From e5e90e51212e55baee6d6607a77211d43e4fa237 Mon Sep 17 00:00:00 2001 From: Giel van Schijndel Date: Sun, 10 May 2009 21:55:46 +0000 Subject: [PATCH] Lobbyserver: Append to the host list instead of trying to its first (possibly non-existing) element git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7391 4a71c877-e1ca-e34f-864e-861f7616d084 --- tools/masterserver/wzmasterserver.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/masterserver/wzmasterserver.py b/tools/masterserver/wzmasterserver.py index 1df022c10..6ab2663e4 100755 --- a/tools/masterserver/wzmasterserver.py +++ b/tools/masterserver/wzmasterserver.py @@ -291,7 +291,7 @@ class RequestHandler(SocketServer.ThreadingMixIn, SocketServer.StreamRequestHand logging.debug("(%s) Updated game: %s" % (self.gameHost, self.g)) #set gamehost if not len(self.g.hosts) or not self.g.hosts[0]: - self.g.hosts[0] = self.gameHost + self.g.hosts.append(self.gameHost) if not protocol.check(self.g, self.gameHost): logging.debug("(%s) Removing unreachable game" % self.gameHost)