/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef __NS_FILTERINSTANCE_H__ #define __NS_FILTERINSTANCE_H__ #include "gfxMatrix.h" #include "gfxPoint.h" #include "gfxRect.h" #include "nsCOMPtr.h" #include "nsHashKeys.h" #include "nsPoint.h" #include "nsRect.h" #include "nsSize.h" #include "nsSVGFilters.h" #include "nsSVGNumber2.h" #include "nsSVGNumberPair.h" #include "nsTArray.h" #include "nsIFrame.h" #include "mozilla/gfx/2D.h" class gfxContext; class nsIFrame; class nsSVGFilterPaintCallback; namespace mozilla { namespace dom { class UserSpaceMetrics; } // namespace dom } // namespace mozilla /** * This class performs all filter processing. * * We build a graph of the filter image data flow, essentially * converting the filter graph to SSA. This lets us easily propagate * analysis data (such as bounding-boxes) over the filter primitive graph. * * Definition of "filter space": filter space is a coordinate system that is * aligned with the user space of the filtered element, with its origin located * at the top left of the filter region, and with one unit equal in size to one * pixel of the offscreen surface into which the filter output would/will be * painted. * * The definition of "filter region" can be found here: * http://www.w3.org/TR/SVG11/filters.html#FilterEffectsRegion */ class nsFilterInstance { typedef mozilla::gfx::IntRect IntRect; typedef mozilla::gfx::SourceSurface SourceSurface; typedef mozilla::gfx::DrawTarget DrawTarget; typedef mozilla::gfx::FilterPrimitiveDescription FilterPrimitiveDescription; typedef mozilla::gfx::FilterDescription FilterDescription; typedef mozilla::dom::UserSpaceMetrics UserSpaceMetrics; public: /** * Create a FilterDescription for the supplied filter. All coordinates in * the description are in filter space. * @param aFilterInputIsTainted Describes whether the SourceImage / SourceAlpha * input is tainted. This affects whether feDisplacementMap will respect * the filter input as its map input, and it affects the IsTainted() state * on the filter primitives in the FilterDescription. "Tainted" is a term * from the filters spec and means security-sensitive content, i.e. pixels * that JS should not be able to read in any way. * @param aOutAdditionalImages Will contain additional images needed to * render the filter (from feImage primitives). * @return A FilterDescription describing the filter. */ static FilterDescription GetFilterDescription(nsIContent* aFilteredElement, const nsTArray& aFilterChain, bool aFilterInputIsTainted, const UserSpaceMetrics& aMetrics, const gfxRect& aBBox, nsTArray>& aOutAdditionalImages); /** * Paint the given filtered frame. * @param aDirtyArea The area than needs to be painted, in aFilteredFrame's * frame space (i.e. relative to its origin, the top-left corner of its * border box). */ static nsresult PaintFilteredFrame(nsIFrame *aFilteredFrame, DrawTarget* aDrawTarget, const gfxMatrix& aTransform, nsSVGFilterPaintCallback *aPaintCallback, const nsRegion* aDirtyArea); /** * Returns the post-filter area that could be dirtied when the given * pre-filter area of aFilteredFrame changes. * @param aPreFilterDirtyRegion The pre-filter area of aFilteredFrame that has * changed, relative to aFilteredFrame, in app units. */ static nsRegion GetPostFilterDirtyArea(nsIFrame *aFilteredFrame, const nsRegion& aPreFilterDirtyRegion); /** * Returns the pre-filter area that is needed from aFilteredFrame when the * given post-filter area needs to be repainted. * @param aPostFilterDirtyRegion The post-filter area that is dirty, relative * to aFilteredFrame, in app units. */ static nsRegion GetPreFilterNeededArea(nsIFrame *aFilteredFrame, const nsRegion& aPostFilterDirtyRegion); /** * Returns the post-filter visual overflow rect (paint bounds) of * aFilteredFrame. * @param aOverrideBBox A user space rect, in user units, that should be used * as aFilteredFrame's bbox ('bbox' is a specific SVG term), if non-null. * @param aPreFilterBounds The pre-filter visual overflow rect of * aFilteredFrame, if non-null. */ static nsRect GetPostFilterBounds(nsIFrame *aFilteredFrame, const gfxRect *aOverrideBBox = nullptr, const nsRect *aPreFilterBounds = nullptr); /** * @param aTargetFrame The frame of the filtered element under consideration, * may be null. * @param