/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef SVGTRANSFORMLISTSMILTYPE_H_ #define SVGTRANSFORMLISTSMILTYPE_H_ #include "mozilla/Attributes.h" #include "nsISMILType.h" #include "nsTArray.h" class nsSMILValue; namespace mozilla { class nsSVGTransform; class SVGTransformList; class SVGTransformSMILData; //////////////////////////////////////////////////////////////////////// // SVGTransformListSMILType // // Operations for animating an nsSVGTransformList. // // This class is confused somewhat by the fact that: // (i) An element animates an SVGTransformList // (ii) BUT only allows the user to specify animation values // for an nsSVGTransform // // This may be rectified in a future edition of SVG but for now it means that // the underlying value of an animation may be something of the form: // // rotate(90) scale(2) skewX(50) // // BUT the animation values can only ever be SINGLE transform operations such as // // rotate(90) // // (actually the syntax here is: // element and so these values can only ever contain 0 or // 1 TRANSFORM elements as the syntax doesn't allow more. (A "value" here is // a single element in the values array such as "0 50 20" above.) // // Likewise ComputeDistance() only ever operates within the values specified on // an element so similar conditions hold. // // However, SandwichAdd() combines with a base value which may contain 0..n // transforms either because the base value of the attribute specifies a series // of transforms, e.g. // // // // // // or because several animations target the same attribute and are additive and // so are simply appended on to the transformation array, e.g. // // // // // // // // Similar conditions hold for Interpolate() which in cases such as to-animation // may have use a start-value the base value of the target attribute (which as // we have seen above can contain 0..n elements) whilst the end-value comes from // the and so can only hold 1 transform. // class SVGTransformListSMILType : public nsISMILType { public: // Singleton for nsSMILValue objects to hold onto. static SVGTransformListSMILType* Singleton() { static SVGTransformListSMILType sSingleton; return &sSingleton; } protected: // nsISMILType Methods // ------------------- virtual void Init(nsSMILValue& aValue) const override; virtual void Destroy(nsSMILValue& aValue) const override; virtual nsresult Assign(nsSMILValue& aDest, const nsSMILValue& aSrc) const override; virtual bool IsEqual(const nsSMILValue& aLeft, const nsSMILValue& aRight) const override; virtual nsresult Add(nsSMILValue& aDest, const nsSMILValue& aValueToAdd, uint32_t aCount) const override; virtual nsresult SandwichAdd(nsSMILValue& aDest, const nsSMILValue& aValueToAdd) const override; virtual nsresult ComputeDistance(const nsSMILValue& aFrom, const nsSMILValue& aTo, double& aDistance) const override; virtual nsresult Interpolate(const nsSMILValue& aStartVal, const nsSMILValue& aEndVal, double aUnitDistance, nsSMILValue& aResult) const override; public: // Transform array accessors // ------------------------- static nsresult AppendTransform(const SVGTransformSMILData& aTransform, nsSMILValue& aValue); static bool AppendTransforms(const SVGTransformList& aList, nsSMILValue& aValue); static bool GetTransforms(const nsSMILValue& aValue, FallibleTArray& aTransforms); private: // Private constructor: prevent instances beyond my singleton. SVGTransformListSMILType() {} }; } // end namespace mozilla #endif // SVGLISTTRANSFORMSMILTYPE_H_