const tests = @import("tests.zig"); const builtin = @import("builtin"); pub fn addCases(cases: *tests.TranslateCContext) void { cases.add("#define hex literal with capital X", \\#define VAL 0XF00D , &[_][]const u8{ \\pub const VAL = 0xF00D; }); cases.add("anonymous struct & unions", \\typedef struct { \\ union { \\ char x; \\ struct { int y; }; \\ }; \\} outer; \\void foo(outer *x) { x->y = x->x; } , &[_][]const u8{ \\const struct_unnamed_5 = extern struct { \\ y: c_int, \\}; \\const union_unnamed_3 = extern union { \\ x: u8, \\ unnamed_4: struct_unnamed_5, \\}; \\const struct_unnamed_1 = extern struct { \\ unnamed_2: union_unnamed_3, \\}; \\pub const outer = struct_unnamed_1; \\pub export fn foo(arg_x: [*c]outer) void { \\ var x = arg_x; \\ x.*.unnamed_2.unnamed_4.y = @bitCast(c_int, @as(c_uint, x.*.unnamed_2.x)); \\} }); cases.add("union initializer", \\union { int x; char c[4]; } \\ ua = {1}, \\ ub = {.c={'a','b','b','a'}}; , &[_][]const u8{ \\const union_unnamed_1 = extern union { \\ x: c_int, \\ c: [4]u8, \\}; \\pub export var ua: union_unnamed_1 = union_unnamed_1{ \\ .x = @as(c_int, 1), \\}; \\pub export var ub: union_unnamed_1 = union_unnamed_1{ \\ .c = .{ \\ @bitCast(u8, @truncate(i8, @as(c_int, 'a'))), \\ @bitCast(u8, @truncate(i8, @as(c_int, 'b'))), \\ @bitCast(u8, @truncate(i8, @as(c_int, 'b'))), \\ @bitCast(u8, @truncate(i8, @as(c_int, 'a'))), \\ }, \\}; }); cases.add("struct initializer - simple", \\typedef struct { int x; } foo; \\struct {double x,y,z;} s0 = {1.2, 1.3}; \\struct {int sec,min,hour,day,mon,year;} s1 = {.day=31,12,2014,.sec=30,15,17}; \\struct {int x,y;} s2 = {.y = 2, .x=1}; \\foo s3 = { 123 }; , &[_][]const u8{ \\const struct_unnamed_1 = extern struct { \\ x: c_int, \\}; \\pub const foo = struct_unnamed_1; \\const struct_unnamed_2 = extern struct { \\ x: f64, \\ y: f64, \\ z: f64, \\}; \\pub export var s0: struct_unnamed_2 = struct_unnamed_2{ \\ .x = 1.2, \\ .y = 1.3, \\ .z = 0, \\}; \\const struct_unnamed_3 = extern struct { \\ sec: c_int, \\ min: c_int, \\ hour: c_int, \\ day: c_int, \\ mon: c_int, \\ year: c_int, \\}; \\pub export var s1: struct_unnamed_3 = struct_unnamed_3{ \\ .sec = @as(c_int, 30), \\ .min = @as(c_int, 15), \\ .hour = @as(c_int, 17), \\ .day = @as(c_int, 31), \\ .mon = @as(c_int, 12), \\ .year = @as(c_int, 2014), \\}; \\const struct_unnamed_4 = extern struct { \\ x: c_int, \\ y: c_int, \\}; \\pub export var s2: struct_unnamed_4 = struct_unnamed_4{ \\ .x = @as(c_int, 1), \\ .y = @as(c_int, 2), \\}; \\pub export var s3: foo = foo{ \\ .x = @as(c_int, 123), \\}; }); cases.add("simple ptrCast for casts between opaque types", \\struct opaque; \\struct opaque_2; \\void function(struct opaque *opaque) { \\ struct opaque_2 *cast = (struct opaque_2 *)opaque; \\} , &[_][]const u8{ \\pub const struct_opaque = @OpaqueType(); \\pub const struct_opaque_2 = @OpaqueType(); \\pub export fn function(arg_opaque_1: ?*struct_opaque) void { \\ var opaque_1 = arg_opaque_1; \\ var cast: ?*struct_opaque_2 = @ptrCast(?*struct_opaque_2, opaque_1); \\} }); cases.add("struct initializer - packed", \\struct {int x,y,z;} __attribute__((packed)) s0 = {1, 2}; , &[_][]const u8{ \\const struct_unnamed_1 = packed struct { \\ x: c_int, \\ y: c_int, \\ z: c_int, \\}; \\pub export var s0: struct_unnamed_1 = struct_unnamed_1{ \\ .x = @as(c_int, 1), \\ .y = @as(c_int, 2), \\ .z = 0, \\}; }); cases.add("align() attribute", \\__attribute__ ((aligned(128))) \\extern char my_array[16]; \\__attribute__ ((aligned(128))) \\void my_fn(void) { } , &[_][]const u8{ \\pub extern var my_array: [16]u8 align(128); \\pub export fn my_fn() align(128) void {} }); cases.add("linksection() attribute", \\// Use the "segment,section" format to make this test pass when \\// targeting the mach-o binary format \\__attribute__ ((__section__("NEAR,.data"))) \\extern char my_array[16]; \\__attribute__ ((__section__("NEAR,.data"))) \\void my_fn(void) { } , &[_][]const u8{ \\pub extern var my_array: [16]u8 linksection("NEAR,.data"); \\pub export fn my_fn() linksection("NEAR,.data") void {} }); cases.add("simple function prototypes", \\void __attribute__((noreturn)) foo(void); \\int bar(void); , &[_][]const u8{ \\pub extern fn foo() noreturn; \\pub extern fn bar() c_int; }); cases.add("simple var decls", \\void foo(void) { \\ int a; \\ char b = 123; \\ const int c; \\ const unsigned d = 440; \\ int e = 10; \\ unsigned int f = 10u; \\} , &[_][]const u8{ \\pub export fn foo() void { \\ var a: c_int = undefined; \\ var b: u8 = @bitCast(u8, @truncate(i8, @as(c_int, 123))); \\ const c: c_int = undefined; \\ const d: c_uint = @bitCast(c_uint, @as(c_int, 440)); \\ var e: c_int = 10; \\ var f: c_uint = 10; \\} }); cases.add("ignore result, explicit function arguments", \\void foo(void) { \\ int a; \\ 1; \\ "hey"; \\ 1 + 1; \\ 1 - 1; \\ a = 1; \\} , &[_][]const u8{ \\pub export fn foo() void { \\ var a: c_int = undefined; \\ _ = @as(c_int, 1); \\ _ = "hey"; \\ _ = (@as(c_int, 1) + @as(c_int, 1)); \\ _ = (@as(c_int, 1) - @as(c_int, 1)); \\ a = 1; \\} }); cases.add("function with no prototype", \\int foo() { \\ return 5; \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ return 5; \\} }); cases.add("variables", \\extern int extern_var; \\static const int int_var = 13; , &[_][]const u8{ \\pub extern var extern_var: c_int; , \\pub const int_var: c_int = 13; }); cases.add("const ptr initializer", \\static const char *v0 = "0.0.0"; , &[_][]const u8{ \\pub var v0: [*c]const u8 = "0.0.0"; }); cases.add("static incomplete array inside function", \\void foo(void) { \\ static const char v2[] = "2.2.2"; \\} , &[_][]const u8{ \\pub export fn foo() void { \\ const v2: [*c]const u8 = "2.2.2"; \\} }); cases.add("simple function definition", \\void foo(void) {} \\static void bar(void) {} , &[_][]const u8{ \\pub export fn foo() void {} \\pub fn bar() callconv(.C) void {} }); cases.add("typedef void", \\typedef void Foo; \\Foo fun(Foo *a); , &[_][]const u8{ \\pub const Foo = c_void; , \\pub extern fn fun(a: ?*Foo) Foo; }); cases.add("duplicate typedef", \\typedef long foo; \\typedef int bar; \\typedef long foo; \\typedef int baz; , &[_][]const u8{ \\pub const foo = c_long; \\pub const bar = c_int; \\pub const baz = c_int; }); cases.add("casting pointers to ints and ints to pointers", \\void foo(void); \\void bar(void) { \\ void *func_ptr = foo; \\ void (*typed_func_ptr)(void) = (void (*)(void)) (unsigned long) func_ptr; \\} , &[_][]const u8{ \\pub extern fn foo() void; \\pub export fn bar() void { \\ var func_ptr: ?*c_void = @ptrCast(?