From 34c32c675d64614d344e6ce39621df47bbfde950 Mon Sep 17 00:00:00 2001 From: ezhh Date: Thu, 17 Aug 2017 02:24:46 +0100 Subject: [PATCH] Adjust post_effect_color values --- init.lua | 22 +++++++++++++++------- 1 file changed, 15 insertions(+), 7 deletions(-) diff --git a/init.lua b/init.lua index 1caa6c6..2bc83d0 100644 --- a/init.lua +++ b/init.lua @@ -1,16 +1,24 @@ local source_list = { - {"black", "Darkened", "292421",}, {"blue", "Blue", "0000FF",}, - {"cyan", "Cyan", "00FFFF",}, {"green", "Green", "00FF00",}, - {"magenta", "Magenta", "FF00FF",}, {"orange", "Orange", "FF6103",}, - {"purple", "Purple", "800080",}, {"red", "Red", "FF0000",}, - {"yellow", "Yellow", "FFFF00",}, {"frosted", "Frosted", "FFFFFF",} + {"black", "Darkened", "292421", 40, 36, 33}, + {"blue", "Blue", "0000FF", 0, 0, 255}, + {"cyan", "Cyan", "00FFFF", 0, 255, 255}, + {"green", "Green", "00FF00", 0, 255, 0}, + {"magenta", "Magenta", "FF00FF", 255, 0, 255}, + {"orange", "Orange", "FF6103", 255, 97, 3}, + {"purple", "Purple", "800080", 128, 0, 128}, + {"red", "Red", "FF0000", 255, 0, 0}, + {"yellow", "Yellow", "FFFF00", 255, 255, 0}, + {"frosted", "Frosted", "FFFFFF", 255, 255, 255} } for i in ipairs(source_list) do local name = source_list[i][1] local description = source_list[i][2] local colour = source_list[i][3] + local red = source_list[i][4] + local green = source_list[i][5] + local blue = source_list[i][6] minetest.register_node("rainbow_source:"..name.."_water_source", { description = description.." Water Source", @@ -51,7 +59,7 @@ for i in ipairs(source_list) do liquid_alternative_flowing = "rainbow_source:"..name.."_water_flowing", liquid_alternative_source = "rainbow_source:"..name.."_water_source", liquid_viscosity = 1, - post_effect_color = {a = 103, r = 30, g = 60, b = 90}, + post_effect_color = {a = 50, r = red, g = green, b = blue}, groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1}, sounds = default.node_sound_water_defaults(), }) @@ -96,7 +104,7 @@ for i in ipairs(source_list) do liquid_alternative_flowing = "rainbow_source:"..name.."_water_flowing", liquid_alternative_source = "rainbow_source:"..name.."_water_source", liquid_viscosity = 1, - post_effect_color = {a = 103, r = 30, g = 60, b = 90}, + post_effect_color = {a = 50, r = red, g = green, b = blue}, groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1, cools_lava = 1}, sounds = default.node_sound_water_defaults(),