/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /*! \file strresly.h * * \brief Interface to the string resource lex and yacc functions. */ #ifndef _strresly_h #define _strresly_h #include /* Maximum number of TEXT items in any one Yacc rule */ #define TEXT_BUFFERS 10 /* The string resource currently being loaded */ extern STR_RES *psCurrRes; /* Set the current input buffer for the lexer - used by strresLoad */ extern void strresSetInputFile(PHYSFS_file* fileHandle); /* Give access to the line number and current text for error messages */ extern void strresGetErrorData(int *pLine, char **ppText); /* Call the yacc parser */ extern int strres_parse(void); /* Destroy the lexer */ extern int strres_lex_destroy(void); void strres_error(const char *pMessage, ...); /* Store a string */ extern BOOL strresStoreString(STR_RES *psRes, char *pID, const char *pString); #endif