*c_void, foo); \\ var typed_func_ptr: ?fn () callconv(.C) void = @intToPtr(?fn () callconv(.C) void, @intCast(c_ulong, @ptrToInt(func_ptr))); \\} }); cases.add("noreturn attribute", \\void foo(void) __attribute__((noreturn)); , &[_][]const u8{ \\pub extern fn foo() noreturn; }); cases.add("add, sub, mul, div, rem", \\int s() { \\ int a, b, c; \\ c = a + b; \\ c = a - b; \\ c = a * b; \\ c = a / b; \\ c = a % b; \\} \\unsigned u() { \\ unsigned a, b, c; \\ c = a + b; \\ c = a - b; \\ c = a * b; \\ c = a / b; \\ c = a % b; \\} , &[_][]const u8{ \\pub export fn s() c_int { \\ var a: c_int = undefined; \\ var b: c_int = undefined; \\ var c: c_int = undefined; \\ c = (a + b); \\ c = (a - b); \\ c = (a * b); \\ c = @divTrunc(a, b); \\ c = @rem(a, b); \\} \\pub export fn u() c_uint { \\ var a: c_uint = undefined; \\ var b: c_uint = undefined; \\ var c: c_uint = undefined; \\ c = (a +% b); \\ c = (a -% b); \\ c = (a *% b); \\ c = (a / b); \\ c = (a % b); \\} }); cases.add("typedef of function in struct field", \\typedef void lws_callback_function(void); \\struct Foo { \\ void (*func)(void); \\ lws_callback_function *callback_http; \\}; , &[_][]const u8{ \\pub const lws_callback_function = fn () callconv(.C) void; \\pub const struct_Foo = extern struct { \\ func: ?fn () callconv(.C) void, \\ callback_http: ?lws_callback_function, \\}; }); cases.add("pointer to struct demoted to opaque due to bit fields", \\struct Foo { \\ unsigned int: 1; \\}; \\struct Bar { \\ struct Foo *foo; \\}; , &[_][]const u8{ \\pub const struct_Foo = @OpaqueType(); , \\pub const struct_Bar = extern struct { \\ foo: ?*struct_Foo, \\}; }); cases.add("macro with left shift", \\#define REDISMODULE_READ (1<<0) , &[_][]const u8{ \\pub const REDISMODULE_READ = 1 << 0; }); cases.add("macro with right shift", \\#define FLASH_SIZE 0x200000UL /* 2 MB */ \\#define FLASH_BANK_SIZE (FLASH_SIZE >> 1) /* 1 MB */ , &[_][]const u8{ \\pub const FLASH_SIZE = @as(c_ulong, 0x200000); , \\pub const FLASH_BANK_SIZE = FLASH_SIZE >> 1; }); cases.add("double define struct", \\typedef struct Bar Bar; \\typedef struct Foo Foo; \\ \\struct Foo { \\ Foo *a; \\}; \\ \\struct Bar { \\ Foo *a; \\}; , &[_][]const u8{ \\pub const struct_Foo = extern struct { \\ a: [*c]Foo, \\}; , \\pub const Foo = struct_Foo; , \\pub const struct_Bar = extern struct { \\ a: [*c]Foo, \\}; , \\pub const Bar = struct_Bar; }); cases.add("simple struct", \\struct Foo { \\ int x; \\ char *y; \\}; , &[_][]const u8{ \\const struct_Foo = extern struct { \\ x: c_int, \\ y: [*c]u8, \\}; , \\pub const Foo = struct_Foo; }); cases.add("self referential struct with function pointer", \\struct Foo { \\ void (*derp)(struct Foo *foo); \\}; , &[_][]const u8{ \\pub const struct_Foo = extern struct { \\ derp: ?fn ([*c]struct_Foo) callconv(.C) void, \\}; , \\pub const Foo = struct_Foo; }); cases.add("struct prototype used in func", \\struct Foo; \\struct Foo *some_func(struct Foo *foo, int x); , &[_][]const u8{ \\pub const struct_Foo = @OpaqueType(); , \\pub extern fn some_func(foo: ?*struct_Foo, x: c_int) ?*struct_Foo; , \\pub const Foo = struct_Foo; }); cases.add("#define an unsigned integer literal", \\#define CHANNEL_COUNT 24 , &[_][]const u8{ \\pub const CHANNEL_COUNT = 24; }); cases.add("#define referencing another #define", \\#define THING2 THING1 \\#define THING1 1234 , &[_][]const u8{ \\pub const THING1 = 1234; , \\pub const THING2 = THING1; }); cases.add("circular struct definitions", \\struct Bar; \\ \\struct Foo { \\ struct Bar *next; \\}; \\ \\struct Bar { \\ struct Foo *next; \\}; , &[_][]const u8{ \\pub const struct_Bar = extern struct { \\ next: [*c]struct_Foo, \\}; , \\pub const struct_Foo = extern struct { \\ next: [*c]struct_Bar, \\}; }); cases.add("#define string", \\#define foo "a string" , &[_][]const u8{ \\pub const foo = "a string"; }); cases.add("zig keywords in C code", \\struct comptime { \\ int defer; \\}; , &[_][]const u8{ \\pub const struct_comptime = extern struct { \\ @"defer": c_int, \\}; , \\pub const @"comptime" = struct_comptime; }); cases.add("macro with parens around negative number", \\#define LUA_GLOBALSINDEX (-10002) , &[_][]const u8{ \\pub const LUA_GLOBALSINDEX = -10002; }); cases.add( "u integer suffix after 0 (zero) in macro definition", "#define ZERO 0U", &[_][]const u8{ "pub const ZERO = @as(c_uint, 0);", }, ); cases.add( "l integer suffix after 0 (zero) in macro definition", "#define ZERO 0L", &[_][]const u8{ "pub const ZERO = @as(c_long, 0);", }, ); cases.add( "ul integer suffix after 0 (zero) in macro definition", "#define ZERO 0UL", &[_][]const u8{ "pub const ZERO = @as(c_ulong, 0);", }, ); cases.add( "lu integer suffix after 0 (zero) in macro definition", "#define ZERO 0LU", &[_][]const u8{ "pub const ZERO = @as(c_ulong, 0);", }, ); cases.add( "ll integer suffix after 0 (zero) in macro definition", "#define ZERO 0LL", &[_][]const u8{ "pub const ZERO = @as(c_longlong, 0);", }, ); cases.add( "ull integer suffix after 0 (zero) in macro definition", "#define ZERO 0ULL", &[_][]const u8{ "pub const ZERO = @as(c_ulonglong, 0);", }, ); cases.add( "llu integer suffix after 0 (zero) in macro definition", "#define ZERO 0LLU", &[_][]const u8{ "pub const ZERO = @as(c_ulonglong, 0);", }, ); cases.add( "bitwise not on u-suffixed 0 (zero) in macro definition", "#define NOT_ZERO (~0U)", &[_][]const u8{ "pub const NOT_ZERO = ~@as(c_uint, 0);", }, ); cases.add("null statements", \\void foo(void) { \\ ;;;;; \\} , &[_][]const u8{ \\pub export fn foo() void { \\ {} \\ {} \\ {} \\ {} \\ {} \\} }); if (builtin.os != builtin.Os.windows) { // Windows treats this as an enum with type c_int cases.add("big negative enum init values when C ABI supports long long enums", \\enum EnumWithInits { \\ VAL01 = 0, \\ VAL02 = 1, \\ VAL03 = 2, \\ VAL04 = 3, \\ VAL05 = -1, \\ VAL06 = -2, \\ VAL07 = -3, \\ VAL08 = -4, \\ VAL09 = VAL02 + VAL08, \\ VAL10 = -1000012000, \\ VAL11 = -1000161000, \\ VAL12 = -1000174001, \\ VAL13 = VAL09, \\ VAL14 = VAL10, \\ VAL15 = VAL11, \\ VAL16 = VAL13, \\ VAL17 = (VAL16 - VAL10 + 1), \\ VAL18 = 0x1000000000000000L, \\ VAL19 = VAL18 + VAL18 + VAL18 - 1, \\ VAL20 = VAL19 + VAL19, \\ VAL21 = VAL20 + 0xFFFFFFFFFFFFFFFF, \\ VAL22 = 0xFFFFFFFFFFFFFFFF + 1, \\ VAL23 = 0xFFFFFFFFFFFFFFFF, \\}; , &[_][]const u8{ \\pub const enum_EnumWithInits = extern enum(c_longlong) { \\ VAL01 = 0, \\ VAL02 = 1, \\ VAL03 = 2, \\ VAL04 = 3, \\ VAL05 = -1, \\ VAL06 = -2, \\ VAL07 = -3, \\ VAL08 = -4, \\ VAL09 = -3, \\ VAL10 = -1000012000, \\ VAL11 = -1000161000, \\ VAL12 = -1000174001, \\ VAL13 = -3, \\ VAL14 = -1000012000, \\ VAL15 = -1000161000, \\ VAL16 = -3, \\ VAL17 = 1000011998, \\ VAL18 = 1152921504606846976, \\ VAL19 = 3458764513820540927, \\ VAL20 = 6917529027641081854, \\ VAL21 = 6917529027641081853, \\ VAL22 = 0, \\ VAL23 = -1, \\}; }); } cases.add("predefined expressions", \\void foo(void) { \\ __func__; \\ __FUNCTION__; \\ __PRETTY_FUNCTION__; \\} , &[_][]const u8{ \\pub export fn foo() void { \\ _ = "foo"; \\ _ = "foo"; \\ _ = "void foo(void)"; \\} }); cases.add("constant size array", \\void func(int array[20]); , &[_][]const u8{ \\pub extern fn func(array: [*c]c_int) void; }); cases.add("__cdecl doesn't mess up function pointers", \\void foo(void (__cdecl *fn_ptr)(void)); , &[_][]const u8{ \\pub extern fn foo(fn_ptr: ?fn () callconv(.C) void) void; }); cases.add("void cast", \\void foo() { \\ int a; \\ (void) a; \\} , &[_][]const u8{ \\pub export fn foo() void { \\ var a: c_int = undefined; \\ _ = a; \\} }); cases.add("implicit cast to void *", \\void *foo() { \\ unsigned short *x; \\ return x; \\} , &[_][]const u8{ \\pub export fn foo() ?