//===- SymbolTable.h --------------------------------------------*- C++ -*-===// // // The LLVM Linker // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLD_WASM_SYMBOL_TABLE_H #define LLD_WASM_SYMBOL_TABLE_H #include "InputFiles.h" #include "Symbols.h" #include "llvm/ADT/CachedHashString.h" #include "llvm/ADT/DenseMap.h" #include "llvm/Support/raw_ostream.h" using llvm::object::WasmSymbol; using llvm::wasm::WasmSignature; namespace lld { namespace wasm { class InputSegment; // SymbolTable is a bucket of all known symbols, including defined, // undefined, or lazy symbols (the last one is symbols in archive // files whose archive members are not yet loaded). // // We put all symbols of all files to a SymbolTable, and the // SymbolTable selects the "best" symbols if there are name // conflicts. For example, obviously, a defined symbol is better than // an undefined symbol. Or, if there's a conflict between a lazy and a // undefined, it'll read an archive member to read a real definition // to replace the lazy symbol. The logic is implemented in the // add*() functions, which are called by input files as they are parsed. // There is one add* function per symbol type. class SymbolTable { public: void addFile(InputFile *File); std::vector ObjectFiles; void reportDuplicate(Symbol *Existing, InputFile *NewFile); void reportRemainingUndefines(); ArrayRef getSymbols() const { return SymVector; } Symbol *find(StringRef Name); Symbol *addDefined(InputFile *F, const WasmSymbol *Sym, const InputSegment *Segment = nullptr); Symbol *addUndefined(InputFile *F, const WasmSymbol *Sym); Symbol *addUndefinedFunction(StringRef Name, const WasmSignature *Type); Symbol *addDefinedGlobal(StringRef Name); void addLazy(ArchiveFile *F, const Archive::Symbol *Sym); private: std::pair insert(StringRef Name); llvm::DenseMap SymMap; std::vector SymVector; }; extern SymbolTable *Symtab; } // namespace wasm } // namespace lld #endif