# # WARNING WARNING WARNING # # This file is generated by generate_mozbuild.py (from # https://github.com/mozilla/angle). Do not modify it without also modifying # generate_mozbuild.py. # # WARNING WARNING WARNING # UNIFIED_SOURCES += [ 'src/common/angleutils.cpp', 'src/common/debug.cpp', 'src/common/Float16ToFloat32.cpp', 'src/common/mathutil.cpp', 'src/common/MemoryBuffer.cpp', 'src/common/string_utils.cpp', 'src/common/tls.cpp', 'src/common/utilities.cpp', 'src/compiler/preprocessor/DiagnosticsBase.cpp', 'src/compiler/preprocessor/DirectiveHandlerBase.cpp', 'src/compiler/preprocessor/DirectiveParser.cpp', 'src/compiler/preprocessor/ExpressionParser.cpp', 'src/compiler/preprocessor/Input.cpp', 'src/compiler/preprocessor/Lexer.cpp', 'src/compiler/preprocessor/Macro.cpp', 'src/compiler/preprocessor/MacroExpander.cpp', 'src/compiler/preprocessor/Preprocessor.cpp', 'src/compiler/preprocessor/Token.cpp', 'src/compiler/preprocessor/Tokenizer.cpp', 'src/compiler/translator/AddDefaultReturnStatements.cpp', 'src/compiler/translator/ArrayReturnValueToOutParameter.cpp', 'src/compiler/translator/ASTMetadataHLSL.cpp', 'src/compiler/translator/blocklayout.cpp', 'src/compiler/translator/blocklayoutHLSL.cpp', 'src/compiler/translator/BuiltInFunctionEmulator.cpp', 'src/compiler/translator/BuiltInFunctionEmulatorGLSL.cpp', 'src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp', 'src/compiler/translator/Cache.cpp', 'src/compiler/translator/CallDAG.cpp', 'src/compiler/translator/CodeGen.cpp', 'src/compiler/translator/Compiler.cpp', 'src/compiler/translator/DeferGlobalInitializers.cpp', 'src/compiler/translator/depgraph/DependencyGraph.cpp', 'src/compiler/translator/depgraph/DependencyGraphBuilder.cpp', 'src/compiler/translator/depgraph/DependencyGraphOutput.cpp', 'src/compiler/translator/depgraph/DependencyGraphTraverse.cpp', 'src/compiler/translator/Diagnostics.cpp', 'src/compiler/translator/DirectiveHandler.cpp', 'src/compiler/translator/EmulatePrecision.cpp', 'src/compiler/translator/ExpandIntegerPowExpressions.cpp', 'src/compiler/translator/ExtensionGLSL.cpp', 'src/compiler/translator/FlagStd140Structs.cpp', 'src/compiler/translator/ForLoopUnroll.cpp', 'src/compiler/translator/InfoSink.cpp', 'src/compiler/translator/Initialize.cpp', 'src/compiler/translator/InitializeDll.cpp', 'src/compiler/translator/InitializeParseContext.cpp', 'src/compiler/translator/InitializeVariables.cpp', 'src/compiler/translator/Intermediate.cpp', 'src/compiler/translator/IntermNode.cpp', 'src/compiler/translator/IntermNodePatternMatcher.cpp', 'src/compiler/translator/intermOut.cpp', 'src/compiler/translator/IntermTraverse.cpp', 'src/compiler/translator/LoopInfo.cpp', 'src/compiler/translator/Operator.cpp', 'src/compiler/translator/OutputESSL.cpp', 'src/compiler/translator/OutputGLSL.cpp', 'src/compiler/translator/OutputGLSLBase.cpp', 'src/compiler/translator/OutputHLSL.cpp', 'src/compiler/translator/ParseContext.cpp', 'src/compiler/translator/PoolAlloc.cpp', 'src/compiler/translator/PruneEmptyDeclarations.cpp', 'src/compiler/translator/RecordConstantPrecision.cpp', 'src/compiler/translator/RegenerateStructNames.cpp', 'src/compiler/translator/RemoveDynamicIndexing.cpp', 'src/compiler/translator/RemovePow.cpp', 'src/compiler/translator/RemoveSwitchFallThrough.cpp', 'src/compiler/translator/RewriteDoWhile.cpp', 'src/compiler/translator/RewriteElseBlocks.cpp', 'src/compiler/translator/RewriteTexelFetchOffset.cpp', 'src/compiler/translator/ScalarizeVecAndMatConstructorArgs.cpp', 'src/compiler/translator/SearchSymbol.cpp', 'src/compiler/translator/SeparateArrayInitialization.cpp', 