The minimum requirements to build Warzone are System 10.5 and Xcode 3.1. If you do not have Xcode 3.1 you can get it for free at Apple's website. http://developer.apple.com/technology/xcode.html You will need a free ADC Membership to download Xcode. This directory contains support files for the Mac OS X port of Warzone 2100. Since April, 2007, The Mac OS X port has been built using an Xcode project that automatically downloads and builds all necessary external libraries. Also, since that time, the Mac OS X port has produced a universal binary and has required Mac OS X 10.4 "Tiger" to run. To build the game, just run the following command: xcodebuild -project Warzone.xcodeproj -target Warzone -configuration Release There are two build configurations available. 'Release' is compiled normally, while 'Debug' sets the DEBUG preprocessor flag and automatically sets the game's debugging options to the equivalent of --debug all when launched, unless overwritten with a --debug command-line option. The debugging output can be viewed with Console.app.