = 0; i < n; i++) { if (array[i] > array[maxIdx]) { maxIdx = i; } } // If requested, store the index of the maximum value if (index != NULL) { *index = maxIdx; } // Return the value return array[maxIdx]; } static inline float arrayMaxF(const float *array, const size_t n, int *index) { int i, maxIdx; // Find the index of the maximum value for (i = maxIdx = 0; i < n; i++) { if (array[i] > array[maxIdx]) { maxIdx = i; } } // If requested, store the index of the maximum value if (index != NULL) { *index = maxIdx; } // Return the value return array[maxIdx]; } /* defines for ONEINX Use: if (ONEINX) { code... } */ #define ONEINTWO (rand()%2==0) #define ONEINTHREE (rand()%3==0) #define ONEINFOUR (rand()%4==0) #define ONEINFIVE (rand()%5==0) #define ONEINSIX (rand()%6==0) #define ONEINSEVEN (rand()%7==0) #define ONEINEIGHT (rand()%8==0) #define ONEINNINE (rand()%9==0) #define ONEINTEN (rand()%10==0) #define MACROS_H_STRINGIFY(x) #x #define TOSTRING(x) MACROS_H_STRINGIFY(x) #define AT_MACRO __FILE__ ":" TOSTRING(__LINE__) #define MKID(a) MKID_(a, __LINE__) #define MKID_(a, b) a ## b #endif // MACROS_H