From 8342c6a711e4f933b4647572e450a0c576afb888 Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Wed, 30 Aug 2017 00:01:30 +0100 Subject: [PATCH] Node Drawtypes: Fix allfaces description --- en/chapters/node_drawtypes.md | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/en/chapters/node_drawtypes.md b/en/chapters/node_drawtypes.md index 099caad..0e03f25 100644 --- a/en/chapters/node_drawtypes.md +++ b/en/chapters/node_drawtypes.md @@ -259,10 +259,9 @@ minetest.register_node("default:glass", { -Allfaces nodes are partially transparent nodes - they have holes on -the faces - which show every single face of the cube, even if sides are -up against another node (which would normally be hidden). -Leaves in vanilla minetest_game use this drawtype. +Allfaces are nodes which show all of their faces, even if they're against +another node. This is mainly used by leaves as you don't want a gaping space when +looking through the transparent holes, but instead a nice leaves effect. {% highlight lua %} minetest.register_node("default:leaves", {