/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/AvailableMemoryTracker.h" #if defined(XP_WIN) #include "prinrval.h" #include "prenv.h" #include "nsIMemoryReporter.h" #include "nsMemoryPressure.h" #endif #include "nsIObserver.h" #include "nsIObserverService.h" #include "nsIRunnable.h" #include "nsISupports.h" #include "nsThreadUtils.h" #include "mozilla/Preferences.h" #include "mozilla/Services.h" #if defined(XP_WIN) # include "nsWindowsDllInterceptor.h" # include #endif #if defined(MOZ_MEMORY) # include "mozmemory.h" #endif // MOZ_MEMORY using namespace mozilla; namespace { #if defined(_M_IX86) && defined(XP_WIN) uint32_t sLowVirtualMemoryThreshold = 0; uint32_t sLowCommitSpaceThreshold = 0; uint32_t sLowPhysicalMemoryThreshold = 0; uint32_t sLowMemoryNotificationIntervalMS = 0; Atomic sNumLowVirtualMemEvents; Atomic sNumLowCommitSpaceEvents; Atomic sNumLowPhysicalMemEvents; WindowsDllInterceptor sKernel32Intercept; WindowsDllInterceptor sGdi32Intercept; // Has Init() been called? bool sInitialized = false; // Has Activate() been called? The hooks don't do anything until this happens. bool sHooksActive = false; // Alas, we'd like to use mozilla::TimeStamp, but we can't, because it acquires // a lock! volatile bool sHasScheduledOneLowMemoryNotification = false; volatile PRIntervalTime sLastLowMemoryNotificationTime; // These are function pointers to the functions we wrap in Init(). void* (WINAPI* sVirtualAllocOrig)(LPVOID aAddress, SIZE_T aSize, DWORD aAllocationType, DWORD aProtect); void* (WINAPI* sMapViewOfFileOrig)(HANDLE aFileMappingObject, DWORD aDesiredAccess, DWORD aFileOffsetHigh, DWORD aFileOffsetLow, SIZE_T aNumBytesToMap); HBITMAP(WINAPI* sCreateDIBSectionOrig)(HDC aDC, const BITMAPINFO* aBitmapInfo, UINT aUsage, VOID** aBits, HANDLE aSection, DWORD aOffset); /** * Fire a memory pressure event if it's been long enough since the last one we * fired. */ bool MaybeScheduleMemoryPressureEvent() { // If this interval rolls over, we may fire an extra memory pressure // event, but that's not a big deal. PRIntervalTime interval = PR_IntervalNow() - sLastLowMemoryNotificationTime; if (sHasScheduledOneLowMemoryNotification && PR_IntervalToMilliseconds(interval) < sLowMemoryNotificationIntervalMS) { return false; } // There's a bit of a race condition here, since an interval may be a // 64-bit number, and 64-bit writes aren't atomic on x86-32. But let's // not worry about it -- the races only happen when we're already // experiencing memory pressure and firing notifications, so the worst // thing that can happen is that we fire two notifications when we // should have fired only one. sHasScheduledOneLowMemoryNotification = true; sLastLowMemoryNotificationTime = PR_IntervalNow(); NS_DispatchEventualMemoryPressure(MemPressure_New); return true; } void CheckMemAvailable() { if (!sHooksActive) { return; } MEMORYSTATUSEX stat; stat.dwLength = sizeof(stat); bool success = GlobalMemoryStatusEx(&stat); if (success) { // sLowVirtualMemoryThreshold is in MB, but ullAvailVirtual is in bytes. if (stat.ullAvailVirtual < sLowVirtualMemoryThreshold * 1024 * 1024) { // If we're running low on virtual memory, unconditionally schedule the // notification. We'll probably crash if we run out of virtual memory, // so don't worry about firing this notification too often. ++sNumLowVirtualMemEvents; NS_DispatchEventualMemoryPressure(MemPressure_New); } else if (stat.ullAvailPageFile < sLowCommitSpaceThreshold * 1024 * 1024) { if (MaybeScheduleMemoryPressureEvent()) { ++sNumLowCommitSpaceEvents; } } else if (stat.ullAvailPhys < sLowPhysicalMemoryThreshold * 1024 * 1024) { if (MaybeScheduleMemoryPressureEvent()) { ++sNumLowPhysicalMemEvents; } } } } LPVOID WINAPI VirtualAllocHook(LPVOID aAddress, SIZE_T aSize, DWORD aAllocationType, DWORD aProtect) { // It's tempting to see whether we have enough free virtual address space for // this allocation and, if we don't, synchronously fire a low-memory // notification to free some before we allocate. // // Unfortunately that doesn't work, principally because code doesn't expect a // call to malloc could trigger a GC (or call into the other routines which // are triggered by a low-memory notification). // // I think the best we can do here is try to allocate the memory and check // afterwards