From c2693aa311263774ed6991ee8104611e8847d403 Mon Sep 17 00:00:00 2001 From: Elkien3 Date: Wed, 24 Feb 2021 15:01:18 -0600 Subject: [PATCH] add money3 --- mods/money3/LICENSE.md | 454 +++++++++++++++++++++++++++++++++++ mods/money3/README.md | 30 +++ mods/money3/config.lua | 84 +++++++ mods/money3/convertval.lua | 164 +++++++++++++ mods/money3/core.lua | 217 +++++++++++++++++ mods/money3/depends.txt | 2 + mods/money3/income.lua | 79 ++++++ mods/money3/init.lua | 70 ++++++ mods/money3/lockedsign.lua | 81 +++++++ mods/money3/mod.conf | 3 + mods/money3/settingtypes.txt | 13 + 11 files changed, 1197 insertions(+) create mode 100644 mods/money3/LICENSE.md create mode 100644 mods/money3/README.md create mode 100644 mods/money3/config.lua create mode 100644 mods/money3/convertval.lua create mode 100644 mods/money3/core.lua create mode 100644 mods/money3/depends.txt create mode 100644 mods/money3/income.lua create mode 100644 mods/money3/init.lua create mode 100644 mods/money3/lockedsign.lua create mode 100644 mods/money3/mod.conf create mode 100644 mods/money3/settingtypes.txt diff --git a/mods/money3/LICENSE.md b/mods/money3/LICENSE.md new file mode 100644 index 0000000..71a2beb --- /dev/null +++ b/mods/money3/LICENSE.md @@ -0,0 +1,454 @@ +### GNU LESSER GENERAL PUBLIC LICENSE + +Version 2.1, February 1999 + + Copyright (C) 1991, 1999 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + [This is the first released version of the Lesser GPL. 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Default: `0`. + - `money3.currency_name`: The text appended to the currency when displaying it. + Default: `cr`. + - `money3.enable_income`: Pays players 10cr every in-game day. + Default: `true` if creative mode is disabled, otherwise `false`. If the + [currency](https://gitlab.com/VanessaE/currency) mod is enabled, its + automatic income system is automatically disabled. + - `money3.convert_items`: A lua table (that can also be `nil` to disable) + similar to the following (default) one: + +```lua +{ + gold = { item = "default:gold_ingot", dig_block="default:stone_with_gold", + desc='Gold', amount=75, minval=25 }, + silver = { item = "moreores:silver_ingot", + dig_block="moreores:mineral_silver", desc='Silver', amount = 27, + minval=7} +} +``` diff --git a/mods/money3/config.lua b/mods/money3/config.lua new file mode 100644 index 0000000..b8f3e50 --- /dev/null +++ b/mods/money3/config.lua @@ -0,0 +1,84 @@ +-- +-- money3 +-- +-- Copyright © 2012 Bad_Command +-- Copyright © 2012 kotolegokot +-- Copyright © 2019 by luk3yx +-- +-- This library is free software; you can redistribute it and/or +-- modify it under the terms of the GNU Lesser General Public +-- License as published by the Free Software Foundation; either +-- version 2.1 of the License, or (at your option) any later version. +-- +-- This program is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU General Public License for more details. +-- +-- You should have received a copy of the GNU Lesser General Public +-- License along with this library; if not, write to the Free Software +-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +-- + +local function setting(name, default) + name = name + local value + if minetest.settings then + value = minetest.settings:get("money3." .. name) + else + setting = minetest.setting_get("money3." .. name) + end + + if value and type(default) == "number" then + value = tonumber(value) + if value ~= value then value = false end + end + + if value and value ~= "" then + money3[name] = value + else + money3[name] = default + end +end + +local function setting_bool(name, default) + local value + if minetest.settings then + value = minetest.settings:get_bool("money3" .. name) + else + value = minetest.setting_getbool("money3" .. name) + end + + if value == nil then + money3[name] = default + else + money3[name] = value + end +end + +setting("initial_amount", 0) +setting("currency_name", "cr") + +setting("convert_items", { + gold = { item = "default:gold_ingot", dig_block="default:stone_with_gold", desc='Gold', amount=75, minval=25 }, + silver = { item = "moreores:silver_ingot", dig_block="moreores:mineral_silver", desc='Silver', amount = 27, minval=7} +}) + +setting_bool("enable_income", true) +if money3.enable_income and minetest.settings and + minetest.settings:get_bool("creative_mode") then + minetest.log("action", "[money3] Creative mode is enabled, force-disabling" + .. " income.") + money3.enable_income = false +end + +-- Read the convert_items setting +if type(money3.convert_items) == "string" then + local good, msg = pcall(minetest.deserialize, "return " .. + money3.convert_items) + if good and type(msg) == "table" then + money3.convert_items = msg + else + money3.convert_items = {} + end +end diff --git a/mods/money3/convertval.lua b/mods/money3/convertval.lua new file mode 100644 index 0000000..327215c --- /dev/null +++ b/mods/money3/convertval.lua @@ -0,0 +1,164 @@ +-- +-- money3 +-- +-- Copyright © 2012 Bad_Command +-- Copyright © 2012 kotolegokot +-- Copyright © 2019 by luk3yx +-- +-- This library is free software; you can redistribute it and/or +-- modify it under the terms of the GNU Lesser General Public +-- License as published by the Free Software Foundation; either +-- version 2.1 of the License, or (at your option) any later version. +-- +-- This program is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU General Public License for more details. +-- +-- You should have received a copy of the GNU Lesser General Public +-- License along with this library; if not, write to the Free Software +-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +-- + +local storage = assert(...) +local stat_file = minetest.get_worldpath() .. "/convert_stats" + +minetest.register_chatcommand("convertval", { + privs = {money = true}, + params = "", + description = "Shows the current value of convertable items", + func = function(name, param) + minetest.chat_send_player(name, "Convertable item values:") + for k, v in pairs(money3.stats) do + minetest.chat_send_player(name, money3.convert_items[k].desc .. + ": "..money3.format(money3.stats[k].running_value) .. " each.") + end + return true, "Done!" + end +}) + +function money3.dignode(pos, node, player) + for k,v in pairs(money3.convert_items) do + if ( node.name == money3.convert_items[k].dig_block ) then + money3.stats[k].running_dug = money3.stats[k].running_dug + 1 + end + end +end + +function money3.calcConvertValues() + core.log('warn', + '[money3] Another mod tried to access money3.calcConvertValues.') +end + +local function calcConvertValues() + for k, stats in pairs(money3.stats) do + stats.running_time = stats.running_time + 1 + stats.running_value = math.floor( + money3.convert_items[k].amount + + ((stats.running_time / 960) + + (money3.stats[k].running_dug / 22) + - (money3.stats[k].running_converted / 11)) + ) + + if ( money3.stats[k].running_value < money3.convert_items[k].minval ) then + money3.stats[k].running_val = money3.convert_items[k].minval + end + + minetest.log("verbose", "Calculated " .. money3.convert_items[k].desc .. + " value at "..tostring(money3.stats[k].running_value)) + end + money3.save_stats() + minetest.after(60, calcConvertValues) +end + +function money3.save_stats() + minetest.log("verbose", "Saving convert stats") + local f = io.open(stat_file, "w") + f:write(minetest.serialize(money3.stats)) + f:close() +end + +local function load_old_stats() + local f = io.open(stat_file, "r") + if not f then return false end + minetest.log("verbose", "[money3] Migrating legacy stats file.") + local t = f:read("*all") + f:close() + os.remove(stat_file) + + if not t or t == "" then return false end + storage:set_string("stats2", t) + return minetest.deserialize(t) +end + +function money3.load_stats() + minetest.log("verbose", "[money3] Loading convert stats.") + local t = storage:get_string("stats2") + if not t or t == "" then return load_old_stats() end + return minetest.deserialize(t) +end + +money3.stats = money3.load_stats() + +if not money3.stats then + money3.stats = {} + + for key, val in pairs(money3.convert_items) do + minetest.log("action", "[money3] Initial Convert Stats Setup for " .. + money3.convert_items[key].desc) + money3.stats[key] = { + running_time = 0, + running_dug = 0, + running_converted = 0, + running_value = money3.convert_items[key].amount + } + end +end + +minetest.register_on_dignode(money3.dignode) + +minetest.after(5, calcConvertValues) + +local convert_options = {} +for k,v in pairs(money3.convert_items) do + table.insert(convert_options, k) +end + +minetest.register_chatcommand("convert", { + privs = {money = true}, + params = "<" .. table.concat(convert_options, ", ") .. ">", + description = "Converts certain ores to credits", + func = function(name, param) + -- check the parameters + param = param:lower() + if not money3.convert_items[param] then + return false, "Invalid item!" + end + local item = money3.convert_items[param].item + local amount = money3.stats[param].running_value + local totalAmount = 0 + local totalItems = 0 + + -- Look through their inventory for the item they chose. + local player = minetest.get_player_by_name(name) + local inventory = player:get_inventory() + + for i=1,inventory:get_size("main") do + local inv_item = inventory:get_stack("main",i) + if ( inv_item:get_name() == item ) then + local add_amount = inv_item:get_count() * amount + money3.add(name,add_amount) + totalAmount = totalAmount + add_amount + totalItems = totalItems + inv_item:get_count() + inventory:set_stack("main",i,nil) + end + end + + money3.stats[param].running_converted = + money3.stats[param].running_converted + totalItems + return true, "You converted " .. tostring(totalItems) .. " " .. + param .. " into "..tostring(totalAmount)..money3.currency_name + end +}) + +convert_options = nil diff --git a/mods/money3/core.lua b/mods/money3/core.lua new file mode 100644 index 0000000..99362c3 --- /dev/null +++ b/mods/money3/core.lua @@ -0,0 +1,217 @@ +-- +-- money3 +-- +-- Copyright © 2012 Bad_Command +-- Copyright © 2012 kotolegokot +-- Copyright © 2019 by luk3yx +-- +-- This library is free software; you can redistribute it and/or +-- modify it under the terms of the GNU Lesser General Public +-- License as published by the Free Software Foundation; either +-- version 2.1 of the License, or (at your option) any later version. +-- +-- This program is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU General Public License for more details. +-- +-- You should have received a copy of the GNU Lesser General Public +-- License along with this library; if not, write to the Free Software +-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +-- + +local storage = assert(...) +local worldpath = minetest.get_worldpath() + +-- Raw get balance +local function raw_get_balance(name) + local bal = tonumber(storage:get_string("balance-" .. name:lower())) + if not bal or bal ~= bal then return nil end + return bal +end + +-- Migrate an old balance +local function migrate_old_balance(name, do_not_set) + -- Make sure the name doesn't contain any insane characters + if not name:find("^[A-Za-z0-9_%-]+$") then return end + + -- Try and get a handler to the balance file + local path = worldpath .. "/money_" .. name .. ".txt" + local file = io.open(path, "r") + if not file then return end + + -- Read the credit and nuke the file. + local credit = file:read("*n") + file:close() + os.remove(path) + + if not do_not_set and credit and credit == credit and credit >= 0 then + return money3.set(name, (raw_get_balance(name) or 0) + credit) + end +end + +-- Combine the two above functions to provide seamless backwards compatibility +function money3.get(name) + migrate_old_balance(name) + return raw_get_balance(name) +end + +-- Round a balance +function money3.round(balance) + return math.floor(balance * 100) / 100 +end + +-- Set a balance +function money3.set(name, balance) + migrate_old_balance(name, true) + balance = money3.round(balance) + storage:set_string("balance-" .. name:lower(), tostring(balance)) +end + +-- Check if a user exists +function money3.user_exists(name) + local privs = minetest.get_player_privs(name) + if not privs or not privs.money or not money3.get(name) then + return false + end + + return true +end +money3.has_credit = money3.user_exists + +-- Add money +function money3.add(name, amount) + if amount ~= amount or amount < 0 then + return "The amount specified must be a positive non-NaN number." + end + + local credit = money3.get(name) + if not credit then + return name .. " does not exist." + end + + money3.set(name, credit + amount) + return nil +end + +function money3.dec(name, amount) + if amount ~= amount or amount < 0 then + return "The amount specified must be a positive non-NaN number." + end + + local credit = money3.get(name) + if not credit then + return name .. " does not exist." + elseif credit < amount then + return