Original game developed by Pumpkin Studios, and published by EIDOS Interactive. The Warzone 2100 Project team: Christian Ohm (cybersphinx) programmer Per I. Mathisen (per / sendai) programmer - (Cyp) programmer - (dak180) MacOSX Packaging - (Safety0ff) programmer - (vexed) programmer Rene Jochum (fastdeath / pcdummy) Webmaster/Hosting, programmer Current or former contributors to the GPL version: - (Hatsjoe) 2D Graphics - (Pseudonym404) Programming + original 64bit support - (i-NoD) Programming - (vs2k5) Programming Adam Holland (coppercore) Testing Angus Lees (gus) Debian Packaging Ari Johnson (iamtheari) Programming and MacOSX Packaging + original MacOSX port Ben Russon (grizzly) Support Mr.Marney (Berg) Models, textures Ben Latimore (BlueMaxima) guide/manual Bruce V. Edwards (cathuria) 2D/3D Graphics Carl Hee (Watermelon) Programming + Multiturrets Denis Dupeyron (charun) Programming Dennis Luxen (pret) Programming Dennis Schridde (devurandom) Programming and general Linux and Windows Packaging Dion Mendel (noid) Programming, original Linux port Dmitri Shuralyov (shurcool) Programming Don Edwards 2D Graphics support Elio Gubser (elio, ohyeh) 2D Graphics Freddie Witherden (EvilGuru) Programming and MacOSX Packaging Gerard Krol (gerard_) Programming, Textures Giel van Schijndel (Giel) Programming and Debian Linux and Windows Packaging Guangcong Luo (Zarel) Programming, Balancing, and Documentation Hylke van der Schaaf (TheNoid) Programming Kevin Malec (Kevin`) Websupport Kim Metcalfe (lav-coyote25) Documentation, Maps and Support Marcus Rast (charon) Programming Martin Koller (mkoller) Programming Mike Gilmore (Chojun) Programming Phil Procario (GrimMoroe, grimandmandy) 3D Graphics Rodolphe Suescun (rodzilla) Programming Roman C. troman Programming Scott Balneaves (sbalneav) Programming Stefan Huehner (shuehner) Programming + original 64bit support Steven Koenig (kreuvf) Documentation, translation Thomas Barlow (Mysteryem) 3D Graphics Tim Perrei (kamaze) Webmaster/Hosting, Programming Victor Qamly (vqamly) Programming Christian Scholz (cnceo) 2D Graphics Non-project members whose content has been used in Warzone: Bart Everson Terrain textures Jennifer Boyer Terrain textures Konstantin Kleine-Niermann Terrain textures Mark A. Vargas Terrain textures Mitch Featherston Terrain textures Peter Kaminski Terrain textures Sherrie Thai Terrain textures Tristan Bethe Terrain textures Pumpkin Studio--Original authors of Warzone 2100: Jim Bambra Director of Projects Nick Cook Director of Development Alex McLean Head of Software Engineering Annette Bell Software Engineer Tim Cannell Software Engineer Paul Dunning Software Engineer John Elliot Software Engineer Gareth Jones Software Engineer Alex Lee Software Engineer Jeremy Sallis Software Engineer Louise Anderson Project Coordinator Pete Ball Systems Manager Keith Ledger Designer Pete Johnson Graphic Artist Errol Kentli Graphic Artist Kevin Wick Graphic Artist Kevin Ayre Graphic Artist /Mission Designer Martin Severn Graphic Artist/Musician