diff --git a/src/map.c b/src/map.c index 453a8a461..1958cc069 100644 --- a/src/map.c +++ b/src/map.c @@ -2266,7 +2266,11 @@ static void dangerUpdate(int player) { psTile->dangerBits |= (1 << player); } - dangerFloodFill(player); + if (game.type == SKIRMISH) + { + dangerFloodFill(player); + } + // else everything is equally dangerous } void mapInit()