*c_void { \\ var x: [*c]c_ushort = undefined; \\ return @ptrCast(?*c_void, x); \\} }); cases.add("null pointer implicit cast", \\int* foo(void) { \\ return 0; \\} , &[_][]const u8{ \\pub export fn foo() [*c]c_int { \\ return null; \\} }); cases.add("simple union", \\union Foo { \\ int x; \\ double y; \\}; , &[_][]const u8{ \\pub const union_Foo = extern union { \\ x: c_int, \\ y: f64, \\}; , \\pub const Foo = union_Foo; }); cases.add("string literal", \\const char *foo(void) { \\ return "bar"; \\} , &[_][]const u8{ \\pub export fn foo() [*c]const u8 { \\ return "bar"; \\} }); cases.add("return void", \\void foo(void) { \\ return; \\} , &[_][]const u8{ \\pub export fn foo() void { \\ return; \\} }); cases.add("for loop", \\void foo(void) { \\ for (int i = 0; i; i++) { } \\} , &[_][]const u8{ \\pub export fn foo() void { \\ { \\ var i: c_int = 0; \\ while (i != 0) : (i += 1) {} \\ } \\} }); cases.add("empty for loop", \\void foo(void) { \\ for (;;) { } \\} , &[_][]const u8{ \\pub export fn foo() void { \\ while (true) {} \\} }); cases.add("for loop with simple init expression", \\void foo(void) { \\ int i; \\ for (i = 3; i; i--) { } \\} , &[_][]const u8{ \\pub export fn foo() void { \\ var i: c_int = undefined; \\ { \\ i = 3; \\ while (i != 0) : (i -= 1) {} \\ } \\} }); cases.add("break statement", \\void foo(void) { \\ for (;;) { \\ break; \\ } \\} , &[_][]const u8{ \\pub export fn foo() void { \\ while (true) { \\ break; \\ } \\} }); cases.add("continue statement", \\void foo(void) { \\ for (;;) { \\ continue; \\ } \\} , &[_][]const u8{ \\pub export fn foo() void { \\ while (true) { \\ continue; \\ } \\} }); cases.add("pointer casting", \\float *ptrcast() { \\ int *a; \\ return (float *)a; \\} , &[_][]const u8{ \\pub export fn ptrcast() [*c]f32 { \\ var a: [*c]c_int = undefined; \\ return @ptrCast([*c]f32, @alignCast(@alignOf(f32), a)); \\} }); cases.add("pointer conversion with different alignment", \\void test_ptr_cast() { \\ void *p; \\ { \\ char *to_char = (char *)p; \\ short *to_short = (short *)p; \\ int *to_int = (int *)p; \\ long long *to_longlong = (long long *)p; \\ } \\ { \\ char *to_char = p; \\ short *to_short = p; \\ int *to_int = p; \\ long long *to_longlong = p; \\ } \\} , &[_][]const u8{ \\pub export fn test_ptr_cast() void { \\ var p: ?*c_void = undefined; \\ { \\ var to_char: [*c]u8 = @ptrCast([*c]u8, @alignCast(@alignOf(u8), p)); \\ var to_short: [*c]c_short = @ptrCast([*c]c_short, @alignCast(@alignOf(c_short), p)); \\ var to_int: [*c]c_int = @ptrCast([*c]c_int, @alignCast(@alignOf(c_int), p)); \\ var to_longlong: [*c]c_longlong = @ptrCast([*c]c_longlong, @alignCast(@alignOf(c_longlong), p)); \\ } \\ { \\ var to_char: [*c]u8 = @ptrCast([*c]u8, @alignCast(@alignOf(u8), p)); \\ var to_short: [*c]c_short = @ptrCast([*c]c_short, @alignCast(@alignOf(c_short), p)); \\ var to_int: [*c]c_int = @ptrCast([*c]c_int, @alignCast(@alignOf(c_int), p)); \\ var to_longlong: [*c]c_longlong = @ptrCast([*c]c_longlong, @alignCast(@alignOf(c_longlong), p)); \\ } \\} }); cases.add("while on non-bool", \\int while_none_bool() { \\ int a; \\ float b; \\ void *c; \\ while (a) return 0; \\ while (b) return 1; \\ while (c) return 2; \\ return 3; \\} , &[_][]const u8{ \\pub export fn while_none_bool() c_int { \\ var a: c_int = undefined; \\ var b: f32 = undefined; \\ var c: ?*c_void = undefined; \\ while (a != 0) return 0; \\ while (b != 0) return 1; \\ while (c != null) return 2; \\ return 3; \\} }); cases.add("for on non-bool", \\int for_none_bool() { \\ int a; \\ float b; \\ void *c; \\ for (;a;) return 0; \\ for (;b;) return 1; \\ for (;c;) return 2; \\ return 3; \\} , &[_][]const u8{ \\pub export fn for_none_bool() c_int { \\ var a: c_int = undefined; \\ var b: f32 = undefined; \\ var c: ?*c_void = undefined; \\ while (a != 0) return 0; \\ while (b != 0) return 1; \\ while (c != null) return 2; \\ return 3; \\} }); cases.add("bitshift", \\int foo(void) { \\ return (1 << 2) >> 1; \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ return (@as(c_int, 1) << @intCast(@import("std").math.Log2Int(c_int), 2)) >> @intCast(@import("std").math.Log2Int(c_int), 1); \\} }); cases.add("sizeof", \\#include \\size_t size_of(void) { \\ return sizeof(int); \\} , &[_][]const u8{ \\pub export fn size_of() usize { \\ return @sizeOf(c_int); \\} }); cases.add("normal deref", \\void foo() { \\ int *x; \\ *x = 1; \\} , &[_][]const u8{ \\pub export fn foo() void { \\ var x: [*c]c_int = undefined; \\ x.?.* = 1; \\} }); cases.add("address of operator", \\int foo(void) { \\ int x = 1234; \\ int *ptr = &x; \\ return *ptr; \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ var x: c_int = 1234; \\ var ptr: [*c]c_int = &x; \\ return ptr.?.*; \\} }); cases.add("bin not", \\int foo() { \\ int x; \\ return ~x; \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ var x: c_int = undefined; \\ return ~x; \\} }); cases.add("bool not", \\int foo() { \\ int a; \\ float b; \\ void *c; \\ return !(a == 0); \\ return !a; \\ return !b; \\ return !c; \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ var a: c_int = undefined; \\ var b: f32 = undefined; \\ var c: ?*c_void = undefined; \\ return !(a == @as(c_int, 0)); \\ return !(a != 0); \\ return !(b != 0); \\ return !(c != null); \\} }); cases.add("__extension__ cast", \\int foo(void) { \\ return __extension__ 1; \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ return 1; \\} }); if (builtin.os != builtin.Os.windows) { // sysv_abi not currently supported on windows cases.add("Macro qualified functions", \\void __attribute__((sysv_abi)) foo(void); , &[_][]const u8{ \\pub extern fn foo() void; }); } cases.add("Forward-declared enum", \\extern enum enum_ty my_enum; \\enum enum_ty { FOO }; , &[_][]const u8{ \\pub const FOO = @enumToInt(enum_enum_ty.FOO); \\pub const enum_enum_ty = extern enum { \\ FOO, \\}; \\pub extern var my_enum: enum_enum_ty; }); cases.add("Parameterless function pointers", \\typedef void (*fn0)(); \\typedef void (*fn1)(char); , &[_][]const u8{ \\pub const fn0 = ?fn (...) callconv(.C) void; \\pub const fn1 = ?fn (u8) callconv(.C) void; }); cases.addWithTarget("Calling convention", tests.Target{ .Cross = .