diff --git a/README.md b/README.md index b5b068c..f819210 100644 --- a/README.md +++ b/README.md @@ -2,6 +2,8 @@ > Designed for Minetest 5.2.0 DEV +--- + # ALPHA STATE CHANGELOG > Old Version Changelogs @@ -48,6 +50,7 @@ - Add creative mode +--- # IDEAS: @@ -61,20 +64,24 @@ - piston in general (if node is falling and piston is pointing up then FLING IT, if detects falling node entity FLING IT) +--- ## MOBS: > #1 idea, - make mobs pathfind + ### sheep - sheep can be punched to drop wool without damage - you can dye a sheep with colored dye and it will change color, then will drop the color you dyed it + ### pig - disable pig aggression - make porkchop look nicer + ### ghosts - make the default player model whited out - ghosts can pass through any nodes @@ -85,16 +92,19 @@ - spawn with cave sounds - drop soul + ### node monster - gets built out of nodes in the area - will probabaly destroy you - drops all nodes that it's made of when killed + ### Exploder - sneaks up on you and then explodes - drops gun powder +--- ## Game Mechanics: @@ -105,6 +115,9 @@ - better combat ( sweep hit enemies, falling while hitting deals more damage ) +--- + + ## New Themes ### mechanics (mechanical tools and machines) @@ -152,6 +165,9 @@ - bobber entity which goes under water when fish on line +--- + + ## New Items > These don't seem to fit into any theme so list them all here @@ -163,6 +179,8 @@ - bows +--- + ## Ideas @@ -199,9 +217,7 @@ - make entities push against players -open bugs: -- ghost chest bug - +--- ## Possible Applications