// This file is included in the compilation unit when exporting an executable. const root = @import("root"); const std = @import("std"); const builtin = @import("builtin"); const assert = std.debug.assert; const uefi = std.os.uefi; var starting_stack_ptr: [*]usize = undefined; const is_wasm = switch (builtin.arch) { .wasm32, .wasm64 => true, else => false, }; const is_mips = switch (builtin.arch) { .mips, .mipsel, .mips64, .mips64el => true, else => false, }; comptime { if (builtin.link_libc) { @export("main", main, .Strong); } else if (builtin.os == .windows) { @export("WinMainCRTStartup", WinMainCRTStartup, .Strong); } else if (is_wasm and builtin.os == .freestanding) { @export("_start", wasm_freestanding_start, .Strong); } else if (builtin.os == .uefi) { @export("EfiMain", EfiMain, .Strong); } else if (is_mips) { if (!@hasDecl(root, "__start")) @export("__start", _start, .Strong); } else { if (!@hasDecl(root, "_start")) @export("_start", _start, .Strong); } } extern fn wasm_freestanding_start() void { // This is marked inline because for some reason LLVM in release mode fails to inline it, // and we want fewer call frames in stack traces. _ = @inlineCall(callMain); } extern fn EfiMain(handle: uefi.Handle, system_table: *uefi.tables.SystemTable) usize { const bad_efi_main_ret = "expected return type of main to be 'void', 'noreturn', or 'usize'"; uefi.handle = handle; uefi.system_table = system_table; switch (@typeInfo(@typeOf(root.main).ReturnType)) { .NoReturn => { root.main(); }, .Void => { root.main(); return 0; }, .Int => |info| { if (info.bits != @typeInfo(usize).Int.bits) { @compileError(bad_efi_main_ret); } return root.main(); }, else => @compileError(bad_efi_main_ret), } } nakedcc fn _start() noreturn { if (builtin.os == builtin.Os.wasi) { // This is marked inline because for some reason LLVM in release mode fails to inline it, // and we want fewer call frames in stack traces. std.os.wasi.proc_exit(@inlineCall(callMain)); } switch (builtin.arch) { .x86_64 => { starting_stack_ptr = asm ("" : [argc] "={rsp}" (-> [*]usize) ); }, .i386 => { starting_stack_ptr = asm ("" : [argc] "={esp}" (-> [*]usize) ); }, .aarch64, .aarch64_be, .arm => { starting_stack_ptr = asm ("mov %[argc], sp" : [argc] "=r" (-> [*]usize) ); }, .riscv64 => { starting_stack_ptr = asm ("mv %[argc], sp" : [argc] "=r" (-> [*]usize) ); }, .mipsel => { // Need noat here because LLVM is free to pick any register starting_stack_ptr = asm ( \\ .set noat \\ move %[argc], $sp : [argc] "=r" (-> [*]usize) ); }, else => @compileError("unsupported arch"), } // If LLVM inlines stack variables into _start, they will overwrite // the command line argument data. @noInlineCall(posixCallMainAndExit); } extern fn WinMainCRTStartup() noreturn { @setAlignStack(16); if (!builtin.single_threaded) { _ = @import("start_windows_tls.zig"); } std.debug.maybeEnableSegfaultHandler(); std.os.windows.kernel32.ExitProcess(initEventLoopAndCallMain()); } // TODO https://github.com/ziglang/zig/issues/265 fn posixCallMainAndExit() noreturn { if (builtin.os == builtin.Os.freebsd) { @setAlignStack(16); } const argc = starting_stack_ptr[0]; const argv = @ptrCast([*][*]u8, starting_stack_ptr + 1); const envp_optional = @ptrCast([*]?