From 36f3ec168c35fef72c447a9401c5b14edbddd791 Mon Sep 17 00:00:00 2001 From: Per Inge Mathisen Date: Sat, 11 Oct 2008 15:09:35 +0000 Subject: [PATCH] From ticket #97: Change height of some buildings so that they can fire over walls as they should. Patch by Zarel. git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6130 4a71c877-e1ca-e34f-864e-861f7616d084 --- data/mp/stats/structures.txt | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/data/mp/stats/structures.txt b/data/mp/stats/structures.txt index 4b4379b9c..42b957e60 100644 --- a/data/mp/stats/structures.txt +++ b/data/mp/stats/structures.txt @@ -118,8 +118,8 @@ Sys-SpyTower,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,1600,3,15,800,0,800,10, Sys-VTOL-CB-Tower01,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,400,3,15,800,0,100,10,150,255,0,ZNULLECM,Sys-VTOLCBTower01,0,BLGUARDR.pie,0,0,0 Sys-VTOL-RadarTower01,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,400,3,15,800,0,100,10,150,255,0,ZNULLECM,Sys-VTOLRadarTower01,0,BLGUARDR.pie,0,0,0 TankTrapC,CORNER WALL,Level All,HARD,1,1,1,Concrete,200,1,10,200,10,15,1,0,255,0,ZNULLECM,ZNULLSENSOR,0,MITRAP2.PIE,0,0,0 -Tower-Projector,DEFENSE,Level Two-Three,BUNKER,0,1,1,Concrete,400,1,20,800,10,125,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,Blcanpil.pie,0,0,1 -Tower-RotMg,DEFENSE,Level Two-Three,BUNKER,0,1,1,Concrete,100,1,15,800,10,125,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,blcanpil.pie,0,0,1 +Tower-Projector,DEFENSE,Level Two-Three,BUNKER,0,1,1,Concrete,400,2,20,800,10,125,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,Blcanpil.pie,0,0,1 +Tower-RotMg,DEFENSE,Level Two-Three,BUNKER,0,1,1,Concrete,100,2,15,800,10,125,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,blcanpil.pie,0,0,1 Tower-VulcanCan,DEFENSE,Level Two-Three,MEDIUM,0,1,1,Concrete,100,2,15,840,10,225,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARDR.PIE,0,0,1 UplinkCentre,DEFENSE,Level All,MEDIUM,0,2,2,Concrete,500,3,10,1000,10,100,30,0,1,1,ZNULLECM,UplinkSensor,0,miupbase.pie,0,1,0 Wall-RotMg,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,150,2,15,1300,10,150,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1 @@ -129,7 +129,7 @@ WallTower-DoubleAAGun,DEFENSE,Level Two,HARD,0,1,1,Concrete,400,2,15,1300,10,400 WallTower-EMP,DEFENSE,Level All,HARD,0,1,1,Concrete,400,2,15,840,10,350,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1 WallTower-HPVcannon,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,400,2,15,1300,10,225,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1 WallTower-HvATrocket,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,400,2,15,1300,10,275,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1 -WallTower-Projector,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,400,1,15,1300,10,150,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLHARDPT.PIE,0,0,1 +WallTower-Projector,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,400,2,15,1300,10,150,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLHARDPT.PIE,0,0,1 WallTower-PulseLas,DEFENSE,Level Three,HARD,0,1,1,Concrete,400,2,15,1300,10,250,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1 WallTower-QuadRotAAGun,DEFENSE,Level Three,HARD,0,1,1,Concrete,400,2,15,1300,10,400,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1 WallTower-Rail2,DEFENSE,Level Three,HARD,0,1,1,Concrete,400,2,15,1300,10,350,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1 @@ -143,8 +143,8 @@ WallTower03,DEFENSE,Level All,HARD,0,1,1,Concrete,400,2,15,1300,10,175,10,150,25 WallTower04,DEFENSE,Level All,HARD,0,1,1,Concrete,400,2,15,1300,10,250,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1 WallTower05,DEFENSE,Level All,HARD,0,1,1,Concrete,400,2,15,1300,10,100,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1 WallTower06,DEFENSE,Level All,HARD,0,1,1,Concrete,400,2,15,1300,10,150,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1 -WreckedTransporter,DEFENSE,Level All,BUNKER,0,3,3,Concrete,10,1,12,600,1,100,1,0,255,1,ZNULLECM,ZNULLSENSOR,1,drtrans.pie,0,0,0 -X-Super-Cannon,DOOR,Level All,HARD,0,2,2,Concrete,1600,1,15,4800,10,1000,10,100,255,1,ZNULLECM,DefaultSensor1Mk1,1,STWPFCAN.PIE,0,0,1 -X-Super-MassDriver,DOOR,Level All,HARD,0,2,2,Concrete,1600,1,15,4800,10,1800,10,100,255,1,ZNULLECM,DefaultSensor1Mk1,1,STWPFCAN.PIE,0,0,1 -X-Super-Missile,DOOR,Level All,HARD,0,2,2,Concrete,1600,1,15,4800,10,1600,10,100,255,1,ZNULLECM,DefaultSensor1Mk1,1,STWPFCAN.PIE,0,0,1 -X-Super-Rocket,DOOR,Level All,HARD,0,2,2,Concrete,1600,1,15,4800,10,1250,10,100,255,1,ZNULLECM,DefaultSensor1Mk1,1,STWPFCAN.PIE,0,0,1 +WreckedTransporter,DEFENSE,Level All,BUNKER,0,3,3,Concrete,10,2,12,600,1,100,1,0,255,1,ZNULLECM,ZNULLSENSOR,1,drtrans.pie,0,0,0 +X-Super-Cannon,DOOR,Level All,HARD,0,2,2,Concrete,1600,3,15,4800,10,1000,10,100,255,1,ZNULLECM,DefaultSensor1Mk1,1,STWPFCAN.PIE,0,0,1 +X-Super-MassDriver,DOOR,Level All,HARD,0,2,2,Concrete,1600,3,15,4800,10,1800,10,100,255,1,ZNULLECM,DefaultSensor1Mk1,1,STWPFCAN.PIE,0,0,1 +X-Super-Missile,DOOR,Level All,HARD,0,2,2,Concrete,1600,3,15,4800,10,1600,10,100,255,1,ZNULLECM,DefaultSensor1Mk1,1,STWPFCAN.PIE,0,0,1 +X-Super-Rocket,DOOR,Level All,HARD,0,2,2,Concrete,1600,3,15,4800,10,1250,10,100,255,1,ZNULLECM,DefaultSensor1Mk1,1,STWPFCAN.PIE,0,0,1