diff --git a/src/multijoin.c b/src/multijoin.c index c0d655d54..a4c2844df 100644 --- a/src/multijoin.c +++ b/src/multijoin.c @@ -335,10 +335,7 @@ void setupNewPlayer(UDWORD dpid, UDWORD player) // unfortunatly, we don't get the message until after the setup is done. void ShowMOTD(void) { - char buf[255]; // when HOST joins the game, show server MOTD message first - ssprintf(buf, _("System message:")); - addConsoleMessage(buf, DEFAULT_JUSTIFY, NOTIFY_MESSAGE); - ssprintf(buf, "%s", NetPlay.MOTDbuffer); - addConsoleMessage(buf, DEFAULT_JUSTIFY, NOTIFY_MESSAGE); + addConsoleMessage(_("System message:"), DEFAULT_JUSTIFY, NOTIFY_MESSAGE); + addConsoleMessage(NetPlay.MOTDbuffer, DEFAULT_JUSTIFY, NOTIFY_MESSAGE); }