From a886be8d02cf72a5c14aa79373c1e7b428454854 Mon Sep 17 00:00:00 2001 From: Buginator Date: Sun, 8 Nov 2009 04:06:23 +0000 Subject: [PATCH] Suggested fix to turn on GLC_AUTO_FONTS by bcoconni (QuesoGLC author) for this issue: http://sourceforge.net/tracker/?func=detail&aid=2890444&group_id=53918&atid=472059 git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8364 4a71c877-e1ca-e34f-864e-861f7616d084 --- lib/ivis_opengl/textdraw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/ivis_opengl/textdraw.c b/lib/ivis_opengl/textdraw.c index b8f438e9d..194aa6c13 100644 --- a/lib/ivis_opengl/textdraw.c +++ b/lib/ivis_opengl/textdraw.c @@ -127,7 +127,7 @@ static void iV_initializeGLC(void) glcContext(_glcContext); - glcDisable(GLC_AUTO_FONT); + glcEnable(GLC_AUTO_FONT); // We *do* want font fall-backs glcRenderStyle(GLC_TEXTURE); glcStringType(GLC_UTF8_QSO); // Set GLC's string type to UTF-8 FIXME should be UCS4 to avoid conversions