aTargetContent The filtered element itself. * @param aMetrics The metrics to resolve SVG lengths against. * @param aFilterChain The list of filters to apply. * @param aFilterInputIsTainted Describes whether the SourceImage / SourceAlpha * input is tainted. This affects whether feDisplacementMap will respect * the filter input as its map input. * @param aPaintCallback [optional] The callback that Render() should use to * paint. Only required if you will call Render(). * @param aPaintTransform The transform to apply to convert to * aTargetFrame's SVG user space. Only used when painting. * @param aPostFilterDirtyRegion [optional] The post-filter area * that has to be repainted, in app units. Only required if you will * call ComputeSourceNeededRect() or Render(). * @param aPreFilterDirtyRegion [optional] The pre-filter area of * the filtered element that changed, in app units. Only required if you * will call ComputePostFilterDirtyRegion(). * @param aOverridePreFilterVisualOverflowRect [optional] Use a different * visual overflow rect for the target element. * @param aOverrideBBox [optional] Use a different SVG bbox for the target * element. Must be non-null if aTargetFrame is null. */ nsFilterInstance(nsIFrame *aTargetFrame, nsIContent* aTargetContent, const UserSpaceMetrics& aMetrics, const nsTArray& aFilterChain, bool aFilterInputIsTainted, nsSVGFilterPaintCallback *aPaintCallback, const gfxMatrix& aPaintTransform, const nsRegion *aPostFilterDirtyRegion = nullptr, const nsRegion *aPreFilterDirtyRegion = nullptr, const nsRect *aOverridePreFilterVisualOverflowRect = nullptr, const gfxRect *aOverrideBBox = nullptr); /** * Returns true if the filter instance was created successfully. */ bool IsInitialized() const { return mInitialized; } /** * Draws the filter output into aDrawTarget. The area that * needs to be painted must have been specified before calling this method * by passing it as the aPostFilterDirtyRegion argument to the * nsFilterInstance constructor. */ nsresult Render(DrawTarget* aDrawTarget); const FilterDescription& ExtractDescriptionAndAdditionalImages(nsTArray>& aOutAdditionalImages) { mInputImages.SwapElements(aOutAdditionalImages); return mFilterDescription; } /** * Sets the aPostFilterDirtyRegion outparam to the post-filter area in frame * space that would be dirtied by mTargetFrame when a given * pre-filter area of mTargetFrame is dirtied. The pre-filter area must have * been specified before calling this method by passing it as the * aPreFilterDirtyRegion argument to the nsFilterInstance constructor. */ nsRegion ComputePostFilterDirtyRegion(); /** * Sets the aPostFilterExtents outparam to the post-filter bounds in frame * space for the whole filter output. This is not necessarily equivalent to * the area that would be dirtied in the result when the entire pre-filter * area is dirtied, because some filter primitives can generate output * without any input. */ nsRect ComputePostFilterExtents(); /** * Sets the aDirty outparam to the pre-filter bounds in frame space of the * area of mTargetFrame that is needed in order to paint the filtered output * for a given post-filter dirtied area. The post-filter area must have been * specified before calling this method by passing it as the aPostFilterDirtyRegion * argument to the nsFilterInstance constructor. */ nsRect ComputeSourceNeededRect(); /** * Returns the transform from filter space to outer- device space. */ gfxMatrix GetFilterSpaceToDeviceSpaceTransform() const { return mFilterSpaceToDeviceSpaceTransform; } private: struct SourceInfo { // Specifies which parts of the source need to be rendered. // Set by ComputeNeededBoxes(). nsIntRect mNeededBounds; // The surface that contains the input rendering. // Set by BuildSourceImage / BuildSourcePaint. RefPtr mSourceSurface; // The position and size of mSourceSurface in filter space. // Set by BuildSourceImage / BuildSourcePaint. IntRect mSurfaceRect; }; /** * Creates a SourceSurface for either the FillPaint or StrokePaint graph * nodes */ nsresult BuildSourcePaint(SourceInfo *aPrimitive, DrawTarget* aTargetDT); /** * Creates a SourceSurface for either the FillPaint and StrokePaint graph * nodes, fills its contents and assigns it to mFillPaint.mSourceSurface and * mStrokePaint.mSourceSurface