/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /*! \file math-help.h * \brief Routines to provide simple math helper functions */ // Also PERCENT(int,int); // returns a int value 0->100 of the percentage of the first param over the second #ifndef __INCLUDED_LIB_FRAMEWORK_MATH_HELP_H__ #define __INCLUDED_LIB_FRAMEWORK_MATH_HELP_H__ #define PERCENT(a,b) (((a)*100)/(b)) #define PERNUM(range,a,b) (((a)*range)/(b)) #ifndef M_PI # define M_PI 3.14159265358979323846 #endif #if !defined(WZ_C99) && !(defined(__cplusplus) && defined(WZ_CC_GNU)) static inline int roundf(float x) { // Ensure that float truncation results in a proper rounding if (x < 0.0f) return x - 0.5f; else return x + 0.5f; } #endif #endif // __INCLUDED_LIB_FRAMEWORK_MATH_HELP_H__