From 089fe0b7f1b018f9e540e6d152bdf19ea11e18a8 Mon Sep 17 00:00:00 2001 From: Roman C Date: Mon, 28 May 2007 17:47:08 +0000 Subject: [PATCH] - fixed a bug with difficulty sliders re-enabling AIs after AIs were disabled by host git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1732 4a71c877-e1ca-e34f-864e-861f7616d084 --- src/multiint.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/multiint.c b/src/multiint.c index 109e8e76a..b70e652dc 100644 --- a/src/multiint.c +++ b/src/multiint.c @@ -1485,8 +1485,8 @@ UDWORD addPlayerBox(BOOL players) sFormInit.pDisplay = displayPlayer;//intDisplayButtonHilight; sFormInit.pUserData = (void*) i; widgAddForm(psWScreen, &sFormInit); - addFESlider(MULTIOP_SKSLIDE+i,sFormInit.id, 43,9, - DIFF_SLIDER_STOPS, DIFF_SLIDER_STOPS / 2, 0); //set to 50% + addFESlider(MULTIOP_SKSLIDE+i,sFormInit.id, 43,9, DIFF_SLIDER_STOPS, + (game.skDiff[i] <= DIFF_SLIDER_STOPS ? game.skDiff[i] : DIFF_SLIDER_STOPS / 2), 0); //set to 50% (value of UBYTE_MAX == human player) } } }