{ .os = .linux, .arch = .i386, .abi = .none }, }, \\void __attribute__((fastcall)) foo1(float *a); \\void __attribute__((stdcall)) foo2(float *a); \\void __attribute__((vectorcall)) foo3(float *a); \\void __attribute__((cdecl)) foo4(float *a); \\void __attribute__((thiscall)) foo5(float *a); , &[_][]const u8{ \\pub fn foo1(a: [*c]f32) callconv(.Fastcall) void; \\pub fn foo2(a: [*c]f32) callconv(.Stdcall) void; \\pub fn foo3(a: [*c]f32) callconv(.Vectorcall) void; \\pub extern fn foo4(a: [*c]f32) void; \\pub fn foo5(a: [*c]f32) callconv(.Thiscall) void; }); cases.addWithTarget("Calling convention", tests.Target{ .Cross = .{ .os = .linux, .arch = .{ .arm = .v8_5a }, .abi = .none }, }, \\void __attribute__((pcs("aapcs"))) foo1(float *a); \\void __attribute__((pcs("aapcs-vfp"))) foo2(float *a); , &[_][]const u8{ \\pub fn foo1(a: [*c]f32) callconv(.AAPCS) void; \\pub fn foo2(a: [*c]f32) callconv(.AAPCSVFP) void; }); cases.addWithTarget("Calling convention", tests.Target{ .Cross = .{ .os = .linux, .arch = .{ .aarch64 = .v8_5a }, .abi = .none }, }, \\void __attribute__((aarch64_vector_pcs)) foo1(float *a); , &[_][]const u8{ \\pub fn foo1(a: [*c]f32) callconv(.Vectorcall) void; }); cases.add("Parameterless function prototypes", \\void a() {} \\void b(void) {} \\void c(); \\void d(void); , &[_][]const u8{ \\pub export fn a() void {} \\pub export fn b() void {} \\pub extern fn c(...) void; \\pub extern fn d() void; }); cases.add("variable declarations", \\extern char arr0[] = "hello"; \\static char arr1[] = "hello"; \\char arr2[] = "hello"; , &[_][]const u8{ \\pub extern var arr0: [*c]u8 = "hello"; \\pub var arr1: [*c]u8 = "hello"; \\pub export var arr2: [*c]u8 = "hello"; }); cases.add("array initializer expr", \\static void foo(void){ \\ char arr[10] ={1}; \\ char *arr1[10] ={0}; \\} , &[_][]const u8{ \\pub fn foo() callconv(.C) void { \\ var arr: [10]u8 = .{ \\ @bitCast(u8, @truncate(i8, @as(c_int, 1))), \\ } ++ .{0} ** 9; \\ var arr1: [10][*c]u8 = .{ \\ null, \\ } ++ .{null} ** 9; \\} }); cases.add("enums", \\typedef enum { \\ a, \\ b, \\ c, \\} d; \\enum { \\ e, \\ f = 4, \\ g, \\} h = e; \\struct Baz { \\ enum { \\ i, \\ j, \\ k, \\ } l; \\ d m; \\}; \\enum i { \\ n, \\ o, \\ p, \\}; , &[_][]const u8{ \\pub const a = @enumToInt(enum_unnamed_1.a); \\pub const b = @enumToInt(enum_unnamed_1.b); \\pub const c = @enumToInt(enum_unnamed_1.c); \\const enum_unnamed_1 = extern enum { \\ a, \\ b, \\ c, \\}; \\pub const d = enum_unnamed_1; \\pub const e = @enumToInt(enum_unnamed_2.e); \\pub const f = @enumToInt(enum_unnamed_2.f); \\pub const g = @enumToInt(enum_unnamed_2.g); \\const enum_unnamed_2 = extern enum { \\ e = 0, \\ f = 4, \\ g = 5, \\}; \\pub export var h: enum_unnamed_2 = @intToEnum(enum_unnamed_2, e); \\pub const i = @enumToInt(enum_unnamed_3.i); \\pub const j = @enumToInt(enum_unnamed_3.j); \\pub const k = @enumToInt(enum_unnamed_3.k); \\const enum_unnamed_3 = extern enum { \\ i, \\ j, \\ k, \\}; \\pub const struct_Baz = extern struct { \\ l: enum_unnamed_3, \\ m: d, \\}; \\pub const n = @enumToInt(enum_i.n); \\pub const o = @enumToInt(enum_i.o); \\pub const p = @enumToInt(enum_i.p); \\pub const enum_i = extern enum { \\ n, \\ o, \\ p, \\}; , \\pub const Baz = struct_Baz; }); cases.add("#define a char literal", \\#define A_CHAR 'a' , &[_][]const u8{ \\pub const A_CHAR = 'a'; }); cases.add("comment after integer literal", \\#define SDL_INIT_VIDEO 0x00000020 /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ , &[_][]const u8{ \\pub const SDL_INIT_VIDEO = 0x00000020; }); cases.add("u integer suffix after hex literal", \\#define SDL_INIT_VIDEO 0x00000020u /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ , &[_][]const u8{ \\pub const SDL_INIT_VIDEO = @as(c_uint, 0x00000020); }); cases.add("l integer suffix after hex literal", \\#define SDL_INIT_VIDEO 0x00000020l /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ , &[_][]const u8{ \\pub const SDL_INIT_VIDEO = @as(c_long, 0x00000020); }); cases.add("ul integer suffix after hex literal", \\#define SDL_INIT_VIDEO 0x00000020ul /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ , &[_][]const u8{ \\pub const SDL_INIT_VIDEO = @as(c_ulong, 0x00000020); }); cases.add("lu integer suffix after hex literal", \\#define SDL_INIT_VIDEO 0x00000020lu /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ , &[_][]const u8{ \\pub const SDL_INIT_VIDEO = @as(c_ulong, 0x00000020); }); cases.add("ll integer suffix after hex literal", \\#define SDL_INIT_VIDEO 0x00000020ll /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ , &[_][]const u8{ \\pub const SDL_INIT_VIDEO = @as(c_longlong, 0x00000020); }); cases.add("ull integer suffix after hex literal", \\#define SDL_INIT_VIDEO 0x00000020ull /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ , &[_][]const u8{ \\pub const SDL_INIT_VIDEO = @as(c_ulonglong, 0x00000020); }); cases.add("llu integer suffix after hex literal", \\#define SDL_INIT_VIDEO 0x00000020llu /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ , &[_][]const u8{ \\pub const SDL_INIT_VIDEO = @as(c_ulonglong, 0x00000020); }); cases.add("generate inline func for #define global extern fn", \\extern void (*fn_ptr)(void); \\#define foo fn_ptr \\ \\extern char (*fn_ptr2)(int, float); \\#define bar fn_ptr2 , &[_][]const u8{ \\pub extern var fn_ptr: ?fn () callconv(.C) void; , \\pub inline fn foo() void { \\ return fn_ptr.?(); \\} , \\pub extern var fn_ptr2: ?fn (c_int, f32) callconv(.C) u8; , \\pub inline fn bar(arg_1: c_int, arg_2: f32) u8 { \\ return fn_ptr2.?(arg_1, arg_2); \\} }); cases.add("macros with field targets", \\typedef unsigned int GLbitfield; \\typedef void (*PFNGLCLEARPROC) (GLbitfield mask); \\typedef void(*OpenGLProc)(void); \\union OpenGLProcs { \\ OpenGLProc ptr[1]; \\ struct { \\ PFNGLCLEARPROC Clear; \\ } gl; \\}; \\extern union OpenGLProcs glProcs; \\#define glClearUnion glProcs.gl.Clear \\#define glClearPFN PFNGLCLEARPROC , &[_][]const u8{ \\pub const GLbitfield = c_uint; \\pub const PFNGLCLEARPROC = ?fn (GLbitfield) callconv(.C) void; \\pub const OpenGLProc = ?fn () callconv(.C) void; \\const struct_unnamed_1 = extern struct { \\ Clear: PFNGLCLEARPROC, \\}; \\pub const union_OpenGLProcs = extern union { \\ ptr: [1]OpenGLProc, \\ gl: struct_unnamed_1, \\}; \\pub extern var glProcs: union_OpenGLProcs; , \\pub const glClearPFN = PFNGLCLEARPROC; , \\pub inline fn glClearUnion(arg_2: GLbitfield) void { \\ return glProcs.gl.Clear.?