diff --git a/src/game/level_picker.c b/src/game/level_picker.c index 4e2c46b3..4153c57a 100644 --- a/src/game/level_picker.c +++ b/src/game/level_picker.c @@ -83,7 +83,7 @@ int level_picker_render(const LevelPicker *level_picker, const float number_of_items_in_scrolling_area = scrolling_area_height / ITEM_HEIGHT; const float percent_of_visible_items = number_of_items_in_scrolling_area / ((float) level_picker->items.count - 1); - if(percent_of_visible_items < 1) { + if(level_picker->items.count > 0 && percent_of_visible_items < 1) { SDL_Rect scrollbar = rect_for_sdl( rect_from_vecs( vec(level_picker->items_position.x + level_picker->items_size.x, level_picker->items_position.y),