Original game developed by Pumpkin Studios, and published by EIDOS Interactive. The Warzone Resurrection Project team and former contributors to the GPL version, in alphabetical order: Scott Balneaves : Programming -- : Programming Roman C. : Programming and Scripting + Scripting-engine rewrite and AI Denis Dupeyron : Programming Bruce V. Edwards : 2D/3D Graphics Don Edwards : 2D Graphics support Mike Gilmore : Programming -- : 2D Graphics Carl Hee : Programming + Multiturrets Adam Holland Stefan Huehner : Programming + original 64bit support Ari Johnson : Programming and MacOSX Packaging + original MacOSX port Martin Koller : Programming Gerard Krol : Programming Angus Lees : Debian Packaging Dennis Luxen : Programming Kevin Malec : Websupport Per I. Mathisen : Programming Dion Mendel : Programming, original Linux port Kim Metcalfe : Documentation, Maps and Support Christian Ohm : Programming Tim P. : Webmaster Phil Procario : 3D Graphics Marcus Rast : Programming -- : Programming + original 64bit support Victor Qamly : Programming Ben Russon : Support Hylke van der Schaaf : Programming Giel van Schijndel : Programming and Debian Linux and Windows Packaging Dennis Schridde : Programming and general Linux and Windows Packaging Dmitri Shuralyov : Programming Rodolphe Suescun : Programming Freddie Witherden : Programming and MacOSX Packaging -- : Programming