/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef vm_Runtime_h #define vm_Runtime_h #include "mozilla/Atomics.h" #include "mozilla/Attributes.h" #include "mozilla/LinkedList.h" #include "mozilla/MemoryReporting.h" #include "mozilla/Scoped.h" #include "mozilla/ThreadLocal.h" #include "mozilla/Vector.h" #include #include #include "jsatom.h" #include "jsclist.h" #include "jsscript.h" #ifdef XP_DARWIN # include "wasm/WasmSignalHandlers.h" #endif #include "builtin/AtomicsObject.h" #include "builtin/Intl.h" #include "builtin/Promise.h" #include "ds/FixedSizeHash.h" #include "frontend/NameCollections.h" #include "gc/GCRuntime.h" #include "gc/Tracer.h" #include "irregexp/RegExpStack.h" #include "js/Debug.h" #include "js/GCVector.h" #include "js/HashTable.h" #ifdef DEBUG # include "js/Proxy.h" // For AutoEnterPolicy #endif #include "js/UniquePtr.h" #include "js/Vector.h" #include "threading/Thread.h" #include "vm/CodeCoverage.h" #include "vm/CommonPropertyNames.h" #include "vm/DateTime.h" #include "vm/MallocProvider.h" #include "vm/Scope.h" #include "vm/SharedImmutableStringsCache.h" #include "vm/SPSProfiler.h" #include "vm/Stack.h" #include "vm/Stopwatch.h" #include "vm/Symbol.h" #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable:4100) /* Silence unreferenced formal parameter warnings */ #endif namespace js { class PerThreadData; class ExclusiveContext; class AutoKeepAtoms; class EnterDebuggeeNoExecute; #ifdef JS_TRACE_LOGGING class TraceLoggerThread; #endif typedef Vector, 0, SystemAllocPolicy> PromiseTaskPtrVector; /* Thread Local Storage slot for storing the runtime for a thread. */ extern MOZ_THREAD_LOCAL(PerThreadData*) TlsPerThreadData; } // namespace js struct DtoaState; #ifdef JS_SIMULATOR_ARM64 namespace vixl { class Simulator; } #endif namespace js { extern MOZ_COLD void ReportOutOfMemory(ExclusiveContext* cx); extern MOZ_COLD void ReportAllocationOverflow(ExclusiveContext* maybecx); extern MOZ_COLD void ReportOverRecursed(ExclusiveContext* cx); class Activation; class ActivationIterator; class WasmActivation; namespace jit { class JitRuntime; class JitActivation; struct PcScriptCache; struct AutoFlushICache; class CompileRuntime; #ifdef JS_SIMULATOR_ARM64 typedef vixl::Simulator Simulator; #elif defined(JS_SIMULATOR) class Simulator; #endif } // namespace jit /* * A FreeOp can do one thing: free memory. For convenience, it has delete_ * convenience methods that also call destructors. * * FreeOp is passed to finalizers and other sweep-phase hooks so that we do not * need to pass a JSContext to those hooks. */ class FreeOp : public JSFreeOp { Vector freeLaterList; jit::JitPoisonRangeVector jitPoisonRanges; public: static FreeOp* get(JSFreeOp* fop) { return static_cast(fop); } explicit FreeOp(JSRuntime* maybeRuntime); ~FreeOp(); bool onMainThread() const { return runtime_ != nullptr; } bool maybeOffMainThread() const { // Sometimes background finalization happens on the main thread so // runtime_ being null doesn't always mean we are off the main thread. return !runtime_; } bool isDefaultFreeOp() const; inline void free_(void* p); inline void freeLater(void* p); inline bool appendJitPoisonRange(const jit::JitPoisonRange& range); template inline void delete_(T* p) { if (p) { p->~T(); free_(p); } } }; } /* namespace js */ namespace JS { struct RuntimeSizes; } // namespace JS /* Various built-in or commonly-used names pinned on first context. */ struct JSAtomState { #define PROPERTYNAME_FIELD(idpart, id, text) js::ImmutablePropertyNamePtr id; FOR_EACH_COMMON_PROPERTYNAME(PROPERTYNAME_FIELD) #undef PROPERTYNAME_FIELD #define PROPERTYNAME_FIELD(name, code, init, clasp) js::ImmutablePropertyNamePtr name; JS_FOR_EACH_PROTOTYPE(PROPERTYNAME_FIELD) #undef PROPERTYNAME_FIELD #define PROPERTYNAME_FIELD(name) js::ImmutablePropertyNamePtr name; JS_FOR_EACH_WELL_KNOWN_SYMBOL(PROPERTYNAME_FIELD) #undef PROPERTYNAME_FIELD #define PROPERTYNAME_FIELD(name) js::ImmutablePropertyNamePtr Symbol_##name; JS_FOR_EACH_WELL_KNOWN_SYMBOL(PROPERTYNAME_FIELD) #undef PROPERTYNAME_FIELD js::ImmutablePropertyNamePtr* wellKnownSymbolNames() { #define FIRST_PROPERTYNAME_FIELD(name) return &name; JS_FOR_EACH_WELL_KNOWN_SYMBOL(FIRST_PROPERTYNAME_FIELD) #undef FIRST_PROPERTYNAME_FIELD } js::ImmutablePropertyNamePtr* wellKnownSymbolDescriptions() { #define FIRST_PROPERTYNAME_FIELD(name) return &Symbol_ ##name; JS_FOR_EACH_WELL_KNOWN_SYMBOL(FIRST_PROPERTYNAME_FIELD) #undef FIRST_PROPERTYNAME_FIELD } }; namespace js { /* * Storage for well-known symbols. It's a separate struct from the Runtime so * that it can be shared across multiple runtimes. As in JSAtomState, each * field is a smart pointer that's immutable once initialized. * `rt->wellKnownSymbols->iterator` is convertible to Handle. * * Well-known symbols are never GC'd. The description() of each well-known * symbol is a permanent atom. */ struct WellKnownSymbols { #define DECLARE_SYMBOL(name) js::ImmutableSymbolPtr name; JS_FOR_EACH_WELL_KNOWN_SYMBOL(DECLARE_SYMBOL) #undef DECLARE_SYMBOL const ImmutableSymbolPtr& get(size_t u) const { MOZ_ASSERT(u < JS::WellKnownSymbolLimit); const ImmutableSymbolPtr* symbols = reinterpret_cast(this); return symbols[u]; } const ImmutableSymbolPtr& get(JS::SymbolCode code) const { return get(size_t(code)); } WellKnownSymbols() {} WellKnownSymbols(const WellKnownSymbols&) = delete; WellKnownSymbols& operator=(const WellKnownSymbols&) = delete; }; #define NAME_OFFSET(name) offsetof(JSAtomState, name) inline HandlePropertyName AtomStateOffsetToName(const JSAtomState& atomState, size_t offset) { return *reinterpret_cast((char*)&atomState + offset); } // There are several coarse locks in the enum below. These may be either // per-runtime or per-process. When acquiring more than one of these locks, // the acquisition must be done in the order below to avoid deadlocks. enum RuntimeLock { ExclusiveAccessLock, HelperThreadStateLock, GCLock }; inline bool CanUseExtraThreads() { extern bool gCanUseExtraThreads; return gCanUseExtraThreads; } void DisableExtraThreads(); /* * Encapsulates portions of the runtime/context that are tied to a * single active thread. Instances of this structure can occur for * the main thread as |JSRuntime::mainThread|, for select operations * performed off thread, such as parsing. */ class PerThreadData { /* * Backpointer to the full shared JSRuntime* with which this * thread is associated. This is private because accessing the * fields of this runtime can provoke race conditions, so the * intention is that access will be mediated through safe * functions like |runtimeFromMainThread| and |associatedWith()| below. */ JSRuntime* runtime_; public: #ifdef JS_TRACE_LOGGING TraceLoggerMainThread* traceLogger; #endif /* Pointer to the current AutoFlushICache. */ js::jit::AutoFlushICache* autoFlushICache_; public: /* State used by jsdtoa.cpp. */ DtoaState* dtoaState; /* * When this flag is non-zero, any attempt to GC will be skipped. It is used * to suppress GC when reporting an OOM (see ReportOutOfMemory) and in * debugging facilities that cannot tolerate a GC and would rather OOM * immediately, such as utilities exposed to GDB. Setting this flag is * extremely dangerous and should only be used when in an OOM situation or * in non-exposed debugging facilities. */ int32_t suppressGC; #ifdef DEBUG // Whether this thread is actively Ion compiling. bool ionCompiling; // Whether this thread is actively Ion compiling in a context where a minor // GC could happen simultaneously. If this is true, this thread cannot use // any pointers into the nursery. bool ionCompilingSafeForMinorGC; // Whether this thread is currently performing GC. This thread could be the // main thread or a helper thread while the main thread is running the // collector. bool performingGC; // Whether this thread is currently sweeping GC things. This thread could // be the main thread or a helper thread while the main thread is running // the mutator. This is used to assert that destruction of GCPtr only // happens when we are sweeping. bool gcSweeping; #endif // Pools used for recycling name maps and vectors when parsing and // emitting bytecode. Purged on GC when there are no active script // compilations. frontend::NameCollectionPool frontendCollectionPool; explicit PerThreadData(JSRuntime* runtime); ~PerThreadData(); bool init(); bool associatedWith(const JSRuntime* rt) { return runtime_ == rt; } inline JSRuntime* runtimeFromMainThread(); inline JSRuntime* runtimeIfOnOwnerThread(); JSContext* contextFromMainThread(); inline bool exclusiveThreadsPresent(); // For threads which may be associated with different runtimes, depending // on the work they are doing. class MOZ_STACK_CLASS AutoEnterRuntime { PerThreadData* pt; public: AutoEnterRuntime(PerThreadData* pt, JSRuntime* rt) : pt(pt) { MOZ_ASSERT(!pt->runtime_); pt->runtime_ = rt; } ~AutoEnterRuntime() { pt->runtime_ = nullptr; } }; js::jit::AutoFlushICache* autoFlushICache() const; void setAutoFlushICache(js::jit::AutoFlushICache* afc); #ifdef JS_SIMULATOR js::jit::Simulator* simulator() const; #endif }; using ScriptAndCountsVector = GCVector; class AutoLockForExclusiveAccess; } // namespace js struct JSRuntime : public JS::shadow::Runtime, public js::MallocProvider { /* * Per-thread data for the main thread that is associated with * this JSRuntime, as opposed to any worker threads used in * parallel sections. See definition of |PerThreadData| struct * above for more details. * * NB: This field is statically asserted to be at offset * sizeof(js::shadow::Runtime). See * PerThreadDataFriendFields::getMainThread. */ js::PerThreadData mainThread; /* * If Baseline or Ion code is on the stack, and has called into C++, this * will be aligned to an exit frame. */ uint8_t* jitTop; /* * Points to the most recent JitActivation pushed on the thread. * See JitActivation constructor in vm/Stack.cpp */ js::jit::JitActivation* jitActivation; /* See comment for JSRuntime::interrupt_. */ protected: mozilla::Atomic jitStackLimit_; // Like jitStackLimit_, but not reset to trigger interrupts. uintptr_t jitStackLimitNoInterrupt_; public: uintptr_t jitStackLimit() const { return jitStackLimit_; } // For read-only JIT use: void* addressOfJitStackLimit() { return &jitStackLimit_; } static size_t offsetOfJitStackLimit() { return offsetof(JSRuntime, jitStackLimit_); } void* addressOfJitStackLimitNoInterrupt() { return &jitStackLimitNoInterrupt_; } // Information about the heap allocated backtrack stack used by RegExp JIT code. js::irregexp::RegExpStack regexpStack; #ifdef DEBUG private: // The number of possible bailing places encounters before forcefully bailing // in that place. Zero means inactive. uint32_t ionBailAfter_; public: void* addressOfIonBailAfter() { return &ionBailAfter_; } // Set after how many bailing places we should forcefully bail. // Zero disables this feature. void setIonBailAfter(uint32_t after) { ionBailAfter_ = after; } #endif private: friend class js::Activation; friend class js::ActivationIterator; friend class js::jit::JitActivation; friend class js::WasmActivation; friend class js::jit::CompileRuntime; protected: /* * Points to the most recent activation running on the thread. * See Activation comment in vm/Stack.h. */ js::Activation* activation_; /* * Points to the most recent profiling activation running on the * thread. */ js::Activation * volatile profilingActivation_; /* * The profiler sampler generation after the latest sample. * * The lapCount indicates the number of largest number of 'laps' * (wrapping from high to low) that occurred when writing entries * into the sample buffer. All JitcodeGlobalMap entries referenced * from a given sample are assigned the generation of the sample buffer * at the