/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGL_SAMPLER_H_ #define WEBGL_SAMPLER_H_ #include "mozilla/LinkedList.h" #include "nsWrapperCache.h" #include "WebGLContext.h" #include "WebGLObjectModel.h" #include "WebGLStrongTypes.h" namespace mozilla { class WebGLSampler final : public nsWrapperCache , public WebGLRefCountedObject , public LinkedListElement { friend class WebGLContext2; friend class WebGLTexture; public: WebGLSampler(WebGLContext* webgl, GLuint sampler); const GLuint mGLName; void Delete(); WebGLContext* GetParentObject() const; virtual JSObject* WrapObject(JSContext* cx, JS::Handle givenProto) override; void SamplerParameter(const char* funcName, GLenum pname, const FloatOrInt& param); private: NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLSampler) NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLSampler) TexMinFilter mMinFilter; TexMagFilter mMagFilter; TexWrap mWrapS; TexWrap mWrapT; TexWrap mWrapR; GLfloat mMinLod; GLfloat mMaxLod; TexCompareMode mCompareMode; TexCompareFunc mCompareFunc; private: ~WebGLSampler(); }; } // namespace mozilla #endif // WEBGL_SAMPLER_H_