'src/compiler/translator/SeparateDeclarations.cpp', 'src/compiler/translator/SeparateExpressionsReturningArrays.cpp', 'src/compiler/translator/ShaderLang.cpp', 'src/compiler/translator/ShaderVars.cpp', 'src/compiler/translator/SimplifyLoopConditions.cpp', 'src/compiler/translator/SplitSequenceOperator.cpp', 'src/compiler/translator/StructureHLSL.cpp', 'src/compiler/translator/SymbolTable.cpp', 'src/compiler/translator/TextureFunctionHLSL.cpp', 'src/compiler/translator/timing/RestrictFragmentShaderTiming.cpp', 'src/compiler/translator/timing/RestrictVertexShaderTiming.cpp', 'src/compiler/translator/TranslatorESSL.cpp', 'src/compiler/translator/TranslatorGLSL.cpp', 'src/compiler/translator/TranslatorHLSL.cpp', 'src/compiler/translator/Types.cpp', 'src/compiler/translator/UnfoldShortCircuitAST.cpp', 'src/compiler/translator/UnfoldShortCircuitToIf.cpp', 'src/compiler/translator/UniformHLSL.cpp', 'src/compiler/translator/util.cpp', 'src/compiler/translator/UtilsHLSL.cpp', 'src/compiler/translator/ValidateGlobalInitializer.cpp', 'src/compiler/translator/ValidateLimitations.cpp', 'src/compiler/translator/ValidateMaxParameters.cpp', 'src/compiler/translator/ValidateOutputs.cpp', 'src/compiler/translator/ValidateSwitch.cpp', 'src/compiler/translator/VariableInfo.cpp', 'src/compiler/translator/VariablePacker.cpp', 'src/compiler/translator/VersionGLSL.cpp', 'src/third_party/compiler/ArrayBoundsClamper.cpp', ] SOURCES += [ 'src/compiler/translator/EmulateGLFragColorBroadcast.cpp', 'src/compiler/translator/glslang_lex.cpp', 'src/compiler/translator/glslang_tab.cpp', ] if CONFIG['GNU_CXX']: CXXFLAGS += [ '-Wno-attributes', '-Wno-shadow', '-Wno-sign-compare', '-Wno-unknown-pragmas', '-Wno-unreachable-code', ] if CONFIG['CLANG_CXX']: CXXFLAGS += [ '-Wno-inconsistent-missing-override', '-Wno-unused-private-field', ] else: CXXFLAGS += [ '-Wno-shadow-compatible-local', '-Wno-shadow-local', ] if CONFIG['MOZ_DIRECTX_SDK_PATH'] and not CONFIG['MOZ_HAS_WINSDK_WITH_D3D']: LOCAL_INCLUDES += ['%' + '%s/include/' % CONFIG['MOZ_DIRECTX_SDK_PATH']] DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True DEFINES['_HAS_EXCEPTIONS'] = 0 if not CONFIG['MOZ_DEBUG']: DEFINES['_SECURE_SCL'] = 0 DEFINES['ANGLE_ENABLE_D3D9'] = True DEFINES['ANGLE_SKIP_DXGI_1_2_CHECK'] = True if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']: DEFINES['ANGLE_ENABLE_D3D11'] = True DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1' DEFINES['ANGLE_NO_EXCEPTIONS'] = True # We need these defined to nothing so that we don't get bogus dllimport declspecs DEFINES['GL_APICALL'] = "" DEFINES['GL_GLEXT_PROTOTYPES'] = "" DEFINES['EGLAPI'] = "" # Only build libEGL/libGLESv2 on Windows if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows': DIRS += [ 'src/libANGLE', 'src/libGLESv2', 'src/libEGL' ] DEFINES['ANGLE_ENABLE_HLSL'] = "1" DEFINES['ANGLE_ENABLE_GLSL'] = "1" DEFINES['ANGLE_ENABLE_ESSL'] = "1" DEFINES['ANGLE_ENABLE_KEYEDMUTEX'] = "1" EXPORTS.angle += [ 'include/GLSLANG/ShaderLang.h', 'include/GLSLANG/ShaderVars.h', 'include/platform/Platform.h' ] EXPORTS.angle.KHR += [ 'include/KHR/khrplatform.h' ] LOCAL_INCLUDES += [ 'include', 'src', 'src/common/third_party/numerics' ] if CONFIG['GKMEDIAS_SHARED_LIBRARY']: NO_VISIBILITY_FLAGS = True # This tells ANGLE to build the translator with declspec(dllexport) on Windows # which we need to get these symbols exported from gkmedias DEFINES['COMPONENT_BUILD'] = True DEFINES['ANGLE_TRANSLATOR_IMPLEMENTATION'] = True # We allow warnings for third-party code that can be updated from upstream. ALLOW_COMPILER_WARNINGS = True FINAL_LIBRARY = 'gkmedias'