/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_SVGANIMATEDNUMBERLIST_H__ #define MOZILLA_SVGANIMATEDNUMBERLIST_H__ #include "mozilla/Attributes.h" #include "nsAutoPtr.h" #include "nsISMILAttr.h" #include "SVGNumberList.h" class nsSMILValue; class nsSVGElement; namespace mozilla { namespace dom { class SVGAnimationElement; } // namespace dom /** * Class SVGAnimatedNumberList * * This class is very different to the SVG DOM interface of the same name found * in the SVG specification. This is a lightweight internal class - see * DOMSVGAnimatedNumberList for the heavier DOM class that wraps instances of * this class and implements the SVG specification's SVGAnimatedNumberList DOM * interface. * * Except where noted otherwise, this class' methods take care of keeping the * appropriate DOM wrappers in sync (see the comment in * DOMSVGAnimatedNumberList::InternalBaseValListWillChangeTo) so that their * consumers don't need to concern themselves with that. */ class SVGAnimatedNumberList { // friends so that they can get write access to mBaseVal friend class DOMSVGNumber; friend class DOMSVGNumberList; public: SVGAnimatedNumberList() {} /** * Because it's so important that mBaseVal and its DOMSVGNumberList wrapper * (if any) be kept in sync (see the comment in * DOMSVGAnimatedNumberList::InternalBaseValListWillChangeTo), this method * returns a const reference. Only our friend classes may get mutable * references to mBaseVal. */ const SVGNumberList& GetBaseValue() const { return mBaseVal; } nsresult SetBaseValueString(const nsAString& aValue); void ClearBaseValue(uint32_t aAttrEnum); const SVGNumberList& GetAnimValue() const { return mAnimVal ? *mAnimVal : mBaseVal; } nsresult SetAnimValue(const SVGNumberList& aValue, nsSVGElement *aElement, uint32_t aAttrEnum); void ClearAnimValue(nsSVGElement *aElement, uint32_t aAttrEnum); // Returns true if the animated value of this list has been explicitly // set (either by animation, or by taking on the base value which has been // explicitly set by markup or a DOM call), false otherwise. // If this returns false, the animated value is still valid, that is, // useable, and represents the default base value of the attribute. bool IsExplicitlySet() const { return !!mAnimVal || mIsBaseSet; } bool IsAnimating() const { return !!mAnimVal; } /// Callers own the returned nsISMILAttr nsISMILAttr* ToSMILAttr(nsSVGElement* aSVGElement, uint8_t aAttrEnum); private: // mAnimVal is a pointer to allow us to determine if we're being animated or // not. Making it a non-pointer member and using mAnimVal.IsEmpty() to check // if we're animating is not an option, since that would break animation *to* // the empty string (). SVGNumberList mBaseVal; nsAutoPtr mAnimVal; bool mIsBaseSet; struct SMILAnimatedNumberList : public nsISMILAttr { public: SMILAnimatedNumberList(SVGAnimatedNumberList* aVal, nsSVGElement* aSVGElement, uint8_t aAttrEnum) : mVal(aVal) , mElement(aSVGElement) , mAttrEnum(aAttrEnum) {} // These will stay alive because a nsISMILAttr only lives as long // as the Compositing step, and DOM elements don't get a chance to // die during that. SVGAnimatedNumberList* mVal; nsSVGElement* mElement; uint8_t mAttrEnum; // nsISMILAttr methods virtual nsresult ValueFromString(const nsAString& aStr, const dom::SVGAnimationElement* aSrcElement, nsSMILValue& aValue, bool& aPreventCachingOfSandwich) const override; virtual nsSMILValue GetBaseValue() const override; virtual void ClearAnimValue() override; virtual nsresult SetAnimValue(const nsSMILValue& aValue) override; }; }; } // namespace mozilla #endif // MOZILLA_SVGANIMATEDNUMBERLIST_H__