From 3c7b6b400013f48c46bbf8d989e7b25c0863bb6f Mon Sep 17 00:00:00 2001 From: Roman C Date: Wed, 9 Apr 2008 17:25:36 +0000 Subject: [PATCH] Aivolution AI: -fix the "Not enough power to build droid" for AIV too git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4550 4a71c877-e1ca-e34f-864e-861f7616d084 --- .../aivolution/multiplay/skirmish/player0.slo | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/data/mods/global/aivolution/multiplay/skirmish/player0.slo b/data/mods/global/aivolution/multiplay/skirmish/player0.slo index 47f142436..722201328 100644 --- a/data/mods/global/aivolution/multiplay/skirmish/player0.slo +++ b/data/mods/global/aivolution/multiplay/skirmish/player0.slo @@ -1312,12 +1312,6 @@ function void mainInitialize() setEventTrigger(startNewResearch, researchCompleteTr); setEventTrigger(startAllResearch, startAllResearchTr); setEventTrigger(evUpdateMapRevealFactor, updateMapRevealFactorTr); - - //if(me != selectedPlayer) - if(modifierOn) - { - setEventTrigger(diffMod, diffModTr); - } } //--------------------------------------------------------- @@ -2135,9 +2129,12 @@ function void fixGroups() } } -event diffMod(inactive) +event diffMod(diffModTr) { - skDifficultyModifier(me); + if(not isHumanPlayer(me) and modifierOn) + { + skDifficultyModifier(me); + } } function void goRTB()