how much free virtual address space we have. If we're running // low, we schedule a low-memory notification to run as soon as possible. LPVOID result = sVirtualAllocOrig(aAddress, aSize, aAllocationType, aProtect); // Don't call CheckMemAvailable for MEM_RESERVE if we're not tracking low // virtual memory. Similarly, don't call CheckMemAvailable for MEM_COMMIT if // we're not tracking low physical memory. if ((sLowVirtualMemoryThreshold != 0 && aAllocationType & MEM_RESERVE) || (sLowPhysicalMemoryThreshold != 0 && aAllocationType & MEM_COMMIT)) { CheckMemAvailable(); } return result; } LPVOID WINAPI MapViewOfFileHook(HANDLE aFileMappingObject, DWORD aDesiredAccess, DWORD aFileOffsetHigh, DWORD aFileOffsetLow, SIZE_T aNumBytesToMap) { LPVOID result = sMapViewOfFileOrig(aFileMappingObject, aDesiredAccess, aFileOffsetHigh, aFileOffsetLow, aNumBytesToMap); CheckMemAvailable(); return result; } HBITMAP WINAPI CreateDIBSectionHook(HDC aDC, const BITMAPINFO* aBitmapInfo, UINT aUsage, VOID** aBits, HANDLE aSection, DWORD aOffset) { // There are a lot of calls to CreateDIBSection, so we make some effort not // to CheckMemAvailable() for calls to CreateDIBSection which allocate only // a small amount of memory. // If aSection is non-null, CreateDIBSection won't allocate any new memory. bool doCheck = false; if (sHooksActive && !aSection && aBitmapInfo) { uint16_t bitCount = aBitmapInfo->bmiHeader.biBitCount; if (bitCount == 0) { // MSDN says bitCount == 0 means that it figures out how many bits each // pixel gets by examining the corresponding JPEG or PNG data. We'll just // assume the worst. bitCount = 32; } // |size| contains the expected allocation size in *bits*. Height may be // negative (indicating the direction the DIB is drawn in), so we take the // absolute value. int64_t size = bitCount * aBitmapInfo->bmiHeader.biWidth * aBitmapInfo->bmiHeader.biHeight; if (size < 0) { size *= -1; } // If we're allocating more than 1MB, check how much memory is left after // the allocation. if (size > 1024 * 1024 * 8) { doCheck = true; } } HBITMAP result = sCreateDIBSectionOrig(aDC, aBitmapInfo, aUsage, aBits, aSection, aOffset); if (doCheck) { CheckMemAvailable(); } return result; } static int64_t LowMemoryEventsVirtualDistinguishedAmount() { return sNumLowVirtualMemEvents; } static int64_t LowMemoryEventsPhysicalDistinguishedAmount() { return sNumLowPhysicalMemEvents; } class LowEventsReporter final : public nsIMemoryReporter { ~LowEventsReporter() {} public: NS_DECL_ISUPPORTS NS_IMETHOD CollectReports(nsIHandleReportCallback* aHandleReport, nsISupports* aData, bool aAnonymize) override { MOZ_COLLECT_REPORT( "low-memory-events/virtual", KIND_OTHER, UNITS_COUNT_CUMULATIVE, LowMemoryEventsVirtualDistinguishedAmount(), "Number of low-virtual-memory events fired since startup. We fire such an " "event if we notice there is less than memory.low_virtual_mem_threshold_mb of " "virtual address space available (if zero, this behavior is disabled). The " "process will probably crash if it runs out of virtual address space, so " "this event is dire."); MOZ_COLLECT_REPORT( "low-memory-events/commit-space", KIND_OTHER, UNITS_COUNT_CUMULATIVE, sNumLowCommitSpaceEvents, "Number of low-commit-space events fired since startup. We fire such an " "event if we notice there is less than memory.low_commit_space_threshold_mb of " "commit space available (if zero, this behavior is disabled). Windows will " "likely kill the process if it runs out of commit space, so this event is " "dire."); MOZ_COLLECT_REPORT( "low-memory-events/physical", KIND_OTHER, UNITS_COUNT_CUMULATIVE, LowMemoryEventsPhysicalDistinguishedAmount(), "Number of low-physical-memory events fired since startup. We fire such an " "event if we notice there is less than memory.low_physical_memory_threshold_mb " "of physical memory available (if zero, this behavior is disabled). The " "machine will start to page if it runs out of physical memory. This may " "cause it to run slowly, but it shouldn't cause it to crash."); return NS_OK; } }; NS_IMPL_ISUPPORTS(LowEventsReporter, nsIMemoryReporter) #endif // defined(_M_IX86) && defined(XP_WIN) /** * This runnable is executed in response to a memory-pressure event; we spin * the event-loop when receiving the memory-pressure event in