respectively. */ nsresult BuildSourcePaints(DrawTarget* aTargetDT); /** * Creates the SourceSurface for the SourceGraphic graph node, paints its * contents, and assigns it to mSourceGraphic.mSourceSurface. */ nsresult BuildSourceImage(DrawTarget* aTargetDT); /** * Build the list of FilterPrimitiveDescriptions that describes the filter's * filter primitives and their connections. This populates * mPrimitiveDescriptions and mInputImages. aFilterInputIsTainted describes * whether the SourceGraphic is tainted. */ nsresult BuildPrimitives(const nsTArray& aFilterChain, nsIFrame* aTargetFrame, bool aFilterInputIsTainted); /** * Add to the list of FilterPrimitiveDescriptions for a particular SVG * reference filter or CSS filter. This populates mPrimitiveDescriptions and * mInputImages. aInputIsTainted describes whether the input to aFilter is * tainted. */ nsresult BuildPrimitivesForFilter(const nsStyleFilter& aFilter, nsIFrame* aTargetFrame, bool aInputIsTainted); /** * Computes the filter space bounds of the areas that we actually *need* from * the filter sources, based on the value of mPostFilterDirtyRegion. * This sets mNeededBounds on the corresponding SourceInfo structs. */ void ComputeNeededBoxes(); /** * Returns the output bounds of the final FilterPrimitiveDescription. */ nsIntRect OutputFilterSpaceBounds() const; /** * Compute the scale factors between user space and filter space. */ nsresult ComputeUserSpaceToFilterSpaceScale(); /** * Transform a rect between user space and filter space. */ gfxRect UserSpaceToFilterSpace(const gfxRect& aUserSpace) const; gfxRect FilterSpaceToUserSpace(const gfxRect& aFilterSpaceRect) const; /** * Converts an nsRect or an nsRegion that is relative to a filtered frame's * origin (i.e. the top-left corner of its border box) into filter space, * rounding out. * Returns the entire filter region if aRect / aRegion is null, or if the * result is too large to be stored in an nsIntRect. */ nsIntRect FrameSpaceToFilterSpace(const nsRect* aRect) const; nsIntRegion FrameSpaceToFilterSpace(const nsRegion* aRegion) const; /** * Converts an nsIntRect or an nsIntRegion from filter space into the space * that is relative to a filtered frame's origin (i.e. the top-left corner * of its border box) in app units, rounding out. */ nsRect FilterSpaceToFrameSpace(const nsIntRect& aRect) const; nsRegion FilterSpaceToFrameSpace(const nsIntRegion& aRegion) const; /** * Returns the transform from frame space to the coordinate space that * GetCanvasTM transforms to. "Frame space" is the origin of a frame, aka the * top-left corner of its border box, aka the top left corner of its mRect. */ gfxMatrix GetUserSpaceToFrameSpaceInCSSPxTransform() const; /** * The frame for the element that is currently being filtered. */ nsIFrame* mTargetFrame; /** * The filtered element. */ nsIContent* mTargetContent; /** * The user space metrics of the filtered frame. */ const UserSpaceMetrics& mMetrics; nsSVGFilterPaintCallback* mPaintCallback; /** * The SVG bbox of the element that is being filtered, in user space. */ gfxRect mTargetBBox; /** * The SVG bbox of the element that is being filtered, in filter space. */ nsIntRect mTargetBBoxInFilterSpace; /** * The transform from filter space to outer- device space. */ gfxMatrix mFilterSpaceToDeviceSpaceTransform; /** * Transform rects between filter space and frame space in CSS pixels. */ gfxMatrix mFilterSpaceToFrameSpaceInCSSPxTransform; gfxMatrix mFrameSpaceInCSSPxToFilterSpaceTransform; /** * The scale factors between user space and filter space. */ gfxSize mUserSpaceToFilterSpaceScale; gfxSize mFilterSpaceToUserSpaceScale; /** * Pre-filter paint bounds of the element that is being filtered, in filter * space. */ nsIntRect mTargetBounds; /** * The dirty area that needs to be repainted, in filter space. */ nsIntRegion mPostFilterDirtyRegion; /** * The pre-filter area of the filtered element that changed, in filter space. */ nsIntRegion mPreFilterDirtyRegion; SourceInfo mSourceGraphic; SourceInfo mFillPaint; SourceInfo mStrokePaint; /** * The transform to the SVG user space of mTargetFrame. */ gfxMatrix mPaintTransform; nsTArray> mInputImages; nsTArray mPrimitiveDescriptions; FilterDescription mFilterDescription; bool mInitialized; }; #endif