// TODO https://github.com/zig-lang/zig/issues/305 // and then make the return types of some of these functions the enum instead of c_int const LE_LESS = c_int(-1); const LE_EQUAL = c_int(0); const LE_GREATER = c_int(1); const LE_UNORDERED = c_int(1); const rep_t = u128; const srep_t = i128; const typeWidth = rep_t.bit_count; const significandBits = 112; const exponentBits = (typeWidth - significandBits - 1); const signBit = (rep_t(1) << (significandBits + exponentBits)); const absMask = signBit - 1; const implicitBit = rep_t(1) << significandBits; const significandMask = implicitBit - 1; const exponentMask = absMask ^ significandMask; const infRep = exponentMask; const builtin = @import("builtin"); const is_test = builtin.is_test; pub extern fn __letf2(a: f128, b: f128) -> c_int { @setDebugSafety(this, is_test); const aInt = @bitCast(rep_t, a); const bInt = @bitCast(rep_t, b); const aAbs: rep_t = aInt & absMask; const bAbs: rep_t = bInt & absMask; // If either a or b is NaN, they are unordered. if (aAbs > infRep or bAbs > infRep) return LE_UNORDERED; // If a and b are both zeros, they are equal. if ((aAbs | bAbs) == 0) return LE_EQUAL; // If at least one of a and b is positive, we get the same result comparing // a and b as signed integers as we would with a floating-point compare. return if ((aInt & bInt) >= 0) if (aInt < bInt) LE_LESS else if (aInt == bInt) LE_EQUAL else LE_GREATER else // Otherwise, both are negative, so we need to flip the sense of the // comparison to get the correct result. (This assumes a twos- or ones- // complement integer representation; if integers are represented in a // sign-magnitude representation, then this flip is incorrect). if (aInt > bInt) LE_LESS else if (aInt == bInt) LE_EQUAL else LE_GREATER ; } // TODO https://github.com/zig-lang/zig/issues/305 // and then make the return types of some of these functions the enum instead of c_int const GE_LESS = c_int(-1); const GE_EQUAL = c_int(0); const GE_GREATER = c_int(1); const GE_UNORDERED = c_int(-1); // Note: different from LE_UNORDERED pub extern fn __getf2(a: f128, b: f128) -> c_int { @setDebugSafety(this, is_test); const aInt = @bitCast(srep_t, a); const bInt = @bitCast(srep_t, b); const aAbs = @bitCast(rep_t, aInt) & absMask; const bAbs = @bitCast(rep_t, bInt) & absMask; if (aAbs > infRep or bAbs > infRep) return GE_UNORDERED; if ((aAbs | bAbs) == 0) return GE_EQUAL; return if ((aInt & bInt) >= 0) if (aInt < bInt) GE_LESS else if (aInt == bInt) GE_EQUAL else GE_GREATER else if (aInt > bInt) GE_LESS else if (aInt == bInt) GE_EQUAL else GE_GREATER ; } pub extern fn __unordtf2(a: f128, b: f128) -> c_int { @setDebugSafety(this, is_test); const aAbs = @bitCast(rep_t, a) & absMask; const bAbs = @bitCast(rep_t, b) & absMask; return c_int(aAbs > infRep or bAbs > infRep); }