From 38fd6be936ddbe08cc535f6b116d86d564ab96bf Mon Sep 17 00:00:00 2001 From: Guangcong Luo Date: Fri, 22 Jan 2010 19:49:30 +0000 Subject: [PATCH] Fix bug #1248 - commanders sometimes can't lead up to the max number of units for their rank. git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9406 4a71c877-e1ca-e34f-864e-861f7616d084 --- src/droid.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/droid.c b/src/droid.c index 3ae1ceb9f..b25a3872d 100644 --- a/src/droid.c +++ b/src/droid.c @@ -3200,7 +3200,7 @@ unsigned int getDroidLevel(const DROID* psDroid) unsigned int i; // Commanders don't need as much kills for ranks in multiplayer - if (isCommander && cmdGetDroidMultiExpBoost() && bMultiPlayer) + if (isCommander && cmdGetDroidMultiExpBoost()) { numKills *= 2; }