/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /** @file * Functions for the label widget. */ #include "lib/framework/frame.h" #include "widget.h" #include "widgint.h" #include "label.h" #include "form.h" #include "tip.h" // FIXME Direct iVis implementation include! #include "lib/ivis_common/rendmode.h" #include "lib/ivis_common/textdraw.h" /* Create a button widget data structure */ W_LABEL* labelCreate(const W_LABINIT* psInit) { W_LABEL* psWidget; /* Do some validation on the initialisation struct */ if (psInit->style & ~(WLAB_PLAIN | WLAB_ALIGNLEFT | WLAB_ALIGNRIGHT | WLAB_ALIGNCENTRE | WIDG_HIDDEN)) { ASSERT( false, "Unknown button style" ); return NULL; } /* Allocate the required memory */ psWidget = (W_LABEL *)malloc(sizeof(W_LABEL)); if (psWidget == NULL) { debug(LOG_ERROR, "labelCreate: Out of memory"); abort(); return NULL; } /* Allocate the memory for the tip and copy it if necessary */ psWidget->pTip = psInit->pTip; /* Initialise the structure */ psWidget->type = WIDG_LABEL; psWidget->id = psInit->id; psWidget->formID = psInit->formID; psWidget->style = psInit->style; psWidget->x = psInit->x; psWidget->y = psInit->y; psWidget->width = psInit->width; psWidget->height = psInit->height; if (psInit->pDisplay) { psWidget->display = psInit->pDisplay; } else { psWidget->display = labelDisplay; } psWidget->callback = psInit->pCallback; psWidget->pUserData = psInit->pUserData; psWidget->UserData = psInit->UserData; psWidget->FontID = psInit->FontID; if (psInit->pText) { sstrcpy(psWidget->aText, psInit->pText); } else { psWidget->aText[0] = 0; } return psWidget; } /* Free the memory used by a button */ void labelFree(W_LABEL *psWidget) { ASSERT( psWidget != NULL, "labelFree: Invalid label pointer" ); free(psWidget); } /* label display function */ void labelDisplay(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, PIELIGHT *pColours) { SDWORD fx,fy, fw; W_LABEL *psLabel; enum iV_fonts FontID; psLabel = (W_LABEL *)psWidget; FontID = psLabel->FontID; iV_SetFont(FontID); iV_SetTextColour(pColours[WCOL_TEXT]); if (psLabel->style & WLAB_ALIGNCENTRE) { fw = iV_GetTextWidth(psLabel->aText); fx = xOffset + psLabel->x + (psLabel->width - fw) / 2; } else if (psLabel->style & WLAB_ALIGNRIGHT) { fw = iV_GetTextWidth(psLabel->aText); fx = xOffset + psLabel->x + psLabel->width - fw; } else { fx = xOffset + psLabel->x; } fy = yOffset + psLabel->y + (psLabel->height - iV_GetTextLineSize())/2 - iV_GetTextAboveBase(); iV_DrawText(psLabel->aText,fx,fy); } /* Respond to a mouse moving over a label */ void labelHiLite(W_LABEL *psWidget, W_CONTEXT *psContext) { psWidget->state |= WLABEL_HILITE; /* If there is a tip string start the tool tip */ if (psWidget->pTip) { tipStart((WIDGET *)psWidget, psWidget->pTip, psContext->psScreen->TipFontID, psContext->psForm->aColours, psWidget->x + psContext->xOffset, psWidget->y + psContext->yOffset, psWidget->width,psWidget->height); } } /* Respond to the mouse moving off a label */ void labelHiLiteLost(W_LABEL *psWidget) { psWidget->state &= ~(WLABEL_HILITE); if (psWidget->pTip) { tipStop((WIDGET *)psWidget); } }