/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2009 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ // vid.c 0.1 10-01-96.22-11-96 #ifndef _rendmode_h_ #define _rendmode_h_ #include "ivisdef.h" #include "pieblitfunc.h" #include "bitimage.h" #include "textdraw.h" //************************************************************************* //patch #define iV_Line pie_Line #define iV_Box pie_Box #define iV_TransBoxFill pie_TransBoxFill #define iV_DrawImage pie_ImageFileID #define iV_DrawImageRect pie_ImageFileIDTile //************************************************************************* // polygon flags b0..b7: col, b24..b31: anim index #define PIE_NO_CULL 0x00002000 //************************************************************************* #define REND_SURFACE_UNDEFINED 0 #define REND_SURFACE_SCREEN 1 #define REND_SURFACE_USR 2 //************************************************************************* extern iSurface rendSurface; extern iSurface *psRendSurface; //************************************************************************* extern void iV_RenderAssign(iSurface *s); extern void iV_SurfaceDestroy(iSurface *s); extern iSurface *iV_SurfaceCreate(uint32_t flags, int width, int height, int xp, int yp, uint8_t *buffer); #endif