/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /*! \file resly.h * \brief Interface to the RES file lex and yacc functions. */ #ifndef _resly_h #define _resly_h /* Maximum number of characters in a directory entry */ #define FILE_MAXCHAR 255 /* Maximum number of TEXT items in any one Yacc rule */ #define TEXT_BUFFERS 10 /* The initial resource directory and the current resource directory */ extern char aResDir[FILE_MAXCHAR]; extern char aCurrResDir[FILE_MAXCHAR]; /* Set the current input buffer for the lexer - used by resLoad */ extern void resSetInputBuffer(char *pBuffer, UDWORD size); /* Give access to the line number and current text for error messages */ extern void resGetErrorData(int *pLine, char **ppText); /* Call the yacc parser */ extern int res_parse(void); #endif