(arg_2); \\} , \\pub const OpenGLProcs = union_OpenGLProcs; }); cases.add("macro pointer cast", \\#define NRF_GPIO ((NRF_GPIO_Type *) NRF_GPIO_BASE) , &[_][]const u8{ \\pub const NRF_GPIO = if (@typeId(@TypeOf(NRF_GPIO_BASE)) == .Pointer) @ptrCast([*c]NRF_GPIO_Type, NRF_GPIO_BASE) else if (@typeId(@TypeOf(NRF_GPIO_BASE)) == .Int) @intToPtr([*c]NRF_GPIO_Type, NRF_GPIO_BASE) else @as([*c]NRF_GPIO_Type, NRF_GPIO_BASE); }); cases.add("basic macro function", \\extern int c; \\#define BASIC(c) (c*2) , &[_][]const u8{ \\pub extern var c: c_int; , \\pub inline fn BASIC(c_1: var) @TypeOf(c_1 * 2) { \\ return c_1 * 2; \\} }); cases.add("macro defines string literal with hex", \\#define FOO "aoeu\xab derp" \\#define FOO2 "aoeu\x0007a derp" \\#define FOO_CHAR '\xfF' , &[_][]const u8{ \\pub const FOO = "aoeu\xab derp"; , \\pub const FOO2 = "aoeu\x7a derp"; , \\pub const FOO_CHAR = '\xff'; }); cases.add("macro add", \\#define PERIPH_BASE (0x40000000UL) /*!< Base address of : AHB/APB Peripherals */ \\#define D3_APB1PERIPH_BASE (PERIPH_BASE + 0x18000000UL) \\#define RCC_BASE (D3_AHB1PERIPH_BASE + 0x4400UL) , &[_][]const u8{ \\pub const PERIPH_BASE = @as(c_ulong, 0x40000000); , \\pub const D3_APB1PERIPH_BASE = PERIPH_BASE + @as(c_ulong, 0x18000000); , \\pub const RCC_BASE = D3_AHB1PERIPH_BASE + @as(c_ulong, 0x4400); }); cases.add("variable aliasing", \\static long a = 2; \\static long b = 2; \\static int c = 4; \\void foo(char c) { \\ int a; \\ char b = 123; \\ b = (char) a; \\ { \\ int d = 5; \\ } \\ unsigned d = 440; \\} , &[_][]const u8{ \\pub var a: c_long = @bitCast(c_long, @as(c_long, @as(c_int, 2))); \\pub var b: c_long = @bitCast(c_long, @as(c_long, @as(c_int, 2))); \\pub var c: c_int = 4; \\pub export fn foo(arg_c_1: u8) void { \\ var c_1 = arg_c_1; \\ var a_2: c_int = undefined; \\ var b_3: u8 = @bitCast(u8, @truncate(i8, @as(c_int, 123))); \\ b_3 = @bitCast(u8, @truncate(i8, a_2)); \\ { \\ var d: c_int = 5; \\ } \\ var d: c_uint = @bitCast(c_uint, @as(c_int, 440)); \\} }); cases.add("comma operator", \\int foo() { \\ 2, 4; \\ return 2, 4, 6; \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ _ = @as(c_int, 2); \\ _ = @as(c_int, 4); \\ _ = @as(c_int, 2); \\ _ = @as(c_int, 4); \\ return @as(c_int, 6); \\} }); cases.add("worst-case assign", \\int foo() { \\ int a; \\ int b; \\ a = b = 2; \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ var a: c_int = undefined; \\ var b: c_int = undefined; \\ a = blk: { \\ const tmp = @as(c_int, 2); \\ b = tmp; \\ break :blk tmp; \\ }; \\} }); cases.add("while loops", \\int foo() { \\ int a = 5; \\ while (2) \\ a = 2; \\ while (4) { \\ int a = 4; \\ a = 9; \\ return 6, a; \\ } \\ do { \\ int a = 2; \\ a = 12; \\ } while (4); \\ do \\ a = 7; \\ while (4); \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ var a: c_int = 5; \\ while (@as(c_int, 2) != 0) a = 2; \\ while (@as(c_int, 4) != 0) { \\ var a_1: c_int = 4; \\ a_1 = 9; \\ _ = @as(c_int, 6); \\ return a_1; \\ } \\ while (true) { \\ var a_1: c_int = 2; \\ a_1 = 12; \\ if (!(@as(c_int, 4) != 0)) break; \\ } \\ while (true) { \\ a = 7; \\ if (!(@as(c_int, 4) != 0)) break; \\ } \\} }); cases.add("for loops", \\int foo() { \\ for (int i = 2, b = 4; i + 2; i = 2) { \\ int a = 2; \\ a = 6, 5, 7; \\ } \\ char i = 2; \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ { \\ var i: c_int = 2; \\ var b: c_int = 4; \\ while ((i + @as(c_int, 2)) != 0) : (i = 2) { \\ var a: c_int = 2; \\ a = 6; \\ _ = @as(c_int, 5); \\ _ = @as(c_int, 7); \\ } \\ } \\ var i: u8 = @bitCast(u8, @truncate(i8, @as(c_int, 2))); \\} }); cases.add("shadowing primitive types", \\unsigned anyerror = 2; , &[_][]const u8{ \\pub export var _anyerror: c_uint = @bitCast(c_uint, @as(c_int, 2)); }); cases.add("floats", \\float a = 3.1415; \\double b = 3.1415; \\int c = 3.1415; \\double d = 3; , &[_][]const u8{ \\pub export var a: f32 = @floatCast(f32, 3.1415); \\pub export var b: f64 = 3.1415; \\pub export var c: c_int = @floatToInt(c_int, 3.1415); \\pub export var d: f64 = @intToFloat(f64, @as(c_int, 3)); }); cases.add("conditional operator", \\int bar(void) { \\ if (2 ? 5 : 5 ? 4 : 6) 2; \\ return 2 ? 5 : 5 ? 4 : 6; \\} , &[_][]const u8{ \\pub export fn bar() c_int { \\ if ((if (@as(c_int, 2) != 0) @as(c_int, 5) else (if (@as(c_int, 5) != 0) @as(c_int, 4) else @as(c_int, 6))) != 0) _ = @as(c_int, 2); \\ return if (@as(c_int, 2) != 0) @as(c_int, 5) else if (@as(c_int, 5) != 0) @as(c_int, 4) else @as(c_int, 6); \\} }); cases.add("switch on int", \\int switch_fn(int i) { \\ int res = 0; \\ switch (i) { \\ case 0: \\ res = 1; \\ case 1 ... 3: \\ res = 2; \\ default: \\ res = 3 * i; \\ break; \\ case 4: \\ res = 5; \\ } \\} , &[_][]const u8{ \\pub export fn switch_fn(arg_i: c_int) c_int { \\ var i = arg_i; \\ var res: c_int = 0; \\ __switch: { \\ __case_2: { \\ __default: { \\ __case_1: { \\ __case_0: { \\ switch (i) { \\ 0 => break :__case_0, \\ 1...3 => break :__case_1, \\ else => break :__default, \\ 4 => break :__case_2, \\ } \\ } \\ res = 1; \\ } \\ res = 2; \\ } \\ res = (@as(c_int, 3) * i); \\ break :__switch; \\ } \\ res = 5; \\ } \\} }); if (builtin.os != .windows) { // When clang uses the -windows-none triple it behaves as MSVC and // interprets the inner `struct Bar` as an anonymous structure cases.add("type referenced struct", \\struct Foo { \\ struct Bar{ \\ int b; \\ }; \\ struct Bar c; \\}; , &[_][]const u8{ \\pub const struct_Bar = extern struct { \\ b: c_int, \\}; \\pub const struct_Foo = extern struct { \\ c: struct_Bar, \\}; }); } cases.add("undefined array global", \\int array[100] = {}; , &[_][]const u8{ \\pub export var array: [100]c_int = .{0} ** 100; }); cases.add("restrict -> noalias", \\void foo(void *restrict bar, void *restrict); , &[_][]const u8{ \\pub extern fn foo(noalias bar: ?*c_void, noalias ?*c_void) void; }); cases.add("assign", \\int max(int a) { \\ int tmp; \\ tmp = a; \\ a = tmp; \\} , &[_][]const u8{ \\pub export fn max(arg_a: c_int) c_int { \\ var a = arg_a; \\ var tmp: c_int = undefined; \\ tmp = a; \\ a = tmp; \\} }); cases.add("chaining assign", \\void max(int a) { \\ int b, c; \\ c = b = a; \\} , &[_][]const u8{ \\pub export fn max(arg_a: c_int) void { \\ var a = arg_a; \\ var b: c_int = undefined; \\ var c: c_int = undefined; \\ c = blk: { \\ const tmp = a; \\ b = tmp; \\ break :blk tmp; \\ }; \\} }); cases.add("anonymous enum", \\enum { \\ One, \\ Two, \\}; , &[_][]const u8{ \\pub const One = @enumToInt(enum_unnamed_1.One); \\pub const Two = @enumToInt(enum_unnamed_1.Two); \\const enum_unnamed_1 = extern enum { \\ One, \\ Two, \\}; }); cases.add("c style cast", \\int float_to_int(float a) { \\ return (int)a; \\} , &[_][]const u8{ \\pub export fn float_to_int(arg_a: f32) c_int { \\ var a = arg_a; \\ return @floatToInt(c_int, a); \\} }); // TODO translate-c should in theory be able to figure out to drop all these casts cases.add("escape sequences", \\const char *escapes() { \\char a = '\'', \\ b = '\\', \\ c = '\a', \\ d = '\b', \\ e = '\f', \\ f = '\n', \\ g = '\r', \\ h = '\t', \\ i = '\v', \\ j = '\0', \\ k = '\"'; \\ return "\'\\\a\b\f\n\r\t\v\0\""; \\} \\ , &[_][]const u8{ \\pub export fn escapes() [*c]const u8 { \\ var a: u8 = @bitCast(u8, @truncate(i8, @as(c_int, '\''))); \\ var b: u8 = @bitCast(u8, @truncate(i8, @as(c_int, '\\'))); \\ var c: u8 = @bitCast(u8, @truncate(i8, @as(c_int, '\x07'))); \\ var d: u8 = @bitCast(u8, @truncate(i8, @as(c_int, '\x08'))); \\ var e: u8 = @bitCast(u8, @truncate(i8, @as(c_int, '\x0c'))); \\ var f: u8 = @bitCast(u8, @truncate(i8, @as(c_int, '\n'))); \\ var g: u8 = @bitCast(u8, @truncate(i8, @as(c_int, '\r'))); \\ var h: u8 = @bitCast(u8, @truncate(i8, @as(c_int, '\t'))); \\ var i: u8 = @bitCast(u8, @truncate(i8, @as(c_int, '\x0b'))); \\ var j: u8 = @bitCast(u8, @truncate(i8, @as(c_int, '\x00'))); \\ var k: u8 = @bitCast(u8, @truncate(i8, @as(c_int, '\"'))); \\ return "\'\\\x07\x08\x0c\n\r\t\x0b\x00\""; \\} }); cases.add("do loop", \\void foo(void) { \\ int a = 2; \\ do { \\ a = a - 1; \\ } while (a); \\ \\ int b = 2; \\ do \\ b = b -1; \\ while (b); \\} , &[_][]const u8{ \\pub export fn foo() void { \\ var a: c_int = 2; \\ while (true) { \\ a = (a - @as(c_int, 1)); \\ if (!(a != 0)) break; \\ } \\ var b: c_int = 2; \\ while (true) { \\ b = (b - @as(c_int, 1)); \\ if (!(b != 0)) break; \\ } \\} }); cases.add("logical and, logical or, on non-bool values, extra parens", \\enum Foo { \\ FooA, \\ FooB, \\ FooC, \\}; \\typedef int SomeTypedef; \\int and_or_non_bool(int a, float b, void *c) { \\ enum Foo d = FooA; \\ int e = (a && b); \\ int f = (b && c); \\ int g = (a && c); \\ int h = (a || b); \\ int i = (b || c); \\ int j = (a || c); \\ int k = (a || d); \\ int l = (d && b); \\ int m = (c || d); \\ SomeTypedef td = 44; \\ int o = (td || b); \\ int p = (c && td); \\ return ((((((((((e + f) + g) + h) + i) + j) + k) + l) + m) + o) + p); \\} , &[_][]const u8{ \\pub const enum_Foo = extern enum { \\ A, \\ B, \\ C, \\}; \\pub const SomeTypedef = c_int; \\pub export fn and_or_non_bool(arg_a: c_int, arg_b: f32, arg_c: ?*c_void) c_int { \\ var a = arg_a; \\ var b = arg_b; \\ var c = arg_c; \\ var d: enum_Foo = @intToEnum(enum_Foo, FooA); \\ var e: c_int = @boolToInt(((a != 0) and (b != 0))); \\ var f: c_int = @boolToInt(((b != 0) and (c != null))); \\ var g: c_int = @boolToInt(((a != 0) and (c != null))); \\ var h: c_int = @boolToInt(((a != 0) or (b != 0))); \\ var i: c_int = @boolToInt(((b != 0) or (c != null))); \\ var j: c_int = @boolToInt(((a != 0) or (c != null))); \\ var k: c_int = @boolToInt(((a != 0) or (@enumToInt(d) != 0))); \\ var l: c_int = @boolToInt(((@enumToInt(d) != 0) and (b != 0))); \\ var m: c_int = @boolToInt(((c != null) or (@enumToInt(d) != 0))); \\ var td: SomeTypedef = 44; \\ var o: c_int = @boolToInt(((td != 0) or (b != 0))); \\ var p: c_int = @boolToInt(((c != null) and (td != 0))); \\ return ((((((((((e + f) + g) + h) + i) + j) + k) + l) + m) + o) + p); \\} , \\pub const Foo = enum_Foo; }); cases.add("qualified struct and enum", \\struct Foo { \\ int x; \\ int y; \\}; \\enum Bar { \\ BarA, \\ BarB, \\}; \\void func(struct Foo *a, enum Bar **b); , &[_][]const u8{ \\pub const struct_Foo = extern struct { \\ x: c_int, \\ y: c_int, \\}; , \\pub const enum_Bar = extern enum { \\ A, \\ B, \\}; \\pub extern fn func(a: [*c]struct_Foo, b: [*c][*c]enum_Bar) void; , \\pub const Foo = struct_Foo; \\pub const Bar = enum_Bar; }); cases.add("bitwise binary operators, simpler parens", \\int max(int a, int b) { \\ return (a & b) ^ (a | b); \\} , &[_][]const u8{ \\pub export fn max(arg_a: c_int, arg_b: c_int) c_int { \\ var a = arg_a; \\ var b = arg_b; \\ return ((a & b) ^ (a | b)); \\} }); cases.add("comparison operators (no if)", // TODO Come up with less contrived tests? Make sure to cover all these comparisons. \\int test_comparisons(int a, int b) { \\ int c = (a < b); \\ int d = (a > b); \\ int e = (a <= b); \\ int f = (a >= b); \\ int g = (c < d); \\ int h = (e < f); \\ int i = (g < h); \\ return i; \\} , &[_][]const u8{ \\pub export fn test_comparisons(arg_a: c_int, arg_b: c_int) c_int { \\ var a = arg_a; \\ var b = arg_b; \\ var c: c_int = @boolToInt((a < b)); \\ var d: c_int = @boolToInt((a > b)); \\ var e: c_int = @boolToInt((a <= b)); \\ var f: c_int = @boolToInt((a >= b)); \\ var g: c_int = @boolToInt((c < d)); \\ var h: c_int = @boolToInt((e < f)); \\ var i: c_int = @boolToInt((g < h)); \\ return i; \\} }); cases.add("==, !=", \\int max(int a, int b) { \\ if (a == b) \\ return a; \\ if (a != b) \\ return b; \\ return a; \\} , &[_][]const u8{ \\pub export fn max(arg_a: c_int, arg_b: c_int) c_int { \\ var a = arg_a; \\ var b = arg_b; \\ if (a == b) return a; \\ if (a != b) return b; \\ return a; \\} }); cases.add("typedeffed bool expression", \\typedef char* yes; \\void foo(void) { \\ yes a; \\ if (a) 2; \\} , &[_][]const u8{ \\pub const yes = [*c]u8; \\pub export fn foo() void { \\ var a: yes = undefined; \\ if (a != null) _ = @as(c_int, 2); \\} }); cases.add("statement expression", \\int foo(void) { \\ return ({ \\ int a = 1; \\ a; \\ a; \\ }); \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ return (blk: { \\ var a: c_int = 1; \\ _ = a; \\ break :blk a; \\ }); \\} }); cases.add("field access expression", \\#define ARROW a->b \\#define DOT a.b \\extern struct Foo { \\ int b; \\}a; \\float b = 2.0f; \\int foo(void) { \\ struct Foo *c; \\ a.b; \\ c->b; \\} , &[_][]const u8{ \\pub const struct_Foo = extern struct { \\ b: c_int, \\}; \\pub extern var a: struct_Foo; \\pub export var b: f32 = 2; \\pub export fn foo() c_int { \\ var c: [*c]struct_Foo = undefined; \\ _ = a.b; \\ _ = c.*.b; \\} , \\pub const DOT = a.b; , \\pub const ARROW = a.*.b; }); cases.add("array access", \\#define ACCESS array[2] \\int array[100] = {}; \\int foo(int index) { \\ return array[index]; \\} , &[_][]const u8{ \\pub export var array: [100]c_int = .{0} ** 100; \\pub export fn foo(arg_index: c_int) c_int { \\ var index = arg_index; \\ return array[index]; \\} , \\pub const ACCESS = array[2]; }); cases.add("macro call", \\#define CALL(arg) bar(arg) , &[_][]const u8{ \\pub inline fn CALL(arg: var) @TypeOf(bar(arg)) { \\ return bar(arg); \\} }); cases.add("logical and, logical or", \\int max(int a, int b) { \\ if (a < b || a == b) \\ return b; \\ if (a >= b && a == b) \\ return a; \\ return a; \\} , &[_][]const u8{ \\pub export fn max(arg_a: c_int, arg_b: c_int) c_int { \\ var a = arg_a; \\ var b = arg_b; \\ if ((a < b) or (a == b)) return b; \\ if ((a >= b) and (a == b)) return a; \\ return a; \\} }); cases.add("simple if statement", \\int max(int a, int b) { \\ if (a < b) \\ return b; \\ \\ if (a < b) \\ return b; \\ else \\ return a; \\ \\ if (a < b) ; else ; \\} , &[_][]const u8{ \\pub export fn max(arg_a: c_int, arg_b: c_int) c_int { \\ var a = arg_a; \\ var b = arg_b; \\ if (a < b) return b; \\ if (a < b) return b else return a; \\ if (a < b) {} else {} \\} }); cases.add("if statements", \\int foo() { \\ if (2) { \\ int a = 2; \\ } \\ if (2, 5) { \\ int a = 2; \\ } \\} , &[_][]const u8{ \\pub export fn foo() c_int { \\ if (@as(c_int, 2) != 0) { \\ var a: c_int = 2; \\ } \\ if ((blk: { \\ _ = @as(c_int, 2); \\ break :blk @as(c_int, 5); \\ }) != 0) { \\ var a: c_int = 2; \\ } \\} }); cases.add("if on non-bool", \\enum SomeEnum { A, B, C }; \\int if_none_bool(int a, float b, void *c, enum SomeEnum d) { \\ if (a) return 0; \\ if (b) return 1; \\ if (c) return 2; \\ if (d) return 3; \\ return 4; \\} , &[_][]const u8{ \\pub const enum_SomeEnum = extern enum { \\ A, \\ B, \\ C, \\}; \\pub export fn if_none_bool(arg_a: c_int, arg_b: f32, arg_c: ?