START of the run. If multiple laps occur, then some entries * (towards the end) will be written out with the "wrong" generation. * The lapCount indicates the required fudge factor to use to compare * entry generations with the sample buffer generation. */ mozilla::Atomic profilerSampleBufferGen_; mozilla::Atomic profilerSampleBufferLapCount_; /* See WasmActivation comment. */ js::WasmActivation * volatile wasmActivationStack_; public: /* If non-null, report JavaScript entry points to this monitor. */ JS::dbg::AutoEntryMonitor* entryMonitor; /* * Stack of debuggers that currently disallow debuggee execution. * * When we check for NX we are inside the debuggee compartment, and thus a * stack of Debuggers that have prevented execution need to be tracked to * enter the correct Debugger compartment to report the error. */ js::EnterDebuggeeNoExecute* noExecuteDebuggerTop; js::Activation* const* addressOfActivation() const { return &activation_; } static unsigned offsetOfActivation() { return offsetof(JSRuntime, activation_); } js::Activation* profilingActivation() const { return profilingActivation_; } void* addressOfProfilingActivation() { return (void*) &profilingActivation_; } static unsigned offsetOfProfilingActivation() { return offsetof(JSRuntime, profilingActivation_); } uint32_t profilerSampleBufferGen() { return profilerSampleBufferGen_; } void resetProfilerSampleBufferGen() { profilerSampleBufferGen_ = 0; } void setProfilerSampleBufferGen(uint32_t gen) { // May be called from sampler thread or signal handler; use // compareExchange to make sure we have monotonic increase. for (;;) { uint32_t curGen = profilerSampleBufferGen_; if (curGen >= gen) break; if (profilerSampleBufferGen_.compareExchange(curGen, gen)) break; } } uint32_t profilerSampleBufferLapCount() { MOZ_ASSERT(profilerSampleBufferLapCount_ > 0); return profilerSampleBufferLapCount_; } void resetProfilerSampleBufferLapCount() { profilerSampleBufferLapCount_ = 1; } void updateProfilerSampleBufferLapCount(uint32_t lapCount) { MOZ_ASSERT(profilerSampleBufferLapCount_ > 0); // May be called from sampler thread or signal handler; use // compareExchange to make sure we have monotonic increase. for (;;) { uint32_t curLapCount = profilerSampleBufferLapCount_; if (curLapCount >= lapCount) break; if (profilerSampleBufferLapCount_.compareExchange(curLapCount, lapCount)) break; } } js::WasmActivation* wasmActivationStack() const { return wasmActivationStack_; } static js::WasmActivation* innermostWasmActivation() { js::PerThreadData* ptd = js::TlsPerThreadData.get(); return ptd ? ptd->runtimeFromMainThread()->wasmActivationStack_ : nullptr; } js::Activation* activation() const { return activation_; } /* * If non-null, another runtime guaranteed to outlive this one and whose * permanent data may be used by this one where possible. */ JSRuntime* parentRuntime; private: #ifdef DEBUG /* The number of child runtimes that have this runtime as their parent. */ mozilla::Atomic childRuntimeCount; class AutoUpdateChildRuntimeCount { JSRuntime* parent_; public: explicit AutoUpdateChildRuntimeCount(JSRuntime* parent) : parent_(parent) { if (parent_) parent_->childRuntimeCount++; } ~AutoUpdateChildRuntimeCount() { if (parent_) parent_->childRuntimeCount--; } }; AutoUpdateChildRuntimeCount updateChildRuntimeCount; #endif mozilla::Atomic interrupt_; public: enum InterruptMode { RequestInterruptUrgent, RequestInterruptCanWait }; // Any thread can call requestInterrupt() to request that the main JS thread // stop running and call the interrupt callback (allowing the interrupt // callback to halt execution). To stop the main JS thread, requestInterrupt // sets two fields: interrupt_ (set to true) and jitStackLimit_ (set to // UINTPTR_MAX). The JS engine must continually poll one of these fields // and call handleInterrupt if either field has the interrupt value. (The // point of setting jitStackLimit_ to UINTPTR_MAX is that JIT code already // needs to guard on jitStackLimit_ in every function prologue to avoid // stack overflow, so we avoid a second branch on interrupt_ by setting // jitStackLimit_ to a value that is guaranteed to fail the guard.) // // Note that the writes to interrupt_ and jitStackLimit_ use a Relaxed // Atomic so, while the writes are guaranteed to eventually be visible to // the main thread, it can happen in any order. handleInterrupt calls the // interrupt callback if either is set, so it really doesn't matter as long // as the JS engine is continually polling at least one field. In corner // cases, this relaxed ordering could lead to an interrupt handler being // called twice in succession after a single requestInterrupt call, but // that's fine. void requestInterrupt(InterruptMode mode); bool handleInterrupt(JSContext* cx); MOZ_ALWAYS_INLINE bool hasPendingInterrupt() const { return interrupt_; } // For read-only JIT use: void* addressOfInterruptUint32() { static_assert(sizeof(interrupt_) == sizeof(uint32_t), "Assumed by JIT callers"); return &interrupt_; } // Set when handling a segfault in the wasm signal handler. bool handlingSegFault; private: // Set when we're handling an interrupt of JIT/wasm code in // InterruptRunningJitCode. mozilla::Atomic handlingJitInterrupt_; public: bool startHandlingJitInterrupt() { // Return true if we changed handlingJitInterrupt_ from // false to true. return handlingJitInterrupt_.compareExchange(false, true); } void finishHandlingJitInterrupt() { MOZ_ASSERT(handlingJitInterrupt_); handlingJitInterrupt_ = false; } bool handlingJitInterrupt() const { return handlingJitInterrupt_; } using InterruptCallbackVector = js::Vector; InterruptCallbackVector interruptCallbacks; bool interruptCallbackDisabled; JSGetIncumbentGlobalCallback getIncumbentGlobalCallback; JSEnqueuePromiseJobCallback enqueuePromiseJobCallback; void* enqueuePromiseJobCallbackData; JSPromiseRejectionTrackerCallback