/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2011 Warzone 2100 Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef __INCLUDED_SRC_KEYBIND_H__ #define __INCLUDED_SRC_KEYBIND_H__ #include "console.h" #include "lib/framework/fixedpoint.h" // --------------- All those keyboard mappable functions */ extern void kf_HalveHeights( void ); extern void kf_DebugDroidInfo( void ); extern void kf_BuildInfo( void ); extern void kf_ToggleFPS(void); //FPS counter NOT same as kf_Framerate! -Q extern void kf_ToggleSamples(void); // Displays # of sound samples in Queue/list. extern void kf_ToggleOrders(void); //displays unit's Order/action state. extern void kf_ToggleLevelName(void); extern void kf_FrameRate( void ); extern void kf_ShowNumObjects( void ); extern void kf_ToggleRadar( void ); extern void kf_TogglePower( void ); extern void kf_RecalcLighting( void ); extern void kf_ScreenDump( void ); extern void kf_AllAvailable( void ); extern void kf_TriFlip( void ); extern void kf_ToggleWidgets( void ); extern void kf_ToggleBackgroundFog( void ); extern void kf_ToggleDistanceFog( void ); extern void kf_ToggleMistFog( void ); extern void kf_ToggleFog( void ); extern void kf_ToggleShadows( void ); extern void kf_ToggleCamera( void ); extern void kf_RaiseTile( void ); extern void kf_LowerTile( void ); extern void kf_MapCheck( void ); extern void kf_SystemClose( void ); extern void kf_ZoomOut( void ); void kf_ZoomOutStep(); extern void kf_ZoomIn( void ); void kf_ZoomInStep(); extern void kf_ShrinkScreen( void ); extern void kf_ExpandScreen( void ); extern void kf_RotateLeft( void ); extern void kf_RotateRight( void ); extern void kf_PitchBack( void ); extern void kf_PitchForward( void ); extern void kf_ResetPitch( void ); extern void kf_ToggleDimension( void ); extern void kf_ShowMappings( void ); extern void kf_SelectGrouping( UDWORD groupNumber ); extern void kf_SelectGrouping_0( void ); extern void kf_SelectGrouping_1( void ); extern void kf_SelectGrouping_2( void ); extern void kf_SelectGrouping_3( void ); extern void kf_SelectGrouping_4( void ); extern void kf_SelectGrouping_5( void ); extern void kf_SelectGrouping_6( void ); extern void kf_SelectGrouping_7( void ); extern void kf_SelectGrouping_8( void ); extern void kf_SelectGrouping_9( void ); extern void kf_AssignGrouping_0( void ); extern void kf_AssignGrouping_1( void ); extern void kf_AssignGrouping_2( void ); extern void kf_AssignGrouping_3( void ); extern void kf_AssignGrouping_4( void ); extern void kf_AssignGrouping_5( void ); extern void kf_AssignGrouping_6( void ); extern void kf_AssignGrouping_7( void ); extern void kf_AssignGrouping_8( void ); extern void kf_AssignGrouping_9( void ); extern void kf_SelectMoveGrouping( void ); extern void kf_ToggleDroidInfo( void ); extern void kf_addInGameOptions( void ); extern void kf_AddMissionOffWorld( void ); extern void kf_EndMissionOffWorld( void ); extern void kf_NewPlayerPower( void ); extern void kf_addMultiMenu( void ); extern void kf_multiAudioStart(void); extern void kf_multiAudioStop(void); extern void kf_JumpToMapMarker( void ); extern void kf_TogglePowerBar( void ); extern void kf_ToggleDebugMappings( void ); extern void kf_ToggleGodMode( void ); extern void kf_SeekNorth( void ); extern void kf_MaxScrollLimits( void ); extern void kf_LevelSea( void ); extern void kf_TestWater( void ); extern void kf_toggleTrapCursor(void); extern void kf_TogglePauseMode( void ); extern void kf_ToggleDemoMode( void ); extern void kf_ToggleRadarAllign( void ); extern void kf_ToggleEnergyBars( void ); extern void kf_FinishAllResearch( void ); extern void kf_FinishResearch( void ); extern void kf_ToggleOverlays( void ); extern void kf_ChooseOptions( void ); extern void kf_ChooseCommand( void ); extern void kf_ChooseManufacture( void ); extern void kf_ChooseResearch( void ); extern void kf_ChooseBuild( void ); extern void kf_ChooseDesign( void ); extern void kf_ChooseIntelligence( void ); extern void kf_ChooseCancel( void ); extern void kf_ToggleWeather( void ); extern void kf_KillSelected(void); extern void kf_ShowGridInfo(void); extern void kf_SendTextMessage(void); extern void kf_SelectPlayer( void ); extern void kf_ToggleDrivingMode( void ); extern void kf_ToggleConsole( void ); extern void kf_SelectAllOnScreenUnits( void ); extern void kf_SelectAllUnits( void ); extern void kf_SelectAllVTOLs( void ); extern void kf_SelectAllHovers( void ); extern void kf_SelectAllWheeled( void ); extern void kf_SelectAllTracked( void ); extern void kf_SelectAllHalfTracked( void ); extern void kf_SelectAllCombatUnits( void ); extern void kf_SelectAllSameType( void ); extern void kf_SetDroidRangeShort( void ); extern void kf_SetDroidRangeDefault( void ); extern void kf_SetDroidRangeLong( void ); extern void kf_SetDroidRetreatMedium( void ); extern void kf_SetDroidRetreatHeavy( void ); extern void kf_SetDroidRetreatNever( void ); extern void kf_SetDroidAttackAtWill( void ); extern void kf_SetDroidAttackReturn( void ); extern void kf_SetDroidAttackCease( void ); extern void kf_SetDroidMoveHold( void ); extern void kf_SetDroidMoveGuard( void ); extern void kf_SetDroidMovePursue( void ); //not there? extern void kf_SetDroidMovePatrol( void ); // not there? extern void kf_SetDroidReturnToBase( void ); extern void kf_SetDroidGoToTransport( void ); extern void kf_SetDroidGoForRepair( void ); extern void kf_SetDroidRecycle( void ); extern void kf_ScatterDroids( void ); extern void kf_CentreOnBase( void ); extern void kf_ToggleFog( void ); extern void kf_MoveToLastMessagePos( void ); extern void kf_SelectAllDamaged( void ); extern void kf_RightOrderMenu( void ); extern bool bAllowOtherKeyPresses; extern void kf_TriggerRayCast( void ); extern void kf_ToggleFormationSpeedLimiting( void ); extern void kf_ToggleSensorDisplay( void ); //Was commented out. Re-enabled --Q 5/10/05 extern void kf_SensorDisplayOn( void ); extern void kf_SensorDisplayOff( void ); extern void kf_JumpToResourceExtractor( void ); extern void kf_JumpToRepairUnits( void ); extern void kf_JumpToConstructorUnits( void ); extern void kf_JumpToCommandUnits( void ); extern void kf_JumpToSensorUnits( void ); extern void kf_AddHelpBlip( void ); //Add a beacon extern void kf_ToggleProximitys( void ); extern void kf_JumpToUnassignedUnits( void ); extern void kf_TriggerShockWave( void ); extern void kf_ToggleVisibility( void ); extern void kf_RadarZoomIn( void ); extern void kf_RadarZoomOut( void ); extern void kf_SelectNextFactory(void); extern void kf_SelectNextCyborgFactory(void); extern void kf_SelectNextPowerStation(void); extern void kf_SelectNextResearch(void); extern void kf_ToggleConsoleDrop( void ); extern void kf_ToggleShakeStatus( void ); extern void kf_ToggleMouseInvert( void ); extern void kf_SetKillerLevel( void ); extern void kf_SetEasyLevel( void ); extern void kf_SetNormalLevel( void ); extern void kf_SetToughUnitsLevel( void ); extern void kf_UpThePower( void ); extern void kf_MaxPower( void ); extern void kf_KillEnemy( void ); extern void kf_ToggleMissionTimer( void ); extern void kf_TraceObject( void ); extern void kf_SetHardLevel( void ); extern void kf_SelectCommander_0( void ); extern void kf_SelectCommander_1( void ); extern void kf_SelectCommander_2( void ); extern void kf_SelectCommander_3( void ); extern void kf_SelectCommander_4( void ); extern void kf_SelectCommander_5( void ); extern void kf_SelectCommander_6( void ); extern void kf_SelectCommander_7( void ); extern void kf_SelectCommander_8( void ); extern void kf_SelectCommander_9( void ); void kf_ToggleReopenBuildMenu( void ); extern void kf_ToggleShowGateways(void); extern void kf_ToggleShowPath(void); // dirty but necessary extern char sTextToSend[MAX_CONSOLE_STRING_LENGTH]; extern void kf_FaceNorth(void); extern void kf_FaceSouth(void); extern void kf_FaceEast(void); extern void kf_FaceWest(void); extern void kf_ToggleRadarJump( void ); extern void kf_MovePause( void ); extern void kf_SpeedUp( void ); extern void kf_SlowDown( void ); extern void kf_NormalSpeed( void ); extern void kf_CloneSelected( void ); extern void kf_Reload( void ); extern void kf_ToggleLogical(void); #define SPIN_SCALING (360*DEG_1) #define SECS_PER_SPIN 2 #define MAP_SPIN_RATE (SPIN_SCALING/SECS_PER_SPIN) void kf_ToggleRadarTerrain( void ); //radar terrain void kf_ToggleRadarAllyEnemy( void ); //enemy/ally color toggle void kf_TileInfo(void); void kf_NoAssert(void); extern void kf_ToggleWatchWindow( void ); bool runningMultiplayer(void); void kf_ForceSync( void ); void kf_ForceDesync(void); void kf_PowerInfo( void ); void kf_BuildNextPage( void ); void kf_BuildPrevPage( void ); #endif // __INCLUDED_SRC_KEYBIND_H__