*c_void, arg_d: enum_SomeEnum) c_int { \\ var a = arg_a; \\ var b = arg_b; \\ var c = arg_c; \\ var d = arg_d; \\ if (a != 0) return 0; \\ if (b != 0) return 1; \\ if (c != null) return 2; \\ if (d != 0) return 3; \\ return 4; \\} }); cases.add("simple data types", \\#include \\int foo(char a, unsigned char b, signed char c); \\int foo(char a, unsigned char b, signed char c); // test a duplicate prototype \\void bar(uint8_t a, uint16_t b, uint32_t c, uint64_t d); \\void baz(int8_t a, int16_t b, int32_t c, int64_t d); , &[_][]const u8{ \\pub extern fn foo(a: u8, b: u8, c: i8) c_int; \\pub extern fn bar(a: u8, b: u16, c: u32, d: u64) void; \\pub extern fn baz(a: i8, b: i16, c: i32, d: i64) void; }); cases.add("simple function", \\int abs(int a) { \\ return a < 0 ? -a : a; \\} , &[_][]const u8{ \\pub export fn abs(arg_a: c_int) c_int { \\ var a = arg_a; \\ return if (a < @as(c_int, 0)) -a else a; \\} }); cases.add("post increment", \\unsigned foo1(unsigned a) { \\ a++; \\ return a; \\} \\int foo2(int a) { \\ a++; \\ return a; \\} \\int *foo3(int *a) { \\ a++; \\ return a; \\} , &[_][]const u8{ \\pub export fn foo1(arg_a: c_uint) c_uint { \\ var a = arg_a; \\ a +%= 1; \\ return a; \\} \\pub export fn foo2(arg_a: c_int) c_int { \\ var a = arg_a; \\ a += 1; \\ return a; \\} \\pub export fn foo3(arg_a: [*c]c_int) [*c]c_int { \\ var a = arg_a; \\ a += 1; \\ return a; \\} }); cases.add("deref function pointer", \\void foo(void) {} \\int baz(void) { return 0; } \\void bar(void) { \\ void(*f)(void) = foo; \\ int(*b)(void) = baz; \\ f(); \\ (*(f))(); \\ foo(); \\ b(); \\ (*(b))(); \\ baz(); \\} , &[_][]const u8{ \\pub export fn foo() void {} \\pub export fn baz() c_int { \\ return 0; \\} \\pub export fn bar() void { \\ var f: ?fn () callconv(.C) void = foo; \\ var b: ?fn () callconv(.C) c_int = baz; \\ f.?(); \\ (f).?(); \\ foo(); \\ _ = b.?(); \\ _ = (b).?(); \\ _ = baz(); \\} }); cases.add("pre increment/decrement", \\void foo(void) { \\ int i = 0; \\ unsigned u = 0; \\ ++i; \\ --i; \\ ++u; \\ --u; \\ i = ++i; \\ i = --i; \\ u = ++u; \\ u = --u; \\} , &[_][]const u8{ \\pub export fn foo() void { \\ var i: c_int = 0; \\ var u: c_uint = @bitCast(c_uint, @as(c_int, 0)); \\ i += 1; \\ i -= 1; \\ u +%= 1; \\ u -%= 1; \\ i = (blk: { \\ const ref = &i; \\ ref.* += 1; \\ break :blk ref.*; \\ }); \\ i = (blk: { \\ const ref = &i; \\ ref.* -= 1; \\ break :blk ref.*; \\ }); \\ u = (blk: { \\ const ref = &u; \\ ref.* +%= 1; \\ break :blk ref.*; \\ }); \\ u = (blk: { \\ const ref = &u; \\ ref.* -%= 1; \\ break :blk ref.*; \\ }); \\} }); cases.add("shift right assign", \\int log2(unsigned a) { \\ int i = 0; \\ while (a > 0) { \\ a >>= 1; \\ } \\ return i; \\} , &[_][]const u8{ \\pub export fn log2(arg_a: c_uint) c_int { \\ var a = arg_a; \\ var i: c_int = 0; \\ while (a > @bitCast(c_uint, @as(c_int, 0))) { \\ a >>= @intCast(@import("std").math.Log2Int(c_int), 1); \\ } \\ return i; \\} }); cases.add("shift right assign with a fixed size type", \\#include \\int log2(uint32_t a) { \\ int i = 0; \\ while (a > 0) { \\ a >>= 1; \\ } \\ return i; \\} , &[_][]const u8{ \\pub export fn log2(arg_a: u32) c_int { \\ var a = arg_a; \\ var i: c_int = 0; \\ while (a > @bitCast(c_uint, @as(c_int, 0))) { \\ a >>= @intCast(@import("std").math.Log2Int(c_int), 1); \\ } \\ return i; \\} }); cases.add("compound assignment operators", \\void foo(void) { \\ int a = 0; \\ a += (a += 1); \\ a -= (a -= 1); \\ a *= (a *= 1); \\ a &= (a &= 1); \\ a |= (a |= 1); \\ a ^= (a ^= 1); \\ a >>= (a >>= 1); \\ a <<= (a <<= 1); \\} , &[_][]const u8{ \\pub export fn foo() void { \\ var a: c_int = 0; \\ a += (blk: { \\ const ref = &a; \\ ref.* = ref.* + @as(c_int, 1); \\ break :blk ref.*; \\ }); \\ a -= (blk: { \\ const ref = &a; \\ ref.* = ref.* - @as(c_int, 1); \\ break :blk ref.*; \\ }); \\ a *= (blk: { \\ const ref = &a; \\ ref.* = ref.* * @as(c_int, 1); \\ break :blk ref.*; \\ }); \\ a &= (blk: { \\ const ref = &a; \\ ref.* = ref.* & @as(c_int, 1); \\ break :blk ref.*; \\ }); \\ a |= (blk: { \\ const ref = &a; \\ ref.* = ref.* | @as(c_int, 1); \\ break :blk ref.*; \\ }); \\ a ^= (blk: { \\ const ref = &a; \\ ref.* = ref.* ^ @as(c_int, 1); \\ break :blk ref.*; \\ }); \\ a >>= @intCast(@import("std").math.Log2Int(c_int), (blk: { \\ const ref = &a; \\ ref.* = ref.* >> @intCast(@import("std").math.Log2Int(c_int), @as(c_int, 1)); \\ break :blk ref.*; \\ })); \\ a <<= @intCast(@import("std").math.Log2Int(c_int), (blk: { \\ const ref = &a; \\ ref.* = ref.* << @intCast(@import("std").math.Log2Int(c_int), @as(c_int, 1)); \\ break :blk ref.*; \\ })); \\} }); cases.add("compound assignment operators unsigned", \\void foo(void) { \\ unsigned a = 0; \\ a += (a += 1); \\ a -= (a -= 1); \\ a *= (a *= 1); \\ a &= (a &= 1); \\ a |= (a |= 1); \\ a ^= (a ^= 1); \\ a >>= (a >>= 1); \\ a <<= (a <<= 1); \\} , &[_][]const u8{ \\pub export fn foo() void { \\ var a: c_uint = @bitCast(c_uint, @as(c_int, 0)); \\ a +%= (blk: { \\ const ref = &a; \\ ref.* = ref.* +% @bitCast(c_uint, @as(c_int, 1)); \\ break :blk ref.*; \\ }); \\ a -%= (blk: { \\ const ref = &a; \\ ref.* = ref.* -% @bitCast(c_uint, @as(c_int, 1)); \\ break :blk ref.*; \\ }); \\ a *%= (blk: { \\ const ref = &a; \\ ref.* = ref.* *% @bitCast(c_uint, @as(c_int, 1)); \\ break :blk ref.*; \\ }); \\ a &= (blk: { \\ const ref = &a; \\ ref.* = ref.* & @bitCast(c_uint, @as(c_int, 1)); \\ break :blk ref.*; \\ }); \\ a |= (blk: { \\ const ref = &a; \\ ref.* = ref.* | @bitCast(c_uint, @as(c_int, 1)); \\ break :blk ref.*; \\ }); \\ a ^= (blk: { \\ const ref = &a; \\ ref.* = ref.* ^ @bitCast(c_uint, @as(c_int, 1)); \\ break :blk ref.*; \\ }); \\ a >>= @intCast(@import("std").math.Log2Int(c_uint), (blk: { \\ const ref = &a; \\ ref.* = ref.* >> @intCast(@import("std").math.Log2Int(c_int), @as(c_int, 1)); \\ break :blk ref.*; \\ })); \\ a <<= @intCast(@import("std").math.Log2Int(c_uint), (blk: { \\ const ref = &a; \\ ref.* = ref.* << @intCast(@import("std").math.Log2Int(c_int), @as(c_int, 1)); \\ break :blk ref.