/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "TextureGarbageBin.h" #include "GLContext.h" using namespace mozilla; using namespace mozilla::gl; void TextureGarbageBin::GLContextTeardown() { EmptyGarbage(); MutexAutoLock lock(mMutex); mGL = nullptr; } void TextureGarbageBin::Trash(GLuint tex) { MutexAutoLock lock(mMutex); if (!mGL) return; mGarbageTextures.push(tex); } void TextureGarbageBin::EmptyGarbage() { MutexAutoLock lock(mMutex); if (!mGL) return; MOZ_RELEASE_ASSERT(mGL->IsCurrent(), "GFX: GL context not current."); while (!mGarbageTextures.empty()) { GLuint tex = mGarbageTextures.top(); mGarbageTextures.pop(); mGL->fDeleteTextures(1, &tex); } }