diff --git a/init.lua b/init.lua index 503b9a0..4f0bd89 100644 --- a/init.lua +++ b/init.lua @@ -114,6 +114,7 @@ knockout.knockout = function(pName, duration) -- Make player lay down default.player_attached[pName] = true default.player_set_animation(p, "lay") + p:set_eye_offset({x=0, y=-13, z=-2}, {x=0, y=0, z=0}) -- No interacting for you, player local privs = minetest.get_player_privs(pName) privs.shout = nil @@ -138,6 +139,7 @@ knockout.wake_up = function(pName) -- Make player stand back up default.player_attached[pName] = false default.player_set_animation(p, "stand") + set_eye_offset({x=0, y=0, z=0}, {x=0, y=0, z=0}) -- If the player was being carried, remove that for name, carried in pairs(knockout.carrying) do if carried == pName then