name .. " does not have enough credit." + end + + money3.set(name, credit - amount) +end + +function money3.transfer(from, to, amount) + if from == to then return end + + amount = money3.round(amount) + + if not money3.user_exists(from) then + return from .. " does not have a credit account" + elseif not money3.user_exists(to) then + return to .. " does not have a credit account" + end + + local err = money3.dec(from, amount) + if err then return err end + + local err = money3.add(to, amount) + if err then + money3.add(from, amount) + return err + end + + minetest.log("action", "[money3] Credit transfer of " .. + tostring(amount) .. " from " .. from .. " to " .. to) +end + +-- Format currency +function money3.format(amount) + return tostring(amount) .. (money3.currency_name or "cr") +end + +-- Migrate balances and set the initial amount. +minetest.register_on_joinplayer(function(player) + local name = player:get_player_name() + if not money3.get(name) then + money3.set(name, tostring(money3.initial_amount)) + end +end) + +minetest.register_privilege("money", + "Can use /money [pay ] command.") +minetest.register_privilege("money_admin", { + description = "Full access to all /money commands.", + give_to_singleplayer = false, +}) + +minetest.register_chatcommand("money", { + privs = {money=true}, + params = "[ | pay/set/add/dec ]", + description = "Operations with credit", + func = function(name, param) + if param == "" then + return true, "Your balance: " .. money3.format(money3.get(name)) + end + + local param1, reciever, amount = param:match("([^ ]+) ([^ ]+) (.+)") + if not reciever and not amount then + if not minetest.check_player_privs(name, {money_admin = true}) then + return false, "Insufficient privileges!" + elseif not money3.get(param) then + return false, "Player named \"" .. + param .. "\" does not exist or does not have an account." + end + return true, param .. "'s balance: " .. + money3.format(money3.get(param)) + end + + if param1 ~= "pay" and param1 ~= "set" and param1 ~= "add" and + param1 ~= "dec" or not reciever or not amount then + return false, "Invalid parameters (see /help money)" + elseif not money3.user_exists(reciever) then + return false, "Player named \"" .. + reciever .. "\" does not exist or does not have account." + end + + amount = tonumber(amount) + if not amount or amount ~= amount or amount < 0 then + return false, "You must specify a valid non-negative number." + end + + if param1 == "pay" then + local err = money3.transfer(name, reciever, amount) + if err then + return false, err + end + local a = money3.format(amount) + minetest.chat_send_player(reciever, "money3: " .. name .. + " paid you " .. a) + return true, "You paid " .. reciever .. " " .. a .. "." + elseif not minetest.get_player_privs(name).money_admin then + return false, "Insufficient privileges!" + end + + local err = "Internal error!" + if param1 == "add" then + err = money3.add(reciever, amount) + elseif param1 == "dec" then + err = money3.dec(reciever, amount) + elseif param1 == "set" then + err = money3.set(reciever, amount) + end + + return not err, err or "Done!" + end, +}) + +-- A dummy money3.dignode() function. This is modified in convertval.lua. +function money3.dignode(pos, node, player) end diff --git a/mods/money3/depends.txt b/mods/money3/depends.txt new file mode 100644 index 0000000..fb39339 --- /dev/null +++ b/mods/money3/depends.txt @@ -0,0 +1,2 @@ +locked_sign? +lurkcoin? diff --git a/mods/money3/income.lua b/mods/money3/income.lua new file mode 100644 index 0000000..1739808 --- /dev/null +++ b/mods/money3/income.lua @@ -0,0 +1,79 @@ +-- +-- money3 income +-- Inspired by https://gitlab.com/VanessaE/currency/blob/master/income.lua +-- +-- Copyright © 2019 by luk3yx +-- +-- This library is free software; you can redistribute it and/or +-- modify it under the terms of the GNU Lesser General Public +-- License as published by the Free Software Foundation; either +-- version 2.1 of the License, or (at your option) any later version. +-- +-- This program is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU General Public License for more details. +-- +-- You should have received a copy of the GNU Lesser General Public +-- License along with this library; if not, write to the Free Software +-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +-- + +local income = {} + +-- Earn income +function money3.earn_income(name) + if type(name) ~= "string" then + if not name or name.is_fake_player then return end + name = name:get_player_name() + end + if income[name] then + income[name] = nil + money3.add(name, 10) + + -- Tell the player + local msg = "[money3] You have earned " .. money3.format(10) .. + ". Your balance is now " .. money3.format(money3.get(name)) .. "." + + if minetest.colorize then msg = minetest.colorize("#CCCCCC", msg) end + + minetest.chat_send_player(name, msg) + minetest.log("action", "[money3] Given " .. name .. " income.") + end +end + +-- The daemon +local time = 0 +minetest.register_globalstep(function(dtime) + time = time + dtime + + if time >= 720 then + -- Reset everything + time = 0 + for k, v in pairs(income) do income[k] = nil end + + -- Add money + for _, player in ipairs(minetest.get_connected_players()) do + income[player:get_player_name()] = true + end + end +end) + +function money3.debug_step() time = 710 end + +minetest.register_on_dignode(function(pos, oldnode, digger) + money3.earn_income(digger) +end) + +minetest.register_on_placenode(function(pos, newnode, placer) + money3.earn_income(placer) +end) + +-- Hijack the currency mod's income to disable it +if minetest.get_modpath("currency") and + minetest.global_exists("players_income") then + setmetatable(players_income, { + __index = function(table, key) return 0 end, + __newindex = function(table, key, value) end, + }) +end diff --git a/mods/money3/init.lua b/mods/money3/init.lua new file mode 100644 index 0000000..abbca98 --- /dev/null +++ b/mods/money3/init.lua @@ -0,0 +1,70 @@ +-- +-- money3 +-- +-- Copyright © 2012 Bad_Command +-- Copyright © 2012 kotolegokot +-- Copyright © 2019 by luk3yx +-- +-- This library is free software; you can redistribute it and/or +-- modify it under the terms of the GNU Lesser General Public +-- License as published by the Free Software Foundation; either +-- version 2.1 of the License, or (at your option) any later version. +-- +-- This program is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU General Public License for more details. +-- +-- You should have received a copy of the GNU Lesser General Public +-- License along with this library; if not, write to the Free Software +-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +-- + +money3 = {} +money3.version = 2.5 + +local modpath = assert(minetest.get_modpath("money3", + "Please call this mod money3.")) +dofile(modpath .. "/config.lua") + +assert(not minetest.get_modpath("money2"), "money3 and money2 do not mix.") + +local storage = minetest.get_mod_storage() +loadfile(modpath .. "/core.lua")(storage) + +-- Only load convertval.lua if required. +if next(money3.convert_items) then + loadfile(modpath .. "/convertval.lua")(storage) +end + +-- Load income +if money3.enable_income then + dofile(modpath .. "/income.lua") +end + +-- Make sure the lurkcoin mod knows that money3 exists +if minetest.get_modpath("lurkcoin") then + lurkcoin.change_bank({ + user_exists = money3.user_exists, + getbal = money3.get, + setbal = function(name, ...) + if money3.user_exists(name) then + money3.set(name, ...) + return true + end + return false + end, + pay = function(from, to, amount) + local err = money.transfer(from, to, amount) + return not err, err + end + }) +end + +-- Backwards compatibility +rawset(_G, "money", money3) + +-- I couldn't be bothered to update lockedsign.lua +if minetest.get_modpath("locked_sign") then + dofile(modpath .. "/lockedsign.lua") +end diff --git a/mods/money3/lockedsign.lua b/mods/money3/lockedsign.lua new file mode 100644 index 0000000..bba2bc9 --- /dev/null +++ b/mods/money3/lockedsign.lua @@ -0,0 +1,81 @@ +--- +--money 2.00 +--Copyright (C) 2012 kotolegokot +--Copyright (C) 2012 Bad_Command +-- +--This library is free software; you can redistribute it and/or +--modify it under the terms of the GNU Lesser General Public +--License as published by the Free Software Foundation; either +--version 2.1 of the License, or (at your option) any later version. +-- +--This program is distributed in the hope that it will be useful, +--but WITHOUT ANY WARRANTY; without even the implied warranty of +--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +--GNU General Public