the hope that * other observers will synchronously free some memory that we'll be able to * purge here. */ class nsJemallocFreeDirtyPagesRunnable final : public nsIRunnable { ~nsJemallocFreeDirtyPagesRunnable() {} public: NS_DECL_ISUPPORTS NS_DECL_NSIRUNNABLE }; NS_IMPL_ISUPPORTS(nsJemallocFreeDirtyPagesRunnable, nsIRunnable) NS_IMETHODIMP nsJemallocFreeDirtyPagesRunnable::Run() { MOZ_ASSERT(NS_IsMainThread()); #if defined(MOZ_MEMORY) jemalloc_free_dirty_pages(); #endif return NS_OK; } /** * The memory pressure watcher is used for listening to memory-pressure events * and reacting upon them. We use one instance per process currently only for * cleaning up dirty unused pages held by jemalloc. */ class nsMemoryPressureWatcher final : public nsIObserver { ~nsMemoryPressureWatcher() {} public: NS_DECL_ISUPPORTS NS_DECL_NSIOBSERVER void Init(); private: static bool sFreeDirtyPages; }; NS_IMPL_ISUPPORTS(nsMemoryPressureWatcher, nsIObserver) bool nsMemoryPressureWatcher::sFreeDirtyPages = false; /** * Initialize and subscribe to the memory-pressure events. We subscribe to the * observer service in this method and not in the constructor because we need * to hold a strong reference to 'this' before calling the observer service. */ void nsMemoryPressureWatcher::Init() { nsCOMPtr os = services::GetObserverService(); if (os) { os->AddObserver(this, "memory-pressure", /* ownsWeak */ false); } Preferences::AddBoolVarCache(&sFreeDirtyPages, "memory.free_dirty_pages", false); } /** * Reacts to all types of memory-pressure events, launches a runnable to * free dirty pages held by jemalloc. */ NS_IMETHODIMP nsMemoryPressureWatcher::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData) { MOZ_ASSERT(!strcmp(aTopic, "memory-pressure"), "Unknown topic"); if (sFreeDirtyPages) { nsCOMPtr runnable = new nsJemallocFreeDirtyPagesRunnable(); NS_DispatchToMainThread(runnable); } return NS_OK; } } // namespace namespace mozilla { namespace AvailableMemoryTracker { void Activate() { #if defined(_M_IX86) && defined(XP_WIN) MOZ_ASSERT(sInitialized); MOZ_ASSERT(!sHooksActive); Preferences::AddUintVarCache(&sLowVirtualMemoryThreshold, "memory.low_virtual_mem_threshold_mb", 256); Preferences::AddUintVarCache(&sLowPhysicalMemoryThreshold, "memory.low_physical_memory_threshold_mb", 0); Preferences::AddUintVarCache(&sLowCommitSpaceThreshold, "memory.low_commit_space_threshold_mb", 256); Preferences::AddUintVarCache(&sLowMemoryNotificationIntervalMS, "memory.low_memory_notification_interval_ms", 10000); RegisterStrongMemoryReporter(new LowEventsReporter()); RegisterLowMemoryEventsVirtualDistinguishedAmount( LowMemoryEventsVirtualDistinguishedAmount); RegisterLowMemoryEventsPhysicalDistinguishedAmount( LowMemoryEventsPhysicalDistinguishedAmount); sHooksActive = true; #endif // This object is held alive by the observer service. RefPtr watcher = new nsMemoryPressureWatcher(); watcher->Init(); } void Init() { // Do nothing on x86-64, because nsWindowsDllInterceptor is not thread-safe // on 64-bit. (On 32-bit, it's probably thread-safe.) Even if we run Init() // before any other of our threads are running, another process may have // started a remote thread which could call VirtualAlloc! // // Moreover, the benefit of this code is less clear when we're a 64-bit // process, because we aren't going to run out of virtual memory, and the // system is likely to have a fair bit of physical memory. #if defined(_M_IX86) && defined(XP_WIN) // Don't register the hooks if we're a build instrumented for PGO: If we're // an instrumented build, the compiler adds function calls all over the place // which may call VirtualAlloc; this makes it hard to prevent // VirtualAllocHook from reentering itself. if (!PR_GetEnv("MOZ_PGO_INSTRUMENTED")) { sKernel32Intercept.Init("Kernel32.dll"); sKernel32Intercept.AddHook("VirtualAlloc", reinterpret_cast(VirtualAllocHook), reinterpret_cast(&sVirtualAllocOrig)); sKernel32Intercept.AddHook("MapViewOfFile", reinterpret_cast(MapViewOfFileHook), reinterpret_cast(&sMapViewOfFileOrig)); sGdi32Intercept.Init("Gdi32.dll"); sGdi32Intercept.AddHook("CreateDIBSection", reinterpret_cast(CreateDIBSectionHook), reinterpret_cast(&sCreateDIBSectionOrig)); } sInitialized = true; #endif } } // namespace AvailableMemoryTracker } // namespace mozilla