const uefi = @import("std").os.uefi; const Event = uefi.Event; const Guid = uefi.Guid; const Status = uefi.Status; /// Protocol for touchscreens pub const AbsolutePointerProtocol = extern struct { _reset: fn (*const AbsolutePointerProtocol, bool) callconv(.C) Status, _get_state: fn (*const AbsolutePointerProtocol, *AbsolutePointerState) callconv(.C) Status, wait_for_input: Event, mode: *AbsolutePointerMode, /// Resets the pointer device hardware. pub fn reset(self: *const AbsolutePointerProtocol, verify: bool) Status { return self._reset(self, verify); } /// Retrieves the current state of a pointer device. pub fn getState(self: *const AbsolutePointerProtocol, state: *AbsolutePointerState) Status { return self._get_state(self, state); } pub const guid align(8) = Guid{ .time_low = 0x8d59d32b, .time_mid = 0xc655, .time_high_and_version = 0x4ae9, .clock_seq_high_and_reserved = 0x9b, .clock_seq_low = 0x15, .node = [_]u8{ 0xf2, 0x59, 0x04, 0x99, 0x2a, 0x43 }, }; }; pub const AbsolutePointerMode = extern struct { absolute_min_x: u64, absolute_min_y: u64, absolute_min_z: u64, absolute_max_x: u64, absolute_max_y: u64, absolute_max_z: u64, attributes: packed struct { supports_alt_active: bool, supports_pressure_as_z: bool, _pad1: u30, }, }; pub const AbsolutePointerState = extern struct { current_x: u64, current_y: u64, current_z: u64, active_buttons: packed struct { touch_active: bool, alt_active: bool, _pad1: u30, }, };