#ifndef __INCLUDED_BITIMAGE__ #define __INCLUDED_BITIMAGE__ typedef struct { UWORD NumCluts; UWORD *ClutIDs; } CLUTLIST; typedef void (*CLUTCALLBACK)(UWORD *clut); UWORD iV_GetImageWidth(IMAGEFILE *ImageFile,UWORD ID); UWORD iV_GetImageHeight(IMAGEFILE *ImageFile,UWORD ID); UWORD iV_GetImageWidthNoCC(IMAGEFILE *ImageFile,UWORD ID); UWORD iV_GetImageHeightNoCC(IMAGEFILE *ImageFile,UWORD ID); SWORD iV_GetImageXOffset(IMAGEFILE *ImageFile,UWORD ID); SWORD iV_GetImageYOffset(IMAGEFILE *ImageFile,UWORD ID); UWORD iV_GetImageCenterX(IMAGEFILE *ImageFile,UWORD ID); UWORD iV_GetImageCenterY(IMAGEFILE *ImageFile,UWORD ID); IMAGEFILE *iV_LoadImageFile(UBYTE *FileData, UDWORD FileSize); void iV_FreeImageFile(IMAGEFILE *ImageFile); // Load a clut file into VRAM. BOOL iV_LoadClut_PSX(UBYTE *Data,CLUTLIST **ClutList,BOOL HalfBright); // Free up a clut list alloceted by iV_LoadClut_PSX. void iV_FreeClut_PSX(CLUTLIST *ClutList); #endif