diff --git a/napalmtnt/init.lua b/napalmtnt/init.lua index ec9c212..7761285 100644 --- a/napalmtnt/init.lua +++ b/napalmtnt/init.lua @@ -163,21 +163,6 @@ function boom_napalmtnt_id(pos, time, player, id) minetest.add_particle(pos, {x=0,y=0,z=0}, {x=0,y=0,z=0}, 0.5, 16, false, "napalmtnt_explode.png") --minetest.set_node(pos, {name="tnt:boom_napalmtnt"}) - local objects = minetest.get_objects_inside_radius(pos, tnt_range/2) - for _,obj in ipairs(objects) do - if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then - local obj_p = obj:getpos() - local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z} - local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5 - local damage = 0 - if dist < tnt_range/3.0 then damage = tnt_range end - obj:punch(obj, 1.0, { - full_punch_interval=1.0, - damage_groups={fleshy=damage}, - }, vec) - end - end - local storedPoses = {} local dy = 0