From bf9931d6db61d28b6468c43f542bd58fc9e42e25 Mon Sep 17 00:00:00 2001 From: texmex Date: Mon, 11 Sep 2017 14:51:02 +0200 Subject: [PATCH] Reflect pickup sound gain in readme --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d81a294..be129ac 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ item_drop can be played with Minetest 0.4.16 or above. It was originally develop - All settings may be configured from within the game itself (Settings tab > Advanced settings > Mods > item_drop) - Drops nodes as in-world items on dig if `enable_item_drop` is `true`. (true by default) - Pulls items to the player's inventory if `enable_item_pickup` is `true`. (true by default) It uses a node radius set in `pickup_radius` (default 0.75) -- Plays a sound the items are picked up, with the gain level set it `pickup_gain` (default 0.4) +- Plays a sound the items are picked up, with the gain level set it `pickup_gain` (default 0.2) - Requires a key to be pressed in order to pull items if `enable_item_pickup_key` is `true`. (true by default). The keytypes to choose from by setting `item_pickup_keytype` are: - Use key (`Use`) - Sneak key (`Sneak`)