promiseRejectionTrackerCallback; void* promiseRejectionTrackerCallbackData; JS::StartAsyncTaskCallback startAsyncTaskCallback; JS::FinishAsyncTaskCallback finishAsyncTaskCallback; js::ExclusiveData promiseTasksToDestroy; private: /* * Lock taken when using per-runtime or per-zone data that could otherwise * be accessed simultaneously by both the main thread and another thread * with an ExclusiveContext. * * Locking this only occurs if there is actually a thread other than the * main thread with an ExclusiveContext which could access such data. */ js::Mutex exclusiveAccessLock; #ifdef DEBUG bool mainThreadHasExclusiveAccess; #endif /* Number of non-main threads with an ExclusiveContext. */ size_t numExclusiveThreads; friend class js::AutoLockForExclusiveAccess; public: void setUsedByExclusiveThread(JS::Zone* zone); void clearUsedByExclusiveThread(JS::Zone* zone); bool exclusiveThreadsPresent() const { return numExclusiveThreads > 0; } // How many compartments there are across all zones. This number includes // ExclusiveContext compartments, so it isn't necessarily equal to the // number of compartments visited by CompartmentsIter. size_t numCompartments; /* Locale-specific callbacks for string conversion. */ const JSLocaleCallbacks* localeCallbacks; /* Default locale for Internationalization API */ char* defaultLocale; /* Default JSVersion. */ JSVersion defaultVersion_; /* Futex state, used by Atomics.wait() and Atomics.wake() on the Atomics object */ js::FutexRuntime fx; private: /* See comment for JS_AbortIfWrongThread in jsapi.h. */ js::Thread::Id ownerThread_; size_t ownerThreadNative_; friend bool js::CurrentThreadCanAccessRuntime(const JSRuntime* rt); public: size_t ownerThreadNative() const { return ownerThreadNative_; } /* Temporary arena pool used while compiling and decompiling. */ static const size_t TEMP_LIFO_ALLOC_PRIMARY_CHUNK_SIZE = 4 * 1024; js::LifoAlloc tempLifoAlloc; private: js::jit::JitRuntime* jitRuntime_; /* * Self-hosting state cloned on demand into other compartments. Shared with the parent * runtime if there is one. */ js::NativeObject* selfHostingGlobal_; static js::GlobalObject* createSelfHostingGlobal(JSContext* cx); bool getUnclonedSelfHostedValue(JSContext* cx, js::HandlePropertyName name, js::MutableHandleValue vp); JSFunction* getUnclonedSelfHostedFunction(JSContext* cx, js::HandlePropertyName name); /* Space for interpreter frames. */ js::InterpreterStack interpreterStack_; js::jit::JitRuntime* createJitRuntime(JSContext* cx); public: js::jit::JitRuntime* getJitRuntime(JSContext* cx) { return jitRuntime_ ? jitRuntime_ : createJitRuntime(cx); } js::jit::JitRuntime* jitRuntime() const { return jitRuntime_; } bool hasJitRuntime() const { return !!jitRuntime_; } js::InterpreterStack& interpreterStack() { return interpreterStack_; } inline JSContext* unsafeContextFromAnyThread(); inline JSContext* contextFromMainThread(); JSObject* getIncumbentGlobal(JSContext* cx); bool enqueuePromiseJob(JSContext* cx, js::HandleFunction job, js::HandleObject promise, js::HandleObject incumbentGlobal); void addUnhandledRejectedPromise(JSContext* cx, js::HandleObject promise); void removeUnhandledRejectedPromise(JSContext* cx, js::HandleObject promise); private: // Used to generate random keys for hash tables. mozilla::Maybe randomKeyGenerator_; mozilla::non_crypto::XorShift128PlusRNG& randomKeyGenerator(); public: mozilla::HashCodeScrambler randomHashCodeScrambler(); mozilla::non_crypto::XorShift128PlusRNG forkRandomKeyGenerator(); //------------------------------------------------------------------------- // Self-hosting support //------------------------------------------------------------------------- bool hasInitializedSelfHosting() const { return selfHostingGlobal_; } bool initSelfHosting(JSContext* cx); void finishSelfHosting(); void markSelfHostingGlobal(JSTracer* trc); bool isSelfHostingGlobal(JSObject* global) { return global == selfHostingGlobal_; } bool isSelfHostingCompartment(JSCompartment* comp) const; bool isSelfHostingZone(const JS::Zone* zone) const; bool createLazySelfHostedFunctionClone(JSContext* cx, js::HandlePropertyName selfHostedName, js::HandleAtom name, unsigned nargs, js::HandleObject proto, js::NewObjectKind newKind, js::MutableHandleFunction fun); bool cloneSelfHostedFunctionScript(JSContext* cx, js::Handle name, js::Handle targetFun); bool cloneSelfHostedValue(JSContext* cx, js::Handle name, js::MutableHandleValue vp); void assertSelfHostedFunctionHasCanonicalName(JSContext* cx, js::HandlePropertyName name); //------------------------------------------------------------------------- // Locale information //------------------------------------------------------------------------- /* * Set the default locale for the ECMAScript Internationalization API * (Intl.Collator, Intl.NumberFormat, Intl.DateTimeFormat). * Note that the Internationalization API encourages clients to * specify their own locales. * The locale string remains owned by the caller. */ bool setDefaultLocale(const char* locale); /* Reset the default locale to OS defaults. */ void resetDefaultLocale(); /* Gets current default locale. String remains owned by context. */ const char* getDefaultLocale(); /* Shared Intl data for this runtime. */ js::SharedIntlData sharedIntlData; void traceSharedIntlData(JSTracer* trc); JSVersion defaultVersion() const { return defaultVersion_; } void setDefaultVersion(JSVersion v) { defaultVersion_ = v; } /* Base address of the native stack for the current thread. */ const uintptr_t nativeStackBase; /* The native stack size limit that runtime should not exceed. */ size_t nativeStackQuota[js::StackKindCount]; /* Compartment destroy callback. */ JSDestroyCompartmentCallback destroyCompartmentCallback; /* Compartment memory reporting callback. */ JSSizeOfIncludingThisCompartmentCallback