diff --git a/README.md b/README.md index 6c79c7b..03a277e 100644 --- a/README.md +++ b/README.md @@ -3,6 +3,12 @@ This is a second iteration at attempts to create the best Minecraft to Mine Clon This script breaks apart each outputted image into individual JSON files known as "conversion targets". The script iterates through the conversion targets in the `conversion-data` directory to find the instructions on how to convert each image for MCL2. +## Features +* Cross platform (windows and linux) +* Converts clock items +* Converts grass and foliage +* Handles cases where input resource pack has animated textures that are not animated in MCL2 + ## Requirements Image magick 6 or 7 need to be installed. Python 3 is required. @@ -14,4 +20,16 @@ Image magick 6 or 7 need to be installed. Python 3 is required. OPTIONS may be one of: -h --help Display this usage text. -v --version Display the version of this script and then exit. - -d --debug Enables debug mode and logging to log and warning files. \ No newline at end of file + -d --debug Enables debug mode and logging to log and warning files. + +## Roadmap +1. Convert compasses +2. Allow for user specification of base tile size +3. Convert normal and specular maps of blocks +4. Add "sequence" based conversion type +5. Add "UV remapping" based conversion type +5. Convert single chests +6. Convert ender chests +7. Convert double chests +8. Convert armor +9. Documentation \ No newline at end of file