/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. * * The origin of this IDL file is * http://www.whatwg.org/specs/web-apps/current-work/#eventhandler * * © Copyright 2004-2011 Apple Computer, Inc., Mozilla Foundation, and * Opera Software ASA. You are granted a license to use, reproduce * and create derivative works of this document. */ [TreatNonObjectAsNull] callback EventHandlerNonNull = any (Event event); typedef EventHandlerNonNull? EventHandler; [TreatNonObjectAsNull] // https://www.w3.org/Bugs/Public/show_bug.cgi?id=23489 //callback OnBeforeUnloadEventHandlerNonNull = DOMString (Event event); callback OnBeforeUnloadEventHandlerNonNull = DOMString? (Event event); typedef OnBeforeUnloadEventHandlerNonNull? OnBeforeUnloadEventHandler; [TreatNonObjectAsNull] callback OnErrorEventHandlerNonNull = boolean ((Event or DOMString) event, optional DOMString source, optional unsigned long lineno, optional unsigned long column, optional any error); typedef OnErrorEventHandlerNonNull? OnErrorEventHandler; [NoInterfaceObject] interface GlobalEventHandlers { attribute EventHandler onabort; attribute EventHandler onblur; // We think the spec is wrong here. See OnErrorEventHandlerForNodes/Window // below. // attribute OnErrorEventHandler onerror; attribute EventHandler onfocus; //(Not implemented)attribute EventHandler oncancel; attribute EventHandler onauxclick; attribute EventHandler oncanplay; attribute EventHandler oncanplaythrough; attribute EventHandler onchange; attribute EventHandler onclick; attribute EventHandler onclose; attribute EventHandler oncontextmenu; //(Not implemented)attribute EventHandler oncuechange; attribute EventHandler ondblclick; attribute EventHandler ondrag; attribute EventHandler ondragend; attribute EventHandler ondragenter; attribute EventHandler ondragexit; attribute EventHandler ondragleave; attribute EventHandler ondragover; attribute EventHandler ondragstart; attribute EventHandler ondrop; attribute EventHandler ondurationchange; attribute EventHandler onemptied; attribute EventHandler onended; attribute EventHandler oninput; attribute EventHandler oninvalid; attribute EventHandler onkeydown; attribute EventHandler onkeypress; attribute EventHandler onkeyup; attribute EventHandler onload; attribute EventHandler onloadeddata; attribute EventHandler onloadedmetadata; attribute EventHandler onloadend; attribute EventHandler onloadstart; attribute EventHandler onmousedown; [LenientThis] attribute EventHandler onmouseenter; [LenientThis] attribute EventHandler onmouseleave; attribute EventHandler onmousemove; attribute EventHandler onmouseout; attribute EventHandler onmouseover; attribute EventHandler onmouseup; //(Not implemented)attribute EventHandler onmousewheel; attribute EventHandler onpause; attribute EventHandler onplay; attribute EventHandler onplaying; attribute EventHandler onprogress; attribute EventHandler onratechange; attribute EventHandler onreset; attribute EventHandler onresize; attribute EventHandler onscroll; attribute EventHandler onseeked; attribute EventHandler onseeking; attribute EventHandler onselect; [Pref="dom.menuitem.enabled"] attribute EventHandler onshow; //(Not implemented)attribute EventHandler onsort; attribute EventHandler onstalled; attribute EventHandler onsubmit; attribute EventHandler onsuspend; attribute EventHandler ontimeupdate; attribute EventHandler onvolumechange; attribute EventHandler onwaiting; [Pref="dom.select_events.enabled"] attribute EventHandler onselectstart; attribute EventHandler ontoggle; // Pointer events handlers [Pref="dom.w3c_pointer_events.enabled"] attribute EventHandler onpointercancel; [Pref="dom.w3c_pointer_events.enabled"] attribute EventHandler onpointerdown; [Pref="dom.w3c_pointer_events.enabled"] attribute EventHandler onpointerup; [Pref="dom.w3c_pointer_events.enabled"] attribute EventHandler onpointermove; [Pref="dom.w3c_pointer_events.enabled"] attribute EventHandler onpointerout; [Pref="dom.w3c_pointer_events.enabled"] attribute EventHandler onpointerover; [Pref="dom.w3c_pointer_events.enabled"] attribute EventHandler onpointerenter; [Pref="dom.w3c_pointer_events.enabled"] attribute EventHandler onpointerleave; [Pref="dom.w3c_pointer_events.enabled"] attribute EventHandler ongotpointercapture; [Pref="dom.w3c_pointer_events.enabled"] attribute EventHandler onlostpointercapture; // Mozilla-specific handlers. Unprefixed handlers live in // Document rather than here. attribute EventHandler onmozfullscreenchange; attribute EventHandler onmozfullscreenerror; [Pref="pointer-lock-api.prefixed.enabled"] attribute EventHandler onmozpointerlockchange; [Pref="pointer-lock-api.prefixed.enabled"] attribute EventHandler onmozpointerlockerror; // CSS-Animation and CSS-Transition handlers. attribute EventHandler onanimationcancel; attribute EventHandler onanimationend; attribute EventHandler onanimationiteration; attribute EventHandler onanimationstart; attribute EventHandler ontransitioncancel; attribute EventHandler ontransitionend; attribute EventHandler ontransitionrun; attribute EventHandler ontransitionstart; // CSS-Animation and CSS-Transition legacy handlers. // This handler isn't standard. attribute EventHandler onwebkitanimationend; attribute EventHandler onwebkitanimationiteration; attribute EventHandler onwebkitanimationstart; attribute EventHandler onwebkittransitionend; }; [NoInterfaceObject] interface WindowEventHandlers { attribute EventHandler onafterprint; attribute EventHandler onbeforeprint; attribute OnBeforeUnloadEventHandler onbeforeunload; attribute EventHandler onhashchange; attribute EventHandler onlanguagechange; attribute EventHandler onmessage; attribute EventHandler onoffline; attribute EventHandler ononline; attribute EventHandler onpagehide; attribute EventHandler onpageshow; attribute EventHandler onpopstate; attribute EventHandler onstorage; attribute EventHandler onunload; }; // The spec has |attribute OnErrorEventHandler onerror;| on // GlobalEventHandlers, and calls the handler differently depending on // whether an ErrorEvent was fired. We don't do that, and until we do we'll // need to distinguish between onerror on Window or on nodes. [NoInterfaceObject] interface OnErrorEventHandlerForNodes { attribute EventHandler onerror; }; [NoInterfaceObject] interface OnErrorEventHandlerForWindow { attribute OnErrorEventHandler onerror; };