/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GLCONTEXT_TYPES_H_ #define GLCONTEXT_TYPES_H_ #include "GLTypes.h" #include "mozilla/TypedEnumBits.h" namespace mozilla { namespace gl { class GLContext; enum class GLContextType { Unknown, WGL, CGL, GLX, EGL, EAGL }; enum class OriginPos : uint8_t { TopLeft, BottomLeft }; struct GLFormats { // Constructs a zeroed object: GLFormats(); GLenum color_texInternalFormat; GLenum color_texFormat; GLenum color_texType; GLenum color_rbFormat; GLenum depthStencil; GLenum depth; GLenum stencil; GLsizei samples; }; enum class CreateContextFlags : int8_t { NONE = 0, REQUIRE_COMPAT_PROFILE = 1 << 0, // Force the use of hardware backed GL, don't allow software implementations. FORCE_ENABLE_HARDWARE = 1 << 1, /* Don't force discrete GPU to be used (if applicable) */ ALLOW_OFFLINE_RENDERER = 1 << 2, // Ask for ES3 if possible PREFER_ES3 = 1 << 3, NO_VALIDATION = 1 << 4, }; MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(CreateContextFlags) } /* namespace gl */ } /* namespace mozilla */ #endif /* GLCONTEXT_TYPES_H_ */