/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGL_VERTEX_ARRAY_GL_H_ #define WEBGL_VERTEX_ARRAY_GL_H_ #include "WebGLVertexArray.h" namespace mozilla { class WebGLVertexArrayGL : public WebGLVertexArray { friend class WebGLVertexArray; public: virtual void DeleteImpl() override; virtual void BindVertexArrayImpl() override; virtual void GenVertexArray() override; virtual bool IsVertexArrayImpl() const override; protected: explicit WebGLVertexArrayGL(WebGLContext* webgl); ~WebGLVertexArrayGL(); // Bug 1140459: Some drivers (including our test slaves!) don't // give reasonable answers for IsVertexArray, maybe others. // // So we track the `is a VAO` state ourselves. bool mIsVAO; }; } // namespace mozilla #endif // WEBGL_VERTEX_ARRAY_GL_H_