[*]u8, argv + argc + 1); var envp_count: usize = 0; while (envp_optional[envp_count]) |_| : (envp_count += 1) {} const envp = @ptrCast([*][*]u8, envp_optional)[0..envp_count]; if (builtin.os == .linux) { // Find the beginning of the auxiliary vector const auxv = @ptrCast([*]std.elf.Auxv, envp.ptr + envp_count + 1); std.os.linux.elf_aux_maybe = auxv; // Initialize the TLS area const gnu_stack_phdr = std.os.linux.tls.initTLS() orelse @panic("ELF missing stack size"); if (std.os.linux.tls.tls_image) |tls_img| { const tls_addr = std.os.linux.tls.allocateTLS(tls_img.alloc_size); const tp = std.os.linux.tls.copyTLS(tls_addr); std.os.linux.tls.setThreadPointer(tp); } // TODO This is disabled because what should we do when linking libc and this code // does not execute? And also it's causing a test failure in stack traces in release modes. //// Linux ignores the stack size from the ELF file, and instead always does 8 MiB. A further //// problem is that it uses PROT_GROWSDOWN which prevents stores to addresses too far down //// the stack and requires "probing". So here we allocate our own stack. //const wanted_stack_size = gnu_stack_phdr.p_memsz; //assert(wanted_stack_size % std.mem.page_size == 0); //// Allocate an extra page as the guard page. //const total_size = wanted_stack_size + std.mem.page_size; //const new_stack = std.os.mmap( // null, // total_size, // std.os.PROT_READ | std.os.PROT_WRITE, // std.os.MAP_PRIVATE | std.os.MAP_ANONYMOUS, // -1, // 0, //) catch @panic("out of memory"); //std.os.mprotect(new_stack[0..std.mem.page_size], std.os.PROT_NONE) catch {}; //std.os.exit(@newStackCall(new_stack, callMainWithArgs, argc, argv, envp)); } std.os.exit(@inlineCall(callMainWithArgs, argc, argv, envp)); } fn callMainWithArgs(argc: usize, argv: [*][*]u8, envp: [][*]u8) u8 { std.os.argv = argv[0..argc]; std.os.environ = envp; std.debug.maybeEnableSegfaultHandler(); return initEventLoopAndCallMain(); } extern fn main(c_argc: i32, c_argv: [*][*]u8, c_envp: [*]?[*]u8) i32 { var env_count: usize = 0; while (c_envp[env_count] != null) : (env_count += 1) {} const envp = @ptrCast([*][*]u8, c_envp)[0..env_count]; return @inlineCall(callMainWithArgs, @intCast(usize, c_argc), c_argv, envp); } // General error message for a malformed return type const bad_main_ret = "expected return type of main to be 'void', '!void', 'noreturn', 'u8', or '!u8'"; // This is marked inline because for some reason LLVM in release mode fails to inline it, // and we want fewer call frames in stack traces. inline fn initEventLoopAndCallMain() u8 { if (std.event.Loop.instance) |loop| { if (!@hasDecl(root, "event_loop")) { loop.init() catch |err| { std.debug.warn("error: {}\n", @errorName(err)); if (@errorReturnTrace()) |trace| { std.debug.dumpStackTrace(trace.*); } return 1; }; defer loop.deinit(); var result: u8 = undefined; var frame: @Frame(callMainAsync) = undefined; _ = @asyncCall(&frame, &result, callMainAsync, loop); loop.run(); return result; } } // This is marked inline because for some reason LLVM in release mode fails to inline it, // and we want fewer call frames in stack traces. return @inlineCall(callMain); } async fn callMainAsync(loop: *std.event.Loop) u8 { // This prevents the event loop from terminating at least until main() has returned. loop.beginOneEvent(); defer loop.finishOneEvent(); return callMain(); } // This is not marked inline because it is called with @asyncCall when // there is an event loop. fn callMain() u8 { switch (@typeInfo(@typeOf(root.main).ReturnType)) { .NoReturn => { root.main(); }, .Void => { root.main(); return 0; }, .Int => |info| { if (info.bits != 8) { @compileError(bad_main_ret); } return root.main(); }, .ErrorUnion => { const result = root.main() catch |err| { std.debug.warn("error: {}\n", @errorName(err)); if (@errorReturnTrace()) |trace| { std.debug.dumpStackTrace(trace.*); } return 1; }; switch (@typeInfo(@typeOf(result))) { .Void => return 0, .Int => |info| { if (info.bits != 8) { @compileError(bad_main_ret); } return result; }, else => @compileError(bad_main_ret), } }, else => @compileError(bad_main_ret), } }