License for more details. +-- +--You should have received a copy of the GNU Lesser General Public +--License along with this library; if not, write to the Free Software +--Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +--- + +minetest.register_on_punchnode(function(pos, node, puncher) + bottom_pos = {x=pos.x, y=pos.y - 1, z=pos.z} + bottom_node = minetest.env:get_node(bottom_pos) + if (node.name == "locked_sign:sign_wall_locked") and (bottom_node.name == "default:chest_locked") and + minetest.env:get_meta(pos):get_string("owner") == minetest.env:get_meta(bottom_pos):get_string("owner") then + local sign_text = minetest.env:get_meta(pos):get_string("text") + local shop_name, shop_type, nodename, amount, cost = string.match(sign_text, "([^ ]+) ([^ ]+) ([^ ]+) ([^ ]+) ([^ ]+)") + local owner_name = minetest.env:get_meta(pos):get_string("owner") + local puncher_name = puncher:get_player_name() + if (shop_type ~= "B") and (shop_type ~= "S") or (not minetest.registered_items[nodename]) or (not tonumber(amount)) or + (not tonumber(cost)) then + return true + end + + if ( not money.has_credit(owner_name) ) then + minetest.chat_send_player(puncher_name, "Owner does not have a credit account.") + end + if ( not money.has_credit(puncher_name) ) then + minetest.chat_send_player(puncher_name, "You do not have a credit account.") + end + + + local chest_inv = minetest.env:get_meta({x=pos.x, y=pos.y - 1, z = pos.z}):get_inventory() + local puncher_inv = puncher:get_inventory() + --BUY + if shop_type == "B" then + if not chest_inv:contains_item("main", nodename .. " " .. amount) then + minetest.chat_send_player(puncher_name, "In the chest is not enough goods.") + return true + elseif not puncher_inv:room_for_item("main", nodename .. " " .. amount) then + minetest.chat_send_player(puncher_name, "In your inventory is not enough space.") + return true + elseif money.get(puncher_name) - cost < 0 then + minetest.chat_send_player(puncher_name, "You do not have enough money.") + return true + end + money.set(puncher_name, money.get(puncher_name) - cost) + money.set(owner_name, money.get(owner_name) + cost) + puncher_inv:add_item("main", nodename .. " " .. amount) + chest_inv:remove_item("main", nodename .. " " .. amount) + minetest.chat_send_player(puncher_name, "You bought " .. amount .. " " .. nodename .. " at a price of " .. cost .. money.currency_name .. ".") + --SELL + elseif shop_type == "S" then + if not puncher_inv:contains_item("main", nodename .. " " .. amount) then + minetest.chat_send_player(puncher_name, "You do not have enough product.") + return true + elseif not chest_inv:room_for_item("main", nodename .. " " .. amount) then + minetest.chat_send_player(puncher_name, "In the chest is not enough space.") + return true + elseif money.get(owner_name) - cost < 0 then + minetest.chat_send_player(puncher_name, "The buyer is not enough money.") + return true + end + money.set(puncher:get_player_name(), money.get(puncher:get_player_name()) + cost) + money.set(owner_name, money.get(owner_name) - cost) + puncher_inv:remove_item("main", nodename .. " " .. amount) + chest_inv:add_item("main", nodename .. " " .. amount) + minetest.chat_send_player(puncher_name, "You sold " .. amount .. " " .. nodename .. " at a price of " .. cost .. money.currency_name .. ".") + end + end +end) diff --git a/mods/money3/mod.conf b/mods/money3/mod.conf new file mode 100644 index 0000000..443aa69 --- /dev/null +++ b/mods/money3/mod.conf @@ -0,0 +1,3 @@ +name = money3 +description = Adds /money. +optional_depends = locked_sign,lurkcoin diff --git a/mods/money3/settingtypes.txt b/mods/money3/settingtypes.txt new file mode 100644 index 0000000..d44cdeb --- /dev/null +++ b/mods/money3/settingtypes.txt @@ -0,0 +1,13 @@ +# The balance given to new players when they join. +money3.initial_amount (Initial money3 balance) int 0 0 + +# The name of the money3 currency. +money3.currency_name (money3 currency name) string cr + +# A lua table with a list of money3 items, see money3/config.lua for more +# information. +money3.convert_items (A lua table with a list of money3 items) string + +# Automatically give active players 10cr every 12 minutes. If the currency +# mod is installed and this is enabled, its income will be disabled. +money3.enable_income (Enable money3 income) bool true