diff --git a/3d_armor/api.lua b/3d_armor/api.lua index 13b31f8..5e53571 100644 --- a/3d_armor/api.lua +++ b/3d_armor/api.lua @@ -196,7 +196,7 @@ armor.set_player_armor = function(self, player) local attributes = {} local levels = {} local groups = {} - if minetest.settings:get("enable_damage") then + if not minetest.settings:get("enable_damage") then groups["immortal"] = 1 end local change = {}