sizeOfIncludingThisCompartmentCallback; /* Zone destroy callback. */ JSZoneCallback destroyZoneCallback; /* Zone sweep callback. */ JSZoneCallback sweepZoneCallback; /* Call this to get the name of a compartment. */ JSCompartmentNameCallback compartmentNameCallback; js::ActivityCallback activityCallback; void* activityCallbackArg; void triggerActivityCallback(bool active); /* The request depth for this thread. */ unsigned requestDepth; #ifdef DEBUG unsigned checkRequestDepth; #endif /* Garbage collector state, used by jsgc.c. */ js::gc::GCRuntime gc; /* Garbage collector state has been successfully initialized. */ bool gcInitialized; void lockGC() { gc.lockGC(); } void unlockGC() { gc.unlockGC(); } #ifdef JS_SIMULATOR js::jit::Simulator* simulator_; #endif public: #ifdef JS_SIMULATOR js::jit::Simulator* simulator() const; uintptr_t* addressOfSimulatorStackLimit(); #endif /* Strong references on scripts held for PCCount profiling API. */ JS::PersistentRooted* scriptAndCountsVector; /* Code coverage output. */ js::coverage::LCovRuntime lcovOutput; /* Well-known numbers. */ const js::Value NaNValue; const js::Value negativeInfinityValue; const js::Value positiveInfinityValue; js::PropertyName* emptyString; mozilla::UniquePtr sourceHook; /* SPS profiling metadata */ js::SPSProfiler spsProfiler; /* If true, new scripts must be created with PC counter information. */ bool profilingScripts; /* Whether sampling should be enabled or not. */ private: mozilla::Atomic suppressProfilerSampling; public: bool isProfilerSamplingEnabled() const { return !suppressProfilerSampling; } void disableProfilerSampling() { suppressProfilerSampling = true; } void enableProfilerSampling() { suppressProfilerSampling = false; } /* Had an out-of-memory error which did not populate an exception. */ bool hadOutOfMemory; #if defined(DEBUG) || defined(JS_OOM_BREAKPOINT) /* We are currently running a simulated OOM test. */ bool runningOOMTest; #endif /* * Allow relazifying functions in compartments that are active. This is * only used by the relazifyFunctions() testing function. */ bool allowRelazificationForTesting; /* Linked list of all Debugger objects in the runtime. */ mozilla::LinkedList debuggerList; /* * Head of circular list of all enabled Debuggers that have * onNewGlobalObject handler methods established. */ JSCList onNewGlobalObjectWatchers; #if defined(XP_DARWIN) js::wasm::MachExceptionHandler wasmMachExceptionHandler; #endif private: js::FreeOp* defaultFreeOp_; public: js::FreeOp* defaultFreeOp() { MOZ_ASSERT(defaultFreeOp_); return defaultFreeOp_; } uint32_t debuggerMutations; const JSSecurityCallbacks* securityCallbacks; const js::DOMCallbacks* DOMcallbacks; JSDestroyPrincipalsOp destroyPrincipals; JSReadPrincipalsOp readPrincipals; /* Optional warning reporter. */ JS::WarningReporter warningReporter; JS::BuildIdOp buildIdOp; /* AsmJSCache callbacks are runtime-wide. */ JS::AsmJSCacheOps asmJSCacheOps; /* * The propertyRemovals counter is incremented for every JSObject::clear, * and for each JSObject::remove method call that frees a slot in the given * object. See js_NativeGet and js_NativeSet in jsobj.cpp. */ uint32_t propertyRemovals; private: mozilla::Maybe sharedImmutableStrings_; public: // If this particular JSRuntime has a SharedImmutableStringsCache, return a // pointer to it, otherwise return nullptr. js::SharedImmutableStringsCache* maybeThisRuntimeSharedImmutableStrings() { return sharedImmutableStrings_.isSome() ? &*sharedImmutableStrings_ : nullptr; } // Get a reference to this JSRuntime's or its parent's // SharedImmutableStringsCache. js::SharedImmutableStringsCache& sharedImmutableStrings() { MOZ_ASSERT_IF(parentRuntime, !sharedImmutableStrings_); MOZ_ASSERT_IF(!parentRuntime, sharedImmutableStrings_); return parentRuntime ? parentRuntime->sharedImmutableStrings() : *sharedImmutableStrings_; } // Count of AutoKeepAtoms instances on the main thread's stack. When any // instances exist, atoms in the runtime will not be collected. Threads // with an ExclusiveContext do not increment this value, but the presence // of any such threads also inhibits collection of atoms. We don't scan the // stacks of exclusive threads, so we need to avoid collecting their // objects in another way. The only GC thing pointers they have are to // their exclusive compartment (which is not collected) or to the atoms // compartment. Therefore, we avoid collecting the atoms compartment when // exclusive threads are running. private: unsigned keepAtoms_; friend class js::AutoKeepAtoms; public: bool keepAtoms() { return keepAtoms_ != 0 || exclusiveThreadsPresent(); } private: const JSPrincipals* trustedPrincipals_; public: void setTrustedPrincipals(const JSPrincipals* p) { trustedPrincipals_ = p; } const JSPrincipals* trustedPrincipals() const { return trustedPrincipals_; } private: bool beingDestroyed_; public: bool isBeingDestroyed() const { return beingDestroyed_; } private: // Set of all atoms other than those in permanentAtoms and staticStrings. // Reading or writing this set requires the calling thread to have an // ExclusiveContext and hold a lock. Use AutoLockForExclusiveAccess. js::AtomSet* atoms_; // Compartment and associated zone containing all atoms in the runtime, as // well as runtime wide IonCode stubs. Modifying the contents of this // compartment requires the calling thread to have an ExclusiveContext and // hold a lock. Use AutoLockForExclusiveAccess. JSCompartment* atomsCompartment_; // Set of all live symbols produced by Symbol.for(). All such symbols are // allocated in the atomsCompartment. Reading or writing the symbol // registry requires the calling thread to have an ExclusiveContext and // hold a lock. Use AutoLockForExclusiveAccess. js::SymbolRegistry symbolRegistry_; public: bool initializeAtoms(JSContext* cx); void finishAtoms(); bool atomsAreFinished() const { return !atoms_; } void sweepAtoms(); js::AtomSet& atoms(js::AutoLockForExclusiveAccess& lock) { return *atoms_; } JSCompartment* atomsCompartment(js::AutoLockForExclusiveAccess& lock) { return atomsCompartment_; } bool isAtomsCompartment(JSCompartment* comp) { return comp == atomsCompartment_; } // The atoms compartment is the only one in its zone. inline bool isAtomsZone(const JS::Zone* zone) const; bool activeGCInAtomsZone(); js::SymbolRegistry& symbolRegistry(js::AutoLockForExclusiveAccess& lock) { return symbolRegistry_; } // Permanent atoms are fixed during initialization of the runtime and are // not modified or collected until the runtime is destroyed. These may be // shared with another, longer living runtime through |parentRuntime| and // can be freely accessed with no locking necessary. // Permanent atoms pre-allocated for general use. js::StaticStrings* staticStrings; // Cached pointers to various permanent property names. JSAtomState* commonNames; // All permanent atoms in the runtime, other than those in staticStrings. // Unlike |atoms_|, access to this does not require // AutoLockForExclusiveAccess because it is frozen and thus read-only. js::FrozenAtomSet* permanentAtoms; bool transformToPermanentAtoms(JSContext* cx); // Cached well-known symbols (ES6 rev 24 6.1.5.1). Like permanent atoms, // these are shared with the parentRuntime, if any. js::WellKnownSymbols* wellKnownSymbols; const JSWrapObjectCallbacks* wrapObjectCallbacks; js::PreserveWrapperCallback preserveWrapperCallback; // Table of bytecode and other data that may be shared across scripts // within the runtime. This may be modified by threads with an // ExclusiveContext and requires a lock. private: js::ScriptDataTable scriptDataTable_; public: js::ScriptDataTable& scriptDataTable(js::AutoLockForExclusiveAccess& lock) { return scriptDataTable_; } bool jitSupportsFloatingPoint; bool jitSupportsUnalignedAccesses; bool jitSupportsSimd; // Cache for jit::GetPcScript(). js::jit::PcScriptCache* ionPcScriptCache; js::ScriptEnvironmentPreparer* scriptEnvironmentPreparer; js::CTypesActivityCallback ctypesActivityCallback; private: static mozilla::Atomic liveRuntimesCount; public: static bool hasLiveRuntimes() { return liveRuntimesCount > 0; } protected: explicit JSRuntime(JSRuntime* parentRuntime); // destroyRuntime is used instead of a destructor, to ensure the downcast // to JSContext remains valid. The final GC triggered here depends on this. void destroyRuntime(); bool init(uint32_t maxbytes, uint32_t maxNurseryBytes); JSRuntime* thisFromCtor() { return this; } public: /* * Call this after allocating memory held by GC things, to update memory * pressure counters or report the OOM error if necessary. If oomError and * cx is not null the function also reports OOM error. * * The function must be called outside the GC lock and in case of OOM error * the caller must ensure that no deadlock possible during OOM reporting. */ void updateMallocCounter(size_t nbytes); void updateMallocCounter(JS::Zone* zone, size_t nbytes); void reportAllocationOverflow() { js::ReportAllocationOverflow(nullptr); } /* * This should be called after system malloc/calloc/realloc returns nullptr * to try to recove some memory or to report an error. For realloc, the * original pointer must be passed as reallocPtr. * * The function must be called outside the GC lock. */ JS_FRIEND_API(void*) onOutOfMemory(js::AllocFunction allocator, size_t nbytes, void* reallocPtr = nullptr, JSContext* maybecx = nullptr); /* onOutOfMemory but can call the largeAllocationFailureCallback. */ JS_FRIEND_API(void*) onOutOfMemoryCanGC(js::AllocFunction allocator, size_t nbytes, void* reallocPtr = nullptr); void addSizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf, JS::RuntimeSizes* runtime); private: const js::Class* windowProxyClass_; // Settings for how helper threads can be used. bool offthreadIonCompilationEnabled_; bool parallelParsingEnabled_; bool autoWritableJitCodeActive_; public: // Note: these values may be toggled dynamically (in response to about:config // prefs changing). void setOffthreadIonCompilationEnabled(bool value) { offthreadIonCompilationEnabled_ = value; } bool canUseOffthreadIonCompilation() const { return offthreadIonCompilationEnabled_; } void setParallelParsingEnabled(bool value) { parallelParsingEnabled_ = value; } bool canUseParallelParsing() const { return parallelParsingEnabled_; } void toggleAutoWritableJitCodeActive(bool b) { MOZ_ASSERT(autoWritableJitCodeActive_ != b, "AutoWritableJitCode should not be nested."); MOZ_ASSERT(CurrentThreadCanAccessRuntime(this)); autoWritableJitCodeActive_ = b; } const js::Class* maybeWindowProxyClass() const { return windowProxyClass_; } void setWindowProxyClass(const js::Class* clasp) { windowProxyClass_ = clasp; } #ifdef DEBUG public: js::AutoEnterPolicy* enteredPolicy; #endif /* See comment for JS::SetLargeAllocationFailureCallback in jsapi.h. */ JS::LargeAllocationFailureCallback largeAllocationFailureCallback; void* largeAllocationFailureCallbackData; /* See comment for JS::SetOutOfMemoryCallback in jsapi.h. */ JS::OutOfMemoryCallback oomCallback; void* oomCallbackData; /* * These variations of malloc/calloc/realloc will call the * large-allocation-failure callback on OOM and retry the allocation. */ static const unsigned LARGE_ALLOCATION = 25 * 1024 * 1024; template T* pod_callocCanGC(size_t numElems) { T* p = pod_calloc(numElems); if (MOZ_LIKELY(!!p)) return p; size_t bytes; if (MOZ_UNLIKELY(!js::CalculateAllocSize(numElems, &bytes))) { reportAllocationOverflow(); return nullptr; } return static_cast(onOutOfMemoryCanGC(js::AllocFunction::Calloc, bytes)); } template T* pod_reallocCanGC(T* p, size_t oldSize, size_t newSize) { T* p2 = pod_realloc(p, oldSize, newSize); if (MOZ_LIKELY(!!p2)) return p2; size_t bytes; if (MOZ_UNLIKELY(!js::CalculateAllocSize(newSize, &bytes))) { reportAllocationOverflow(); return