const std = @import("../std.zig"); const valgrind = std.valgrind; pub const CallgrindClientRequest = extern enum { DumpStats = valgrind.ToolBase("CT"), ZeroStats, ToggleCollect, DumpStatsAt, StartInstrumentation, StopInstrumentation, }; fn doCallgrindClientRequestExpr(default: usize, request: CallgrindClientRequest, a1: usize, a2: usize, a3: usize, a4: usize, a5: usize) usize { return valgrind.doClientRequest(default, @intCast(usize, @enumToInt(request)), a1, a2, a3, a4, a5); } fn doCallgrindClientRequestStmt(request: CallgrindClientRequest, a1: usize, a2: usize, a3: usize, a4: usize, a5: usize) void { _ = doCallgrindClientRequestExpr(0, request, a1, a2, a3, a4, a5); } /// Dump current state of cost centers, and zero them afterwards pub fn dumpStats() void { doCallgrindClientRequestStmt(.DumpStats, 0, 0, 0, 0, 0); } /// Dump current state of cost centers, and zero them afterwards. /// The argument is appended to a string stating the reason which triggered /// the dump. This string is written as a description field into the /// profile data dump. pub fn dumpStatsAt(pos_str: [*]u8) void { doCallgrindClientRequestStmt(.DumpStatsAt, @ptrToInt(pos_str), 0, 0, 0, 0); } /// Zero cost centers pub fn zeroStats() void { doCallgrindClientRequestStmt(.ZeroStats, 0, 0, 0, 0, 0); } /// Toggles collection state. /// The collection state specifies whether the happening of events /// should be noted or if they are to be ignored. Events are noted /// by increment of counters in a cost center pub fn toggleCollect() void { doCallgrindClientRequestStmt(.ToggleCollect, 0, 0, 0, 0, 0); } /// Start full callgrind instrumentation if not already switched on. /// When cache simulation is done, it will flush the simulated cache; /// this will lead to an artificial cache warmup phase afterwards with /// cache misses which would not have happened in reality. pub fn startInstrumentation() void { doCallgrindClientRequestStmt(.StartInstrumentation, 0, 0, 0, 0, 0); } /// Stop full callgrind instrumentation if not already switched off. /// This flushes Valgrinds translation cache, and does no additional /// instrumentation afterwards, which effectivly will run at the same /// speed as the "none" tool (ie. at minimal slowdown). /// Use this to bypass Callgrind aggregation for uninteresting code parts. /// To start Callgrind in this mode to ignore the setup phase, use /// the option "--instr-atstart=no". pub fn stopInstrumentation() void { doCallgrindClientRequestStmt(.StopInstrumentation, 0, 0, 0, 0, 0); }