*; \\ })); \\} }); cases.add("post increment/decrement", \\void foo(void) { \\ int i = 0; \\ unsigned u = 0; \\ i++; \\ i--; \\ u++; \\ u--; \\ i = i++; \\ i = i--; \\ u = u++; \\ u = u--; \\} , &[_][]const u8{ \\pub export fn foo() void { \\ var i: c_int = 0; \\ var u: c_uint = @bitCast(c_uint, @as(c_int, 0)); \\ i += 1; \\ i -= 1; \\ u +%= 1; \\ u -%= 1; \\ i = (blk: { \\ const ref = &i; \\ const tmp = ref.*; \\ ref.* += 1; \\ break :blk tmp; \\ }); \\ i = (blk: { \\ const ref = &i; \\ const tmp = ref.*; \\ ref.* -= 1; \\ break :blk tmp; \\ }); \\ u = (blk: { \\ const ref = &u; \\ const tmp = ref.*; \\ ref.* +%= 1; \\ break :blk tmp; \\ }); \\ u = (blk: { \\ const ref = &u; \\ const tmp = ref.*; \\ ref.* -%= 1; \\ break :blk tmp; \\ }); \\} }); cases.add("implicit casts", \\#include \\ \\void fn_int(int x); \\void fn_f32(float x); \\void fn_f64(double x); \\void fn_char(char x); \\void fn_bool(bool x); \\void fn_ptr(void *x); \\ \\void call() { \\ fn_int(3.0f); \\ fn_int(3.0); \\ fn_int(3.0L); \\ fn_int('ABCD'); \\ fn_f32(3); \\ fn_f64(3); \\ fn_char('3'); \\ fn_char('\x1'); \\ fn_char(0); \\ fn_f32(3.0f); \\ fn_f64(3.0); \\ fn_bool(123); \\ fn_bool(0); \\ fn_bool(&fn_int); \\ fn_int(&fn_int); \\ fn_ptr(42); \\} , &[_][]const u8{ \\pub extern fn fn_int(x: c_int) void; \\pub extern fn fn_f32(x: f32) void; \\pub extern fn fn_f64(x: f64) void; \\pub extern fn fn_char(x: u8) void; \\pub extern fn fn_bool(x: bool) void; \\pub extern fn fn_ptr(x: ?*c_void) void; \\pub export fn call() void { \\ fn_int(@floatToInt(c_int, 3)); \\ fn_int(@floatToInt(c_int, 3)); \\ fn_int(@floatToInt(c_int, 3)); \\ fn_int(@as(c_int, 1094861636)); \\ fn_f32(@intToFloat(f32, @as(c_int, 3))); \\ fn_f64(@intToFloat(f64, @as(c_int, 3))); \\ fn_char(@bitCast(u8, @truncate(i8, @as(c_int, '3')))); \\ fn_char(@bitCast(u8, @truncate(i8, @as(c_int, '\x01')))); \\ fn_char(@bitCast(u8, @truncate(i8, @as(c_int, 0)))); \\ fn_f32(3); \\ fn_f64(3); \\ fn_bool(@as(c_int, 123) != 0); \\ fn_bool(@as(c_int, 0) != 0); \\ fn_bool(@ptrToInt(&fn_int) != 0); \\ fn_int(@intCast(c_int, @ptrToInt(&fn_int))); \\ fn_ptr(@intToPtr(?*c_void, @as(c_int, 42))); \\} }); cases.add("function call", \\static void bar(void) { } \\void foo(int *(baz)(void)) { \\ bar(); \\ baz(); \\} , &[_][]const u8{ \\pub fn bar() callconv(.C) void {} \\pub export fn foo(arg_baz: ?fn () callconv(.C) [*c]c_int) void { \\ var baz = arg_baz; \\ bar(); \\ _ = baz.?(); \\} }); cases.add("macro defines string literal with octal", \\#define FOO "aoeu\023 derp" \\#define FOO2 "aoeu\0234 derp" \\#define FOO_CHAR '\077' , &[_][]const u8{ \\pub const FOO = "aoeu\x13 derp"; , \\pub const FOO2 = "aoeu\x134 derp"; , \\pub const FOO_CHAR = '\x3f'; }); cases.add("enums", \\enum Foo { \\ FooA = 2, \\ FooB = 5, \\ Foo1, \\}; , &[_][]const u8{ \\pub const FooA = @enumToInt(enum_Foo.A); \\pub const FooB = @enumToInt(enum_Foo.B); \\pub const Foo1 = @enumToInt(enum_Foo.@"1"); \\pub const enum_Foo = extern enum { \\ A = 2, \\ B = 5, \\ @"1" = 6, \\}; , \\pub const Foo = enum_Foo; }); cases.add("macro cast", \\#define FOO(bar) baz((void *)(baz)) , &[_][]const u8{ \\pub inline fn FOO(bar: var) @TypeOf(baz(if (@typeId(@TypeOf(baz)) == .Pointer) @ptrCast([*c]void, baz) else if (@typeId(@TypeOf(baz)) == .Int) @intToPtr([*c]void, baz) else @as([*c]void, baz))) { \\ return baz(if (@typeId(@TypeOf(baz)) == .Pointer) @ptrCast([*c]void, baz) else if (@typeId(@TypeOf(baz)) == .Int) @intToPtr([*c]void, baz) else @as([*c]void, baz)); \\} }); cases.add("macro conditional operator", \\#define FOO a ? b : c , &[_][]const u8{ \\pub const FOO = if (a) b else c; }); cases.add("do while as expr", \\static void foo(void) { \\ if (1) \\ do {} while (0); \\} , &[_][]const u8{ \\pub fn foo() callconv(.C) void { \\ if (@as(c_int, 1) != 0) while (true) { \\ if (!(@as(c_int, 0) != 0)) break; \\ }; \\} }); cases.add("macro comparisions", \\#define MIN(a, b) ((b) < (a) ? (b) : (a)) \\#define MAX(a, b) ((b) > (a) ? (b) : (a)) , &[_][]const u8{ \\pub inline fn MIN(a: var, b: var) @TypeOf(if (b < a) b else a) { \\ return if (b < a) b else a; \\} , \\pub inline fn MAX(a: var, b: var) @TypeOf(if (b > a) b else a) { \\ return if (b > a) b else a; \\} }); // TODO: detect to use different block labels here cases.add("nested assignment", \\int foo(int *p, int x) { \\ return *p++ = x; \\} , &[_][]const u8{ \\pub export fn foo(arg_p: [*c]c_int, arg_x: c_int) c_int { \\ var p = arg_p; \\ var x = arg_x; \\ return blk: { \\ const tmp = x; \\ (blk: { \\ const ref = &p; \\ const tmp_1 = ref.*; \\ ref.* += 1; \\ break :blk tmp_1; \\ }).?.* = tmp; \\ break :blk tmp; \\ }; \\} }); cases.add("widening and truncating integer casting to different signedness", \\unsigned long foo(void) { \\ return -1; \\} \\unsigned short bar(long x) { \\ return x; \\} , &[_][]const u8{ \\pub export fn foo() c_ulong { \\ return @bitCast(c_ulong, @as(c_long, -@as(c_int, 1))); \\} \\pub export fn bar(arg_x: c_long) c_ushort { \\ var x = arg_x; \\ return @bitCast(c_ushort, @truncate(c_short, x)); \\} }); cases.add("arg name aliasing decl which comes after", \\int foo(int bar) { \\ bar = 2; \\} \\int bar = 4; , &[_][]const u8{ \\pub export fn foo(arg_bar_1: c_int) c_int { \\ var bar_1 = arg_bar_1; \\ bar_1 = 2; \\} \\pub export var bar: c_int = 4; }); cases.add("arg name aliasing macro which comes after", \\int foo(int bar) { \\ bar = 2; \\} \\#define bar 4 , &[_][]const u8{ \\pub export fn foo(arg_bar_1: c_int) c_int { \\ var bar_1 = arg_bar_1; \\ bar_1 = 2; \\} , \\pub const bar = 4; }); cases.add("don't export inline functions", \\inline void a(void) {} \\static void b(void) {} \\void c(void) {} \\static void foo() {} , &[_][]const u8{ \\pub fn a() callconv(.C) void {} \\pub fn b() callconv(.C) void {} \\pub export fn c() void {} \\pub fn foo() callconv(.C) void {} }); cases.add("casting away const and volatile", \\void foo(int *a) {} \\void bar(const int *a) { \\ foo((int *)a); \\} \\void baz(volatile int *a) { \\ foo((int *)a); \\} , &[_][]const u8{ \\pub export fn foo(arg_a: [*c]c_int) void { \\ var a = arg_a; \\} \\pub export fn bar(arg_a: [*c]const c_int) void { \\ var a = arg_a; \\ foo(@intToPtr([*c]c_int, @ptrToInt(a))); \\} \\pub export fn baz(arg_a: [*c]volatile c_int) void { \\ var a = arg_a; \\ foo(@intToPtr([*c]c_int, @ptrToInt(a))); \\} }); cases.add("handling of _Bool type", \\_Bool foo(_Bool x) { \\ _Bool a = x != 1; \\ _Bool b = a != 0; \\ _Bool c = foo; \\ return foo(c != b); \\} , &[_][]const u8{ \\pub export fn foo(arg_x: bool) bool { \\ var x = arg_x; \\ var a: bool = (@boolToInt(x) != @as(c_int, 1)); \\ var b: bool = (@boolToInt(a) != @as(c_int, 0)); \\ var c: bool = @ptrToInt(foo) != 0; \\ return foo((@boolToInt(c) != @boolToInt(b))); \\} }); }