nullptr; } return static_cast(onOutOfMemoryCanGC(js::AllocFunction::Realloc, bytes, p)); } /* * Debugger.Memory functions like takeCensus use this embedding-provided * function to assess the size of malloc'd blocks of memory. */ mozilla::MallocSizeOf debuggerMallocSizeOf; /* Last time at which an animation was played for this runtime. */ int64_t lastAnimationTime; public: js::PerformanceMonitoring performanceMonitoring; private: /* List of Ion compilation waiting to get linked. */ typedef mozilla::LinkedList IonBuilderList; IonBuilderList ionLazyLinkList_; size_t ionLazyLinkListSize_; public: IonBuilderList& ionLazyLinkList(); size_t ionLazyLinkListSize() { return ionLazyLinkListSize_; } void ionLazyLinkListRemove(js::jit::IonBuilder* builder); void ionLazyLinkListAdd(js::jit::IonBuilder* builder); private: /* The stack format for the current runtime. Only valid on non-child * runtimes. */ mozilla::Atomic stackFormat_; public: js::StackFormat stackFormat() const { const JSRuntime* rt = this; while (rt->parentRuntime) { MOZ_ASSERT(rt->stackFormat_ == js::StackFormat::Default); rt = rt->parentRuntime; } MOZ_ASSERT(rt->stackFormat_ != js::StackFormat::Default); return rt->stackFormat_; } void setStackFormat(js::StackFormat format) { MOZ_ASSERT(!parentRuntime); MOZ_ASSERT(format != js::StackFormat::Default); stackFormat_ = format; } // For inherited heap state accessors. friend class js::gc::AutoTraceSession; friend class JS::AutoEnterCycleCollection; // The implementation-defined abstract operation HostResolveImportedModule. JS::ModuleResolveHook moduleResolveHook; }; namespace js { static inline JSContext* GetJSContextFromMainThread() { return js::TlsPerThreadData.get()->contextFromMainThread(); } /* * Flags accompany script version data so that a) dynamically created scripts * can inherit their caller's compile-time properties and b) scripts can be * appropriately compared in the eval cache across global option changes. An * example of the latter is enabling the top-level-anonymous-function-is-error * option: subsequent evals of the same, previously-valid script text may have * become invalid. */ namespace VersionFlags { static const unsigned MASK = 0x0FFF; /* see JSVersion in jspubtd.h */ } /* namespace VersionFlags */ static inline JSVersion VersionNumber(JSVersion version) { return JSVersion(uint32_t(version) & VersionFlags::MASK); } static inline JSVersion VersionExtractFlags(JSVersion version) { return JSVersion(uint32_t(version) & ~VersionFlags::MASK); } static inline void VersionCopyFlags(JSVersion* version, JSVersion from) { *version = JSVersion(VersionNumber(*version) | VersionExtractFlags(from)); } static inline bool VersionHasFlags(JSVersion version) { return !!VersionExtractFlags(version); } static inline bool VersionIsKnown(JSVersion version) { return VersionNumber(version) != JSVERSION_UNKNOWN; } inline void FreeOp::free_(void* p) { js_free(p); } inline void FreeOp::freeLater(void* p) { // FreeOps other than the defaultFreeOp() are constructed on the stack, // and won't hold onto the pointers to free indefinitely. MOZ_ASSERT(!isDefaultFreeOp()); AutoEnterOOMUnsafeRegion oomUnsafe; if (!freeLaterList.append(p)) oomUnsafe.crash("FreeOp::freeLater"); } inline bool FreeOp::appendJitPoisonRange(const jit::JitPoisonRange& range) { // FreeOps other than the defaultFreeOp() are constructed on the stack, // and won't hold onto the pointers to free indefinitely. MOZ_ASSERT(!isDefaultFreeOp()); return jitPoisonRanges.append(range); } /* * RAII class that takes the GC lock while it is live. * * Note that the lock may be temporarily released by use of AutoUnlockGC when * passed a non-const reference to this class. */ class MOZ_RAII AutoLockGC { public: explicit AutoLockGC(JSRuntime* rt MOZ_GUARD_OBJECT_NOTIFIER_PARAM) : runtime_(rt) { MOZ_GUARD_OBJECT_NOTIFIER_INIT; lock(); } ~AutoLockGC() { unlock(); } void lock() { MOZ_ASSERT(lockGuard_.isNothing()); lockGuard_.emplace(runtime_->gc.lock); } void unlock() { MOZ_ASSERT(lockGuard_.isSome()); lockGuard_.reset(); } js::LockGuard& guard() { return lockGuard_.ref(); } private: JSRuntime* runtime_; mozilla::Maybe> lockGuard_; MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER AutoLockGC(const AutoLockGC&) = delete; AutoLockGC& operator=(const AutoLockGC&) = delete; }; class MOZ_RAII AutoUnlockGC { public: explicit AutoUnlockGC(AutoLockGC& lock MOZ_GUARD_OBJECT_NOTIFIER_PARAM) : lock(lock) { MOZ_GUARD_OBJECT_NOTIFIER_INIT; lock.unlock(); } ~AutoUnlockGC() { lock.lock(); } private: AutoLockGC& lock; MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER AutoUnlockGC(const AutoUnlockGC&) = delete; AutoUnlockGC& operator=(const AutoUnlockGC&) = delete; }; class MOZ_RAII AutoKeepAtoms { PerThreadData* pt; MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER public: explicit AutoKeepAtoms(PerThreadData* pt MOZ_GUARD_OBJECT_NOTIFIER_PARAM) : pt(pt) { MOZ_GUARD_OBJECT_NOTIFIER_INIT; if (JSRuntime* rt = pt->runtimeIfOnOwnerThread()) { rt->keepAtoms_++; } else { // This should be a thread with an exclusive context, which will // always inhibit collection of atoms. MOZ_ASSERT(pt->exclusiveThreadsPresent()); } } ~AutoKeepAtoms() { if (JSRuntime* rt = pt->runtimeIfOnOwnerThread()) { MOZ_ASSERT(rt->keepAtoms_); rt->keepAtoms_--; if (rt->gc.fullGCForAtomsRequested() && !rt->keepAtoms()) rt->gc.triggerFullGCForAtoms(); } } }; inline JSRuntime* PerThreadData::runtimeFromMainThread() { MOZ_ASSERT(CurrentThreadCanAccessRuntime(runtime_)); return runtime_; } inline JSRuntime* PerThreadData::runtimeIfOnOwnerThread() { return (runtime_ && CurrentThreadCanAccessRuntime(runtime_)) ? runtime_ : nullptr; } inline bool PerThreadData::exclusiveThreadsPresent() { return runtime_->exclusiveThreadsPresent(); } /************************************************************************/ static MOZ_ALWAYS_INLINE void MakeRangeGCSafe(Value* vec, size_t len) { // Don't PodZero here because JS::Value is non-trivial. for (size_t i = 0; i < len; i++) vec[i].setDouble(+0.0); } static MOZ_ALWAYS_INLINE void MakeRangeGCSafe(Value* beg, Value* end) { MakeRangeGCSafe(beg, end - beg); } static MOZ_ALWAYS_INLINE void MakeRangeGCSafe(jsid* beg, jsid* end) { std::fill(beg, end, INT_TO_JSID(0)); } static MOZ_ALWAYS_INLINE void MakeRangeGCSafe(jsid* vec, size_t len) { MakeRangeGCSafe(vec, vec + len); } static MOZ_ALWAYS_INLINE void MakeRangeGCSafe(Shape** beg, Shape** end) { std::fill(beg, end, nullptr); } static MOZ_ALWAYS_INLINE void MakeRangeGCSafe(Shape** vec, size_t len) { MakeRangeGCSafe(vec, vec + len); } static MOZ_ALWAYS_INLINE void SetValueRangeToUndefined(Value* beg, Value* end) { for (Value* v = beg; v != end; ++v) v->setUndefined(); } static MOZ_ALWAYS_INLINE void SetValueRangeToUndefined(Value* vec, size_t len) { SetValueRangeToUndefined(vec, vec + len); } static MOZ_ALWAYS_INLINE void SetValueRangeToNull(Value* beg, Value* end) { for (Value* v = beg; v != end; ++v) v->setNull(); } static MOZ_ALWAYS_INLINE void SetValueRangeToNull(Value* vec, size_t len) { SetValueRangeToNull(vec, vec + len); } /* * Allocation policy that uses JSRuntime::pod_malloc and friends, so that * memory pressure is properly accounted for. This is suitable for * long-lived objects owned by the JSRuntime. * * Since it doesn't hold a JSContext (those may not live long enough), it * can't report out-of-memory conditions itself; the caller must check for * OOM and take the appropriate action. * * FIXME bug 647103 - replace these *AllocPolicy names. */ class RuntimeAllocPolicy { JSRuntime* const runtime; public: MOZ_IMPLICIT RuntimeAllocPolicy(JSRuntime* rt) : runtime(rt) {} template T* maybe_pod_malloc(size_t numElems) { return runtime->maybe_pod_malloc(numElems); } template T* maybe_pod_calloc(size_t numElems) { return runtime->maybe_pod_calloc(numElems); } template T* maybe_pod_realloc(T* p, size_t oldSize, size_t newSize) { return runtime->maybe_pod_realloc(p, oldSize, newSize); } template T* pod_malloc(size_t numElems) { return runtime->pod_malloc(numElems); } template T* pod_calloc(size_t numElems) { return runtime->pod_calloc(numElems); } template T* pod_realloc(T* p, size_t oldSize, size_t newSize) { return runtime->pod_realloc(p, oldSize, newSize); } void free_(void* p) { js_free(p); } void reportAllocOverflow() const {} bool checkSimulatedOOM() const { return !js::oom::ShouldFailWithOOM(); } }; extern const JSSecurityCallbacks NullSecurityCallbacks; // Debugging RAII class which marks the current thread as performing an Ion // compilation, for use by CurrentThreadCan{Read,Write}CompilationData class MOZ_RAII AutoEnterIonCompilation { public: explicit AutoEnterIonCompilation(bool safeForMinorGC MOZ_GUARD_OBJECT_NOTIFIER_PARAM) { MOZ_GUARD_OBJECT_NOTIFIER_INIT; #ifdef DEBUG PerThreadData* pt = js::TlsPerThreadData.get(); MOZ_ASSERT(!pt->ionCompiling); MOZ_ASSERT(!pt->ionCompilingSafeForMinorGC); pt->ionCompiling = true; pt->ionCompilingSafeForMinorGC = safeForMinorGC; #endif } ~AutoEnterIonCompilation() { #ifdef DEBUG PerThreadData* pt = js::TlsPerThreadData.get(); MOZ_ASSERT(pt->ionCompiling); pt->ionCompiling = false; pt->ionCompilingSafeForMinorGC = false; #endif } MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER }; namespace gc { // In debug builds, set/unset the performing GC flag for the current thread. struct MOZ_RAII AutoSetThreadIsPerformingGC { #ifdef DEBUG AutoSetThreadIsPerformingGC() : threadData_(js::TlsPerThreadData.get()) { MOZ_ASSERT(!threadData_->performingGC); threadData_->performingGC = true; } ~AutoSetThreadIsPerformingGC() { MOZ_ASSERT(threadData_->performingGC); threadData_->performingGC = false; } private: PerThreadData* threadData_; #else AutoSetThreadIsPerformingGC() {} #endif }; // In debug builds, set/unset the GC sweeping flag for the current thread. struct MOZ_RAII AutoSetThreadIsSweeping { #ifdef DEBUG AutoSetThreadIsSweeping() : threadData_(js::TlsPerThreadData.get()) { MOZ_ASSERT(!threadData_->gcSweeping); threadData_->gcSweeping = true; } ~AutoSetThreadIsSweeping() { MOZ_ASSERT(threadData_->gcSweeping); threadData_->gcSweeping = false; } private: PerThreadData* threadData_; #else AutoSetThreadIsSweeping() {} #endif }; } // namespace gc /* * Provides a delete policy that can be used for objects which have their * lifetime managed by the GC and can only safely be destroyed while the nursery * is empty. * * This is necessary when initializing such an object may fail after the initial * allocation. The partially-initialized object must be destroyed, but it may * not be safe to do so at the current time. This policy puts the object on a * queue to be destroyed at a safe time. */ template struct GCManagedDeletePolicy { void operator()(const T* ptr) { if (ptr) { JSRuntime* rt = TlsPerThreadData.get()->runtimeIfOnOwnerThread(); if (rt && rt->gc.nursery.isEnabled()) { // The object may contain nursery pointers and must only be // destroyed after a minor GC. rt->gc.callAfterMinorGC(deletePtr, const_cast(ptr)); } else { // The object cannot contain nursery pointers so can be // destroyed immediately. gc::AutoSetThreadIsSweeping threadIsSweeping; js_delete(const_cast(ptr)); } } } private: static void deletePtr(void* data) { js_delete(reinterpret_cast(data)); } }; } /* namespace js */ namespace JS { template struct DeletePolicy> : public js::GCManagedDeletePolicy> {}; // Scope data that contain GCPtrs must use the correct DeletePolicy. // // This is defined here because vm/Scope.h cannot #include "vm/Runtime.h" template <> struct DeletePolicy : public js::GCManagedDeletePolicy { }; template <> struct DeletePolicy : public js::GCManagedDeletePolicy { }; } /* namespace JS */ #ifdef _MSC_VER #pragma warning(pop) #endif #endif /* vm_Runtime_h */