# ctf mod | name | default value | description | | -------------------------- | ------------- | ---------------------------------------------------------------- | | allocate_mode | 0 | 0=off, 1=firstnonfullteam, 2=RandomOfSmallestTwo, 3=SmallestTeam | | autoalloc_on_joinplayer | true | Trigger auto alloc on join player | | default_diplo_state | war | war, alliance or peace | | diplomacy | true | is diplomacy enabled | | friendly_fire | true | true if players can't hit other players on their team | | maximum_in_team | -1 | player cap | | players_can_change_team | true | | | hud | true | Enable HUD | | gui | true | Enable GUI | | gui.team | true | Whether to show team gui (/team) | | gui.team.initial | news | Initial tab | | gui.tab.diplo | true | Show diplo tab | | gui.tab.news | true | Show news tab | | gui.tab.settings | true | Show settings tab | # ctf_chat | name | default value | description | | -------------------------- | ------------- | ---------------------------------------------------------------- | | chat.default | global | global or team | | chat.global_channel | true | | | chat.team_channel | true | | # ctf_colors | name | default value | description | | -------------------------- | ------------- | ---------------------------------------------------------------- | | colors.nametag | true | Whether to colour the name tagColour nametag | | colors.nametag.tcolor | false | Base nametag colour on team colour | | colors.skins | false | Team skins are coloured | # ctf_flag | name | default value | description | | -------------------------- | ------------- | ---------------------------------------------------------------- | | flag.alerts | true | prompts like "X has captured your flag" | | flag.alerts.neutral_alert | true | show prompt in neutral state, ie: "attack and defend!" | | flag.allow_multiple | true | teams can have multiple flags | | flag.capture_take | false | whether a player needs to return flag to base to capture | | flag.drop_time | 420 | time in seconds before a player drops the flag they're holding | | flag.drop_warn_time | 60 | warning time before drop | | flag.nobuild_radius | 3 | area around flag where you can't build | | flag.names | true | enable naming flags | | flag.protect_distance | 25 | area protection distance | | flag.waypoints | true | enable waypoints to flags | | gui.tab.flags | true | Show flags tab | | gui.team.teleport_to_flag | true | Enable teleport to flag button in flags tab | | gui.team.teleport_to_spawn | false | Enable teleport to spawn button in flags tab | # ctf_protect | name | default value | description | | -------------------------- | ------------- | ---------------------------------------------------------------- | | node_ownership | true | whether node protection per team is enabled