/* This file is part of Warzone 2100. Copyright (C) 2008 Freddie Witherden Copyright (C) 2008 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "font.h" #include void widgetSetFont(cairo_t *cr, const font *font) { const char *family = font->family; float ptSize = font->ptSize; cairo_font_weight_t weight; cairo_font_slant_t shape; // Convert from fontWeight to cairo_font_weight_t switch (font->weight) { case FONT_WEIGHT_NORMAL: weight = CAIRO_FONT_WEIGHT_NORMAL; break; case FONT_WEIGHT_BOLD: weight = CAIRO_FONT_WEIGHT_BOLD; break; default: assert(!"Invalid font weight"); break; } // Convert from fontShape to cairo_font_slant_t switch (font->shape) { case FONT_SHAPE_NORMAL: shape = CAIRO_FONT_SLANT_NORMAL; break; case FONT_SHAPE_ITALIC: shape = CAIRO_FONT_SLANT_ITALIC; break; default: assert(!"Invalid font shape"); break; } // Set the face cairo_select_font_face(cr, family, shape, weight); // Set the size cairo_set_font_size(cr, ptSize); }