/* This file is part of Warzone 2100. Copyright (C) 2008 Freddie Witherden Copyright (C) 2008 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef PLATFORM_SDL_INIT_H_ #define PLATFORM_SDL_INIT_H_ /** * Initialises the widget library for use in an SDL application. This must be * called before any widget methods are called but after SDL_SetVideoMode. */ void widgetSDLInit(void); /** * Uninitialise the widget library. Once this method has been called the result * of calling any widget* methods (without a call to widgetSDLInit beforehand) * is undefined. * * It is also an error to call this method without a corresponding call to * widgetSDLInit. */ void widgetSDLQuit(void); #endif /*PLATFORM_SDL_INIT_H_*/