const uefi = @import("std").os.uefi; const Event = uefi.Event; const Guid = uefi.Guid; const InputKey = uefi.protocols.InputKey; const Status = uefi.Status; /// Character input devices, e.g. Keyboard pub const SimpleTextInputProtocol = extern struct { _reset: fn (*const SimpleTextInputProtocol, bool) callconv(.C) usize, _read_key_stroke: fn (*const SimpleTextInputProtocol, *InputKey) callconv(.C) Status, wait_for_key: Event, /// Resets the input device hardware. pub fn reset(self: *const SimpleTextInputProtocol, verify: bool) Status { return self._reset(self, verify); } /// Reads the next keystroke from the input device. pub fn readKeyStroke(self: *const SimpleTextInputProtocol, input_key: *InputKey) Status { return self._read_key_stroke(self, input_key); } pub const guid align(8) = Guid{ .time_low = 0x387477c1, .time_mid = 0x69c7, .time_high_and_version = 0x11d2, .clock_seq_high_and_reserved = 0x8e, .clock_seq_low = 0x39, .node = [_]u8{ 0x00, 0xa0, 0xc9, 0